mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-15 10:18:01 +00:00
Merge branch 'master' into 'master'
Comment out the transitivity test due to lag reasons. See merge request core-developers/forge!2236
This commit is contained in:
@@ -59,7 +59,6 @@ import forge.item.PaperCard;
|
|||||||
import forge.util.Aggregates;
|
import forge.util.Aggregates;
|
||||||
import forge.util.Expressions;
|
import forge.util.Expressions;
|
||||||
import forge.util.MyRandom;
|
import forge.util.MyRandom;
|
||||||
import forge.util.ComparatorUtil;
|
|
||||||
import forge.util.collect.FCollectionView;
|
import forge.util.collect.FCollectionView;
|
||||||
import io.sentry.Sentry;
|
import io.sentry.Sentry;
|
||||||
import io.sentry.event.BreadcrumbBuilder;
|
import io.sentry.event.BreadcrumbBuilder;
|
||||||
@@ -610,7 +609,7 @@ public class AiController {
|
|||||||
ComputerUtilAbility.getAvailableCards(game, player);
|
ComputerUtilAbility.getAvailableCards(game, player);
|
||||||
|
|
||||||
List<SpellAbility> all = ComputerUtilAbility.getSpellAbilities(cards, player);
|
List<SpellAbility> all = ComputerUtilAbility.getSpellAbilities(cards, player);
|
||||||
ComparatorUtil.verifyTransitivity(saComparator, all);
|
//ComparatorUtil.verifyTransitivity(saComparator, all); // FIXME: only use this for testing, it lags too much
|
||||||
Collections.sort(all, saComparator); // put best spells first
|
Collections.sort(all, saComparator); // put best spells first
|
||||||
|
|
||||||
for (final SpellAbility sa : ComputerUtilAbility.getOriginalAndAltCostAbilities(all, player)) {
|
for (final SpellAbility sa : ComputerUtilAbility.getOriginalAndAltCostAbilities(all, player)) {
|
||||||
@@ -1574,7 +1573,7 @@ public class AiController {
|
|||||||
if (all == null || all.isEmpty())
|
if (all == null || all.isEmpty())
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
ComparatorUtil.verifyTransitivity(saComparator, all);
|
//ComparatorUtil.verifyTransitivity(saComparator, all); // FIXME: only use this for testing, otherwise it lags too much
|
||||||
Collections.sort(all, saComparator); // put best spells first
|
Collections.sort(all, saComparator); // put best spells first
|
||||||
|
|
||||||
for (final SpellAbility sa : ComputerUtilAbility.getOriginalAndAltCostAbilities(all, player)) {
|
for (final SpellAbility sa : ComputerUtilAbility.getOriginalAndAltCostAbilities(all, player)) {
|
||||||
|
|||||||
Reference in New Issue
Block a user