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https://github.com/Card-Forge/forge.git
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1) Added a canPlayAI() method to Reprisal.
2) Added the updated canPlayAI() method to Squirrel Nest.
This commit is contained in:
@@ -17078,6 +17078,21 @@ public class CardFactory implements NewConstants {
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final SpellAbility spell = new Spell(card) {
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private static final long serialVersionUID = 8653455310355884536L;
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public boolean canPlayAI() {
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CardList list = new CardList(AllZone.Human_Play.getCards());
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list = list.filter(new CardListFilter() {
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public boolean addCard(Card c) {
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return c.isCreature() && c.getNetAttack() > 3 && CardFactoryUtil.canTarget(card, c);
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}
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});
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if (list.isEmpty()) return false;
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CardListUtil.sortAttack(list);
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CardListUtil.sortFlying(list);
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setTargetCard(list.get(0));
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return true;
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}//canPlayAI()
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public void resolve() {
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if(AllZone.GameAction.isCardInPlay(getTargetCard())) {
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AllZone.GameAction.destroy(getTargetCard());
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@@ -394,6 +394,23 @@ class CardFactory_Auras {
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private static final long serialVersionUID = 6115713202262504968L;
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@Override
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public boolean canPlayAI() {
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CardList list = new CardList(AllZone.Computer_Play.getCards());
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list = list.filter(new CardListFilter() {
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public boolean addCard(Card c) {
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return c.isLand() && !c.isEnchanted() && CardFactoryUtil.canTarget(card, c);
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}
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});
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if (list.isEmpty()) return false;
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else {
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list.shuffle();
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setTargetCard(list.get(0));
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return true;
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}
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}//canPlayAI()
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/*
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public boolean canPlayAI() {
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CardList list = new CardList(AllZone.Computer_Play.getCards());
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list = list.getType("Land");
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@@ -403,6 +420,7 @@ class CardFactory_Auras {
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setTargetCard(list.get(0));
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return true;
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}//canPlayAI()
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*/
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@Override
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public void resolve() {
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