- Made player tabs in Vanguard setup more descriptive

This commit is contained in:
moomarc
2012-11-28 07:42:45 +00:00
parent a730abf331
commit 9e307ab1fd

View File

@@ -99,11 +99,9 @@ public enum VSubmenuVanguard implements IVSubmenu<CSubmenuVanguard> {
Vector<Object> aiListData = new Vector<Object>(); Vector<Object> aiListData = new Vector<Object>();
humanListData.add("Random"); humanListData.add("Random");
aiListData.add("Random"); aiListData.add("Random");
for(CardPrinted cp : allAvatars) for (CardPrinted cp : allAvatars) {
{
humanListData.add(cp); humanListData.add(cp);
if(!cp.getCard().getRemAIDecks()) if (!cp.getCard().getRemAIDecks()) {
{
aiListData.add(cp); aiListData.add(cp);
allAiAvatars.add(cp); allAiAvatars.add(cp);
} }
@@ -115,10 +113,9 @@ public enum VSubmenuVanguard implements IVSubmenu<CSubmenuVanguard> {
@Override @Override
public void itemStateChanged(ItemEvent arg0) { public void itemStateChanged(ItemEvent arg0) {
FRadioButton aButton = (FRadioButton)arg0.getSource(); FRadioButton aButton = (FRadioButton) arg0.getSource();
if(arg0.getStateChange() == ItemEvent.SELECTED) if (arg0.getStateChange() == ItemEvent.SELECTED) {
{
changeTabs(Integer.parseInt(aButton.getText())); changeTabs(Integer.parseInt(aButton.getText()));
} }
} }
@@ -143,14 +140,14 @@ public enum VSubmenuVanguard implements IVSubmenu<CSubmenuVanguard> {
grpFields.add(tempRadio); grpFields.add(tempRadio);
tempRadio.setSelected(true); tempRadio.setSelected(true);
tempRadio.addItemListener(iListener); tempRadio.addItemListener(iListener);
radioPane.add(tempRadio,"wrap"); radioPane.add(tempRadio, "wrap");
} }
settingsPanel.add(radioPane); settingsPanel.add(radioPane);
settingsPanel.add(new FLabel.Builder().text("Set number of opponents").build()); settingsPanel.add(new FLabel.Builder().text("Set number of opponents").build());
tabPane.add("Settings",settingsPanel); tabPane.add("Settings", settingsPanel);
//Player panels (Human + 7 AIs) //Player panels (Human + 7 AIs)
for (int i = 0; i < 8;i++) { for (int i = 0; i < 8; i++) {
tempPanel = new FPanel(); tempPanel = new FPanel();
tempPanel.setLayout(new MigLayout("insets 0, gap 0 , wrap 2")); tempPanel.setLayout(new MigLayout("insets 0, gap 0 , wrap 2"));
@@ -166,15 +163,19 @@ public enum VSubmenuVanguard implements IVSubmenu<CSubmenuVanguard> {
deckChoosers.add(tempChooser); deckChoosers.add(tempChooser);
avatarLists.add(tempList); avatarLists.add(tempList);
tempPanel.add(tempChooser,"span 1 2, w 44%!, gap 0 0 20px 20px, growy, pushy"); tempPanel.add(tempChooser, "span 1 2, w 44%!, gap 0 0 20px 20px, growy, pushy");
tempPanel.add(new FLabel.Builder().text("Select Avatar:").build()); tempPanel.add(new FLabel.Builder().text("Select Avatar:").build());
JScrollPane scrAvatar = new FScrollPane(tempList, ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER); JScrollPane scrAvatar = new FScrollPane(tempList, ScrollPaneConstants.VERTICAL_SCROLLBAR_AS_NEEDED, ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
tempPanel.add(scrAvatar,"h 90%!"); tempPanel.add(scrAvatar, "h 90%!");
playerPanels.add(tempPanel); playerPanels.add(tempPanel);
tabPane.add("Player " + (i+1), tempPanel); if (i == 0) {
tabPane.add("Human", tempPanel);
} else {
tabPane.add("Opponent " + i, tempPanel);
}
} }
final String strCheckboxConstraints = "w 200px!, h 30px!, gap 0 20px 0 0"; final String strCheckboxConstraints = "w 200px!, h 30px!, gap 0 20px 0 0";
@@ -185,23 +186,18 @@ public enum VSubmenuVanguard implements IVSubmenu<CSubmenuVanguard> {
pnlStart.add(cbRemoveSmall, strCheckboxConstraints); pnlStart.add(cbRemoveSmall, strCheckboxConstraints);
} }
private void changeTabs(int toShow) private void changeTabs(int toShow) {
{ if (toShow < currentNumTabsShown) {
if(toShow < currentNumTabsShown) for (int i = currentNumTabsShown; i > toShow + 1; i--) {
{
for(int i=currentNumTabsShown;i>toShow+1;i--)
{
tabPane.remove(i); tabPane.remove(i);
} }
currentNumTabsShown = tabPane.getComponentCount()-1; currentNumTabsShown = tabPane.getComponentCount() - 1;
} }
else else {
{ for (int i = currentNumTabsShown; i <= toShow; i++) {
for(int i=currentNumTabsShown;i<=toShow;i++) tabPane.add("Player " + (i + 1), playerPanels.get(i));
{
tabPane.add("Player " + (i+1),playerPanels.get(i));
} }
currentNumTabsShown = tabPane.getComponentCount()-1; currentNumTabsShown = tabPane.getComponentCount() - 1;
} }
} }
@@ -239,8 +235,7 @@ public enum VSubmenuVanguard implements IVSubmenu<CSubmenuVanguard> {
VHomeUI.SINGLETON_INSTANCE.getPnlDisplay().add(lblTitle, "w 80%!, h 40px!, gap 0 0 15px 15px, span 2, ax right"); VHomeUI.SINGLETON_INSTANCE.getPnlDisplay().add(lblTitle, "w 80%!, h 40px!, gap 0 0 15px 15px, span 2, ax right");
for(FDeckChooser fdc : deckChoosers) for (FDeckChooser fdc : deckChoosers) {
{
fdc.populate(); fdc.populate();
} }
@@ -321,18 +316,15 @@ public enum VSubmenuVanguard implements IVSubmenu<CSubmenuVanguard> {
* *
* @return a deckchooser for every player * @return a deckchooser for every player
*/ */
public List<FDeckChooser> getDeckChoosers() public List<FDeckChooser> getDeckChoosers() {
{
return deckChoosers; return deckChoosers;
} }
public List<FList> getAvatarLists() public List<FList> getAvatarLists() {
{
return avatarLists; return avatarLists;
} }
public int getNumPlayers() public int getNumPlayers() {
{
return currentNumTabsShown; return currentNumTabsShown;
} }