- Made a few more cards multiplayer-ready

- Improved OpponentTurn restrictions and conditions for multiplayer
This commit is contained in:
moomarc
2013-03-28 13:59:56 +00:00
parent 5eca17a635
commit 9da6f43379
9 changed files with 23 additions and 26 deletions

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@@ -1,15 +1,12 @@
Name:Cataclysm Name:Cataclysm
ManaCost:2 W W ManaCost:2 W W
Types:Sorcery Types:Sorcery
A:SP$ ChooseCard | Cost$ 2 W W | Defined$ You | Amount$ 1 | Choices$ Artifact.YouCtrl | ChoiceTitle$ Choose an artifact | SubAbility$ ChooseCrtrYou | RememberChosen$ True | SpellDescription$ Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest. A:SP$ RepeatEach | Cost$ 2 W W | RepeatPlayers$ Player | RepeatSubAbility$ ChooseArtf | SubAbility$ SacAllOthers | SpellDescription$ Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
SVar:ChooseCrtrYou:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature.YouCtrl | ChoiceTitle$ Choose a creature | SubAbility$ ChooseEnchYou | RememberChosen$ True SVar:ChooseArtf:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Artifact.RememberedPlayerCtrl | ChoiceTitle$ Choose an artifact to keep | SubAbility$ ChooseCrtr | RememberChosen$ True
SVar:ChooseEnchYou:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Enchantment.YouCtrl | ChoiceTitle$ Choose an enchantment | SubAbility$ ChooseLandYou | RememberChosen$ True SVar:ChooseCrtr:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Creature.RememberedPlayerCtrl | ChoiceTitle$ Choose a creature to keep | SubAbility$ ChooseEnch | RememberChosen$ True
SVar:ChooseLandYou:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Land.YouCtrl | ChoiceTitle$ Choose a land | SubAbility$ ChooseArtfOpp | RememberChosen$ True SVar:ChooseEnch:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Enchantment.RememberedPlayerCtrl | ChoiceTitle$ Choose an enchantment to keep | SubAbility$ ChooseLand | RememberChosen$ True
SVar:ChooseArtfOpp:DB$ ChooseCard | Defined$ Opponent | Amount$ 1 | Choices$ Artifact.YouDontCtrl | SubAbility$ ChooseCrtrOpp | RememberChosen$ True SVar:ChooseLand:DB$ ChooseCard | Defined$ Remembered | Amount$ 1 | Choices$ Land.RememberedPlayerCtrl | ChoiceTitle$ Choose a land to keep | RememberChosen$ True
SVar:ChooseCrtrOpp:DB$ ChooseCard | Defined$ Opponent | Amount$ 1 | Choices$ Creature.YouDontCtrl | SubAbility$ ChooseEnchOpp | RememberChosen$ True SVar:SacAllOthers:DB$ SacrificeAll | ValidCards$ Permanent.IsNotRemembered | SubAbility$ DBCleanup
SVar:ChooseEnchOpp:DB$ ChooseCard | Defined$ Opponent | Amount$ 1 | Choices$ Enchantment.YouDontCtrl | SubAbility$ ChooseLandOpp | RememberChosen$ True
SVar:ChooseLandOpp:DB$ ChooseCard | Defined$ Opponent | Amount$ 1 | Choices$ Land.YouDontCtrl | SubAbility$ SacAllArtf | RememberChosen$ True
SVar:SacAllArtf:DB$SacrificeAll | ValidCards$ Permanent.IsNotRemembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/cataclysm.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/cataclysm.jpg

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@@ -1,8 +1,8 @@
Name:Delirium Name:Delirium
ManaCost:1 B R ManaCost:1 B R
Types:Instant Types:Instant
A:SP$ Tap | Cost$ 1 B R | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | OpponentTurn$ True | SubAbility$ DBDamage | SpellDescription$ Cast CARDNAME only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. A:SP$ Tap | Cost$ 1 B R | ValidTgts$ Creature.ActivePlayerCtrl | TgtPrompt$ Select target creature current opponent controls | OpponentTurn$ True | SubAbility$ DBDamage | SpellDescription$ Cast CARDNAME only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
SVar:DBDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ X | DamageSource$ Targeted | SubAbility$ DBPump | References$ X SVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ X | DamageSource$ Targeted | SubAbility$ DBPump | References$ X
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN Prevent all combat damage that would be dealt to and dealt by CARDNAME. SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN Prevent all combat damage that would be dealt to and dealt by CARDNAME.
SVar:X:Targeted$CardPower SVar:X:Targeted$CardPower
SVar:Picture:http://www.wizards.com/global/images/magic/general/delirium.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/delirium.jpg

