- CheckStyle.

This commit is contained in:
Chris
2012-12-18 18:01:02 +00:00
parent 48666ed8e6
commit a0c8e7a50c
19 changed files with 113 additions and 107 deletions

View File

@@ -656,6 +656,9 @@ public class Card extends GameEntity implements Comparable<Card> {
this.imprintedCards.addAll(list);
}
/**
* TODO: Write javadoc for this method.
*/
public final void removeImprinted(final Object o) {
this.imprintedCards.remove(o);
}

View File

@@ -52,8 +52,8 @@ public class DiscardEffect extends RevealEffectBase {
sb.append("All");
} else if (sa.hasParam("AnyNumber")) {
sb.append("any number");
} else if (sa.hasParam("NumCards") && sa.getParam("NumCards").equals("X") &&
sa.getSVar("X").equals("Remembered$Amount")) {
} else if (sa.hasParam("NumCards") && sa.getParam("NumCards").equals("X")
&& sa.getSVar("X").equals("Remembered$Amount")) {
sb.append("that many");
} else {
sb.append(numCards);

View File

@@ -3,7 +3,7 @@ package forge.card.trigger;
import java.util.Map;
/**
* TriggerWaiting is just a small object to keep track of things that occurred that need to be run
* TriggerWaiting is just a small object to keep track of things that occurred that need to be run.
*/
public class TriggerWaiting {
private TriggerType mode;

View File

@@ -165,9 +165,10 @@ public class Deck extends DeckBase {
//This if clause is really only necessary when cloning decks that were
//around before schemes.
if(this.schemes != null)
if (this.schemes != null) {
result.schemes.addAll(this.schemes);
}
}
/*
* (non-Javadoc)

View File

@@ -249,10 +249,12 @@ public class DeckgenUtil {
deckList.append(dName == null ? "" : dName + nl + nl);
if(deck.getAvatar() != null)
if (deck.getAvatar() != null) {
deckList.append("Avatar: " + deck.getAvatar().getName() + nl + nl);
if(deck.getCommander() != null)
}
if (deck.getCommander() != null) {
deckList.append("Commander: " + deck.getCommander().getName() + nl + nl);
}
for (final Entry<String, Integer> ev : deckMap.entrySet()) {
deckList.append(ev.getValue() + " x " + ev.getKey() + nl);
@@ -317,18 +319,17 @@ public class DeckgenUtil {
CardPrinted cp = Iterables.get(allSchemes, MyRandom.getRandom().nextInt(Iterables.size(allSchemes)));
int appearances = 0;
for (CardPrinted added : res.getSchemes().toFlatList()) {
if(added.getName().equals(cp.getName()))
{
if (added.getName().equals(cp.getName())) {
appearances++;
}
}
if(appearances < 2)
{
if (appearances < 2) {
res.getSchemes().add(cp);
}
else
{
} else {
i--;
}
}

View File

@@ -125,8 +125,8 @@ public class GameNew {
// mark card as difficult for AI to play
if (player.isComputer() && card.getSVar("RemAIDeck").equals("True") && !rAICards.contains(card.getName())) {
if (Singletons.getModel().getMatch().getGameType() != GameType.Draft &&
Singletons.getModel().getMatch().getGameType() != GameType.Sealed) {
if (Singletons.getModel().getMatch().getGameType() != GameType.Draft
&& Singletons.getModel().getMatch().getGameType() != GameType.Sealed) {
rAICards.add(card.getName());
// get card picture so that it is in the image cache
// ImageCache.getImage(card);

View File

@@ -58,8 +58,8 @@ public class MatchStartHelper {
@Override
public Iterable<Card> get() {
List<Card> res = new ArrayList<Card>();
for(CardPrinted cp : schemes)
{
for (CardPrinted cp : schemes) {
res.add(cp.toForgeCard());
}

View File

@@ -272,8 +272,9 @@ public class PhaseHandler extends MyObservable implements java.io.Serializable {
break;
case MAIN1:
if(this.getPlayerTurn().isArchenemy())
if (this.getPlayerTurn().isArchenemy()) {
this.getPlayerTurn().setSchemeInMotion();
}
break;
case COMBAT_BEGIN:
@@ -726,18 +727,18 @@ public class PhaseHandler extends MyObservable implements java.io.Serializable {
//(This is a state-based action. See rule 704.)
for (int i = 0; i < game.getCardsIn(ZoneType.Command).size(); i++) {
Card c = game.getCardsIn(ZoneType.Command).get(i);
if(c.isScheme() && !c.isType("Ongoing"))
{
if (c.isScheme() && !c.isType("Ongoing")) {
boolean foundonstack = false;
for (SpellAbilityStackInstance si : game.getStack().getStack()) {
if(si.getSourceCard().equals(c))
{
if (si.getSourceCard().equals(c)) {
foundonstack = true;
break;
}
}
if(!foundonstack)
{
if (!foundonstack) {
game.getTriggerHandler().suppressMode(TriggerType.ChangesZone);
c.getController().getZone(ZoneType.Command).remove(c);
i--;