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Merge pull request #1743 from Simisays/BRO4
BRO Titania, Voice of Gaea & Titania, Voice of Gaea
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Name:Argoth, Sanctum of Nature
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ManaCost:no cost
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Types:Land
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K:ETBReplacement:Other:LandTapped
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SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Creature.Legendary+YouCtrl+Green | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a legendary green creature.
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A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
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A:AB$ Token | Cost$ 2 G G T | TokenScript$ g_2_2_bear | SorcerySpeed$ True | SpellDescription$ Create a 2/2 green bear creature token. Activate only as a sorcery.
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MeldPair:Titania, Voice of Gaea
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AlternateMode:Meld
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DeckHas:Ability$Token & Type$Bear
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DeckNeeds:Name$Titania, Voice of Gaea
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Oracle:Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.\n{T}: Add {G}.\n{2}{G}{G},{T}:Create a 2/2 green bear creature token.
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Name:Titania, Voice of Gaea
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ManaCost:1 G G
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Types:Legendary Creature Elemental
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PT:3/4
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K:Reach
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T:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigLifegain | TriggerDescription$ Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.
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SVar:TrigLifegain:DB$ GainLife | Cost$ G | LifeAmount$ 2
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T:Mode$ Phase | Phase$ Upkeep | CheckSVar$ X | SVarCompare$ GE4 | IsPresent$ Card.Self+YouOwn | IsPresent2$ Land.YouCtrl+YouOwn+namedArgoth; Sanctum of Nature | ValidPlayer$ You | Execute$ Meld | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you both own and control CARDNAME and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
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SVar:Meld:DB$ Meld | Name$ Titania, Gaea Incarnate | Primary$ Titania, Voice of Gaea | Secondary$ Argoth, Sanctum of Nature | SecondaryType$ Land
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DeckHints:Name$Argoth, Sanctum of Nature
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MeldPair:Argoth, Sanctum of Nature
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SVar:X:Count$TypeInYourYard.Land
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DeckHints:Ability$Mill|Graveyard|Dredge & Name$Argoth, Sanctum of Nature
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DeckHas:Ability$LifeGain
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AlternateMode:Meld
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Oracle:Reach\nWhenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.\nAt the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
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ALTERNATE
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Name:Titania, Gaea Incarnate
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ManaCost:no cost
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Colors:green
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Types:Legendary Creature Elemental Avatar
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PT:*/*
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K:Vigilance
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K:Reach
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K:Trample
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K:Haste
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S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of lands you control.
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SVar:X:Count$Valid Land.YouCtrl
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, return all land cards from your graveyard onto the battlefield tapped.
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SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Land.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
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A:AB$ PutCounter | Cost$ 3 G | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ P1P1 | CounterNum$ 4 | SubAbility$ DBAnimate | SpellDescription$ Put 4 +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
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SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste | Duration$ Permanent
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DeckHas:Ability$Graveyard
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Oracle:Vigilance, reach, trample, haste\nTitania, Gaea Incarnate’s power and toughness are each equal to the number of lands you control.\nWhen Titania, Gaea Incarnate enters the battlefield, return all land cards from your graveyard to the battlefield tapped.\n{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It’s still a land.
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