Update Keyword: fix Bloodthirst

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Hans Mackowiak
2020-05-25 13:59:37 +00:00
parent 955a16f1e0
commit a165f314d3

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@@ -23,7 +23,7 @@ public enum Keyword {
BANDING("Banding", SimpleKeyword.class, true, "Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking."), BANDING("Banding", SimpleKeyword.class, true, "Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking."),
BATTLE_CRY("Battle cry", SimpleKeyword.class, false, "Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn."), BATTLE_CRY("Battle cry", SimpleKeyword.class, false, "Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn."),
BESTOW("Bestow", KeywordWithCost.class, false, "If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature."), BESTOW("Bestow", KeywordWithCost.class, false, "If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature."),
BLOODTHIRST("Bloodthrist", KeywordWithAmount.class, false, "If an opponent was dealt damage this turn, this creature enters the battlefield with {%d:+1/+1 counter} on it."), BLOODTHIRST("Bloodthirst", KeywordWithAmount.class, false, "If an opponent was dealt damage this turn, this creature enters the battlefield with {%d:+1/+1 counter} on it."),
BUSHIDO("Bushido", KeywordWithAmount.class, false, "Whenever this creature blocks or becomes blocked, it gets +%1$d/+%1$d until end of turn."), BUSHIDO("Bushido", KeywordWithAmount.class, false, "Whenever this creature blocks or becomes blocked, it gets +%1$d/+%1$d until end of turn."),
BUYBACK("Buyback", KeywordWithCost.class, false, "You may pay an additional %s as you cast this spell. If you do, put it into your hand instead of your graveyard as it resolves."), BUYBACK("Buyback", KeywordWithCost.class, false, "You may pay an additional %s as you cast this spell. If you do, put it into your hand instead of your graveyard as it resolves."),
CASCADE("Cascade", SimpleKeyword.class, false, "When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order."), CASCADE("Cascade", SimpleKeyword.class, false, "When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order."),