diff --git a/forge-gui/res/cardsfolder/b/blighted_woodland.txt b/forge-gui/res/cardsfolder/b/blighted_woodland.txt index cdf23a6297e..a999c8a04da 100644 --- a/forge-gui/res/cardsfolder/b/blighted_woodland.txt +++ b/forge-gui/res/cardsfolder/b/blighted_woodland.txt @@ -2,8 +2,8 @@ Name:Blighted Woodland ManaCost:no cost Types:Land A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. -A:AB$ ChangeZone | Cost$ 3 G T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for two basic land cards and put them onto the battlefield tapped. Then shuffle your library. +A:AB$ ChangeZone | Cost$ 3 G T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for two basic land cards, put them onto the battlefield tapped, then shuffle your library. DeckHas:Ability$Mana.Colorless DeckNeeds:Color$Green SVar:Picture:http://www.wizards.com/global/images/magic/general/blighted_woodland.jpg -Oracle:{T}: Add {C}.\n{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for two basic land cards and put them onto the battlefield tapped. Then shuffle your library. +Oracle:{T}: Add {C}.\n{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for two basic land cards, put them onto the battlefield tapped, then shuffle your library. diff --git a/forge-gui/res/cardsfolder/b/boundless_realms.txt b/forge-gui/res/cardsfolder/b/boundless_realms.txt index b6ca909c2f6..78018671fc5 100644 --- a/forge-gui/res/cardsfolder/b/boundless_realms.txt +++ b/forge-gui/res/cardsfolder/b/boundless_realms.txt @@ -1,7 +1,7 @@ Name:Boundless Realms ManaCost:6 G Types:Sorcery -A:SP$ ChangeZone | Cost$ 6 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | References$ X | Tapped$ True | SpellDescription$ Search your library for X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library. +A:SP$ ChangeZone | Cost$ 6 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | References$ X | Tapped$ True | SpellDescription$ Search your library for X basic land cards, where X is the number of lands you control,, put them onto the battlefield tapped, then shuffle your library. SVar:X:Count$Valid Land.YouCtrl SVar:Picture:http://www.wizards.com/global/images/magic/general/boundless_realms.jpg -Oracle:Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library. +Oracle:Search your library for up to X basic land cards, where X is the number of lands you control,, put them onto the battlefield tapped, then shuffle your library. diff --git a/forge-gui/res/cardsfolder/e/everbark_shaman.txt b/forge-gui/res/cardsfolder/e/everbark_shaman.txt index 2358429700a..a0abe35fe66 100644 --- a/forge-gui/res/cardsfolder/e/everbark_shaman.txt +++ b/forge-gui/res/cardsfolder/e/everbark_shaman.txt @@ -2,6 +2,6 @@ Name:Everbark Shaman ManaCost:4 G Types:Creature Treefolk Shaman PT:3/5 -A:AB$ ChangeZone | Cost$ T ExileFromGrave<1/Treefolk> | Origin$ Library | Tapped$ True | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | SpellDescription$ Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. +A:AB$ ChangeZone | Cost$ T ExileFromGrave<1/Treefolk> | Origin$ Library | Tapped$ True | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | SpellDescription$ Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle your library. SVar:Picture:http://www.wizards.com/global/images/magic/general/everbark_shaman.jpg -Oracle:{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. +Oracle:{T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle your library. diff --git a/forge-gui/res/cardsfolder/e/explosive_vegetation.txt b/forge-gui/res/cardsfolder/e/explosive_vegetation.txt index 6c6eda5a04c..7b1e1c37a7b 100644 --- a/forge-gui/res/cardsfolder/e/explosive_vegetation.txt +++ b/forge-gui/res/cardsfolder/e/explosive_vegetation.txt @@ -1,6 +1,6 @@ Name:Explosive Vegetation ManaCost:3 G Types:Sorcery -A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. +A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. SVar:Picture:http://www.wizards.com/global/images/magic/general/explosive_vegetation.jpg -Oracle:Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. +Oracle:Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. diff --git a/forge-gui/res/cardsfolder/h/harvest_season.txt b/forge-gui/res/cardsfolder/h/harvest_season.txt index 58bdc41ada7..b7387fa0cd9 100644 --- a/forge-gui/res/cardsfolder/h/harvest_season.txt +++ b/forge-gui/res/cardsfolder/h/harvest_season.txt @@ -1,8 +1,8 @@ Name:Harvest Season ManaCost:2 G Types:Sorcery -A:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | References$ X | Tapped$ True | SpellDescription$ Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put them onto the battlefield tapped. Then shuffle your library. +A:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ X | References$ X | Tapped$ True | SpellDescription$ Search your library for up to X basic land cards, where X is the number of tapped creatures you control,, put them onto the battlefield tapped, then shuffle your library. SVar:X:Count$Valid Creature.tapped+YouCtrl SVar:NeedsToPlay:Creature.tapped+YouCtrl SVar:Picture:http://www.wizards.com/global/images/magic/general/harvest_season.jpg -Oracle:Search your library for up to X basic land cards, where X is the number of tapped creatures you control, and put them onto the battlefield tapped. Then shuffle your library. \ No newline at end of file +Oracle:Search your library for up to X basic land cards, where X is the number of tapped creatures you control,, put them onto the battlefield tapped, then shuffle your library. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/h/hunting_wilds.txt b/forge-gui/res/cardsfolder/h/hunting_wilds.txt index 7c114ec309e..5e84281c9e4 100644 --- a/forge-gui/res/cardsfolder/h/hunting_wilds.txt +++ b/forge-gui/res/cardsfolder/h/hunting_wilds.txt @@ -2,9 +2,9 @@ Name:Hunting Wilds ManaCost:3 G Types:Sorcery K:Kicker:3 G -A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | Tapped$ True | RememberChanged$ True | SubAbility$ DBUntap | SpellDescription$ Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. If CARDNAME was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. +A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | Tapped$ True | RememberChanged$ True | SubAbility$ DBUntap | SpellDescription$ Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle your library. If CARDNAME was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. SVar:DBUntap:DB$ Untap | Defined$ Remembered | SubAbility$ DBAnimate | Condition$ Kicked | ConditionDescription$ If it was kicked, SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 3 | Toughness$ 3 | Colors$ Green | Types$ Creature | Keywords$ Haste | Condition$ Kicked | Permanent$ True | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:Picture:http://www.wizards.com/global/images/magic/general/hunting_wilds.jpg -Oracle:Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.)\nSearch your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.\nIf Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. +Oracle:Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.)\nSearch your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle your library.\nIf Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. diff --git a/forge-gui/res/cardsfolder/k/krosan_verge.txt b/forge-gui/res/cardsfolder/k/krosan_verge.txt index 64d8d0408a0..6ecbe1d5e22 100644 --- a/forge-gui/res/cardsfolder/k/krosan_verge.txt +++ b/forge-gui/res/cardsfolder/k/krosan_verge.txt @@ -3,7 +3,7 @@ ManaCost:no cost Types:Land K:CARDNAME enters the battlefield tapped. A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. -A:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | Tapped$ True | ChangeNum$ 1 | Shuffle$ False | SubAbility$ DBPlains | SpellDescription$ Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. +A:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | Tapped$ True | ChangeNum$ 1 | Shuffle$ False | SubAbility$ DBPlains | SpellDescription$ Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle your library. SVar:DBPlains:DB$ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Plains | Tapped$ True | ChangeNum$ 1 | Shuffle$ True SVar:Picture:http://www.wizards.com/global/images/magic/general/krosan_verge.jpg -Oracle:Krosan Verge enters the battlefield tapped.\n{T}: Add {C}.\n{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card and put them onto the battlefield tapped. Then shuffle your library. +Oracle:Krosan Verge enters the battlefield tapped.\n{T}: Add {C}.\n{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle your library. diff --git a/forge-gui/res/cardsfolder/r/rangers_path.txt b/forge-gui/res/cardsfolder/r/rangers_path.txt index 9cc3a0bf01b..412fd330ea7 100644 --- a/forge-gui/res/cardsfolder/r/rangers_path.txt +++ b/forge-gui/res/cardsfolder/r/rangers_path.txt @@ -1,6 +1,6 @@ Name:Ranger's Path ManaCost:3 G Types:Sorcery -A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | Tapped$ True | SpellDescription$ Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. +A:SP$ ChangeZone | Cost$ 3 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 2 | Tapped$ True | SpellDescription$ Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle your library. SVar:Picture:http://www.wizards.com/global/images/magic/general/rangers_path.jpg -Oracle:Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. +Oracle:Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle your library.