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@@ -1,8 +1,8 @@
Name:Delirium Skeins Name:Delirium Skeins
ManaCost:2 B ManaCost:2 B
Types:Sorcery Types:Sorcery
A:SP$ Discard | Cost$ 2 B | Mode$ TgtChoose | Defined$ You | NumCards$ 3 | SubAbility$ DBDiscardOpp | SpellDescription$ Each player discards three cards. A:SP$ RepeatEach | Cost$ 2 B | RepeatPlayers$ Player | RepeatSubAbility$ DeliriumDiscard | SpellDescription$ Each player discards three cards.
SVar:DBDiscardOpp:DB$Discard | Mode$ TgtChoose | Defined$ Opponent | NumCards$ 3 SVar:DeliriumDiscard:DB$ Discard | Mode$ TgtChoose | Defined$ Remembered | NumCards$ 3
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/delirium_skeins.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/delirium_skeins.jpg
Oracle:Each player discards three cards. Oracle:Each player discards three cards.

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@@ -2,8 +2,8 @@ Name:Din of the Fireherd
ManaCost:5 BR BR BR ManaCost:5 BR BR BR
Types:Sorcery Types:Sorcery
A:SP$ Token | Cost$ 5 BR BR BR | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Elemental | TokenColors$ Black,Red | TokenTypes$ Creature,Elemental | TokenPower$ 5 | TokenToughness$ 5 | SubAbility$ DBSac1 | SpellDescription$ Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. A:SP$ Token | Cost$ 5 BR BR BR | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Elemental | TokenColors$ Black,Red | TokenTypes$ Creature,Elemental | TokenPower$ 5 | TokenToughness$ 5 | SubAbility$ DBSac1 | SpellDescription$ Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
SVar:DBSac1:DB$Sacrifice | SacValid$ Creature | Defined$ Opponent | Amount$ X | SubAbility$ DBSac2 | References$ X SVar:DBSac1:DB$ Sacrifice | SacValid$ Creature | ValidTgts$ Opponent | TgtPrompt$ Select target opponent to make sacrifices | Amount$ X | SubAbility$ DBSac2 | References$ X
SVar:DBSac2:DB$Sacrifice | SacValid$ Land | Defined$ Opponent | Amount$ Y | References$ Y SVar:DBSac2:DB$ Sacrifice | SacValid$ Land | Defined$ Targeted | Amount$ Y | References$ Y
SVar:X:Count$Valid Creature.Black+YouCtrl SVar:X:Count$Valid Creature.Black+YouCtrl
SVar:Y:Count$Valid Creature.Red+YouCtrl SVar:Y:Count$Valid Creature.Red+YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/din_of_the_fireherd.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/din_of_the_fireherd.jpg

