mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-20 20:58:03 +00:00
Fix Curses
This commit is contained in:
@@ -5,5 +5,5 @@ K:Enchant player
|
||||
A:SP$ Attach | ValidTgts$ Player | AILogic$ Curse
|
||||
T:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Player.EnchantedBy | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
|
||||
SVar:TrigUntap:DB$ UntapAll | Defined$ You | ValidCards$ Permanent.nonLand | SubAbility$ DBUntap
|
||||
SVar:DBUntap:DB$ UntapAll | Defined$ TriggeredAttackingPlayer.Opponent | ValidCards$ Permanent.nonLand
|
||||
SVar:DBUntap:DB$ UntapAll | Defined$ TriggeredAttackingPlayer.Opponent+controlsCreature.attacking Player.EnchantedBy | ValidCards$ Permanent.nonLand
|
||||
Oracle:Enchant player\nWhenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
|
||||
|
||||
@@ -5,5 +5,5 @@ K:Enchant player
|
||||
A:SP$ Attach | ValidTgts$ Player | AILogic$ Curse
|
||||
T:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Player.EnchantedBy | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
|
||||
SVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie | SubAbility$ DBToken
|
||||
SVar:DBToken:DB$ Token | TokenOwner$ TriggeredAttackingPlayer.Opponent | TokenScript$ b_2_2_zombie
|
||||
SVar:DBToken:DB$ Token | TokenOwner$ TriggeredAttackingPlayer.Opponent+controlsCreature.attacking Player.EnchantedBy | TokenScript$ b_2_2_zombie
|
||||
Oracle:Enchant player\nWhenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
|
||||
|
||||
@@ -5,5 +5,5 @@ K:Enchant player
|
||||
A:SP$ Attach | ValidTgts$ Player | AILogic$ Curse
|
||||
T:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Player.EnchantedBy | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
|
||||
SVar:TrigToken:DB$ Token | TokenScript$ c_a_gold_sac | SubAbility$ DBToken
|
||||
SVar:DBToken:DB$ Token | TokenOwner$ TriggeredAttackingPlayer.Opponent | TokenScript$ c_a_gold_sac
|
||||
SVar:DBToken:DB$ Token | TokenOwner$ TriggeredAttackingPlayer.Opponent+controlsCreature.attacking Player.EnchantedBy | TokenScript$ c_a_gold_sac
|
||||
Oracle:Enchant player\nWhenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.")
|
||||
|
||||
@@ -5,5 +5,5 @@ K:Enchant player
|
||||
A:SP$ Attach | ValidTgts$ Player | AILogic$ Curse
|
||||
T:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Player.EnchantedBy | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is attacked, draw a card. Each opponent attacking that player does the same.
|
||||
SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ You | SubAbility$ DBDraw
|
||||
SVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredAttackingPlayer.Opponent
|
||||
SVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredAttackingPlayer.Opponent+controlsCreature.attacking Player.EnchantedBy
|
||||
Oracle:Enchant player\nWhenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
|
||||
|
||||
@@ -5,6 +5,6 @@ K:Enchant player
|
||||
A:SP$ Attach | ValidTgts$ Player | AILogic$ Curse
|
||||
T:Mode$ AttackersDeclared | ValidCard$ Creature | AttackedTarget$ Player.EnchantedBy | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
|
||||
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | SubAbility$ DBGainLife
|
||||
SVar:DBGainLife:DB$ GainLife | Defined$ TriggeredAttackingPlayer.Opponent | LifeAmount$ 2
|
||||
SVar:DBGainLife:DB$ GainLife | Defined$ TriggeredAttackingPlayer.Opponent+controlsCreature.attacking Player.EnchantedBy | LifeAmount$ 2
|
||||
DeckHas:Ability$LifeGain
|
||||
Oracle:Enchant player\nWhenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
|
||||
|
||||
Reference in New Issue
Block a user