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@@ -1,11 +1,14 @@
Name:Disorder Name:Disorder
ManaCost:1 R ManaCost:1 R
Types:Sorcery Types:Sorcery
A:SP$ DamageAll | Cost$ 1 R | ValidCards$ Creature.White | NumDmg$ 2 | SubAbility$ DBDisorderDamageYou | SpellDescription$ Disorder deals 2 damage to each white creature and each player who controls a white creature. A:SP$ DamageAll | Cost$ 1 R | ValidCards$ Creature.White | NumDmg$ 2 | SubAbility$ RepeatedDisorder | RememberDamaged$ True | SpellDescription$ Disorder deals 2 damage to each white creature and each player who controls a white creature.
SVar:DBDisorderDamageYou:DB$ DealDamage | Defined$ You | ConditionCheckSVar$ DisorderX | ConditionSVarCompare$ GE1 | NumDmg$ 2 | SubAbility$ DBDisorderDamageOpp | References$ DisorderX SVar:RepeatedDisorder:DB$ RepeatEach | Cost$ 2 W W | RepeatPlayers$ Player | RepeatSubAbility$ DisorderPlayerDmg | SubAbility$ DBCleanup
SVar:DBDisorderDamageOpp:DB$ DealDamage | Defined$ Opponent | ConditionCheckSVar$ DisorderY | ConditionSVarCompare$ GE1 | NumDmg$ 2 | References$ DisorderY SVar:DisorderPlayerDmg:DB$ DealDamage | Defined$ Player.IsRemembered | ConditionCheckSVar$ DisorderX | ConditionSVarCompare$ GE1 | NumDmg$ 2 | References$ DisorderX,StillInPlay,AlreadyDestroyed
SVar:DisorderX:Count$Valid Creature.White+YouCtrl SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:DisorderY:Count$Valid Creature.White+YouDontCtrl #Seeing as it should seal the damage to the creatures and players simultaneously, check whether the player DID have white creatures before the creature damage.
SVar:AlreadyDestroyed:RememberedLKI$Valid Creature.White+RememberedPlayerCtrl
SVar:StillInPlay:Count$Valid Creature.White+RememberedPlayerCtrl
SVar:DisorderX:SVar$AlreadyDestroyed/Plus.StillInPlay
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/disorder.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/disorder.jpg
Oracle:Disorder deals 2 damage to each white creature and each player who controls a white creature. Oracle:Disorder deals 2 damage to each white creature and each player who controls a white creature.

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@@ -7,9 +7,7 @@ SVar:DBFlip:DB$SetState | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarC
SVar:X:Count$InOppYard SVar:X:Count$InOppYard
AlternateMode:Flip AlternateMode:Flip
SVar:Picture:http://www.wizards.com/global/images/magic/general/nezumi_graverobber.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nezumi_graverobber.jpg
#SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/92a.jpg
Oracle:{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber. Oracle:{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.
#I removed the Commander SetInfo because magiccards doesn't have a properly flipped image for COM Nighteyes.
ALTERNATE ALTERNATE
@@ -20,7 +18,6 @@ Types:Legendary Creature Rat Wizard
PT:4/2 PT:4/2
A:AB$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature. | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control. A:AB$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature. | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control.
SVar:Picture:http://www.wizards.com/global/images/magic/general/nighteyes_the_desecrator.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nighteyes_the_desecrator.jpg
#SetInfo:COM|Uncommon|http://magiccards.info/scans/en/cmd/92b.jpg
Oracle:{4}{B}: Put target creature card from a graveyard onto the battlefield under your control. Oracle:{4}{B}: Put target creature card from a graveyard onto the battlefield under your control.
SetInfo:CHK Uncommon SetInfo:CHK Uncommon
SetInfo:COM Uncommon SetInfo:COM Uncommon

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@@ -214,7 +214,7 @@ public class SpellAbilityCondition extends SpellAbilityVariables {
return false; return false;
} }
if (this.isOpponentTurn() && Singletons.getModel().getGame().getPhaseHandler().isPlayerTurn(activator)) { if (this.isOpponentTurn() && !Singletons.getModel().getGame().getPhaseHandler().getPlayerTurn().isOpponentOf(activator)) {
return false; return false;
} }

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@@ -230,7 +230,7 @@ public class SpellAbilityRestriction extends SpellAbilityVariables {
return false; return false;
} }
if (this.isOpponentTurn() && Singletons.getModel().getGame().getPhaseHandler().isPlayerTurn(activator)) { if (this.isOpponentTurn() && !Singletons.getModel().getGame().getPhaseHandler().getPlayerTurn().isOpponentOf(activator)) {
return false; return false;
} }

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@@ -237,7 +237,7 @@ public abstract class Trigger extends TriggerReplacementBase {
} }
if (this.getMapParams().containsKey("OpponentTurn")) { if (this.getMapParams().containsKey("OpponentTurn")) {
if (phaseHandler.isPlayerTurn(this.getHostCard().getController())) { if (!phaseHandler.getPlayerTurn().isOpponentOf(this.getHostCard().getController())) {
return false; return false;
} }
} }