mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-20 12:48:00 +00:00
Added Martial Coup
This commit is contained in:
@@ -38,6 +38,7 @@ snow_covered_mountain.jpg http://www.wizards.com/global/images/magic/gene
|
|||||||
snow_covered_mountain1.jpg http://www.wizards.com/global/images/magic/general/snow_covered_mountain.jpg
|
snow_covered_mountain1.jpg http://www.wizards.com/global/images/magic/general/snow_covered_mountain.jpg
|
||||||
snow_covered_mountain2.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
|
snow_covered_mountain2.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
|
||||||
snow_covered_mountain3.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
|
snow_covered_mountain3.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
|
||||||
|
martial_coup.jpg http://www.wizards.com/global/images/magic/general/martial_coup.jpg
|
||||||
linvala_keeper_of_silence.jpg http://www.wizards.com/global/images/magic/general/linvala_keeper_of_silence.jpg
|
linvala_keeper_of_silence.jpg http://www.wizards.com/global/images/magic/general/linvala_keeper_of_silence.jpg
|
||||||
nirkana_revenant.jpg http://www.wizards.com/global/images/magic/general/nirkana_revenant.jpg
|
nirkana_revenant.jpg http://www.wizards.com/global/images/magic/general/nirkana_revenant.jpg
|
||||||
gigantomancer.jpg http://www.wizards.com/global/images/magic/general/gigantomancer.jpg
|
gigantomancer.jpg http://www.wizards.com/global/images/magic/general/gigantomancer.jpg
|
||||||
|
|||||||
@@ -1,3 +1,8 @@
|
|||||||
|
Martial Coup
|
||||||
|
X W W
|
||||||
|
Sorcery
|
||||||
|
Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures.
|
||||||
|
|
||||||
Linvala, Keeper of Silence
|
Linvala, Keeper of Silence
|
||||||
2 W W
|
2 W W
|
||||||
Legendary Creature Angel
|
Legendary Creature Angel
|
||||||
|
|||||||
@@ -9465,6 +9465,88 @@ public class CardFactory implements NewConstants {
|
|||||||
card.addSpellAbility(spell);
|
card.addSpellAbility(spell);
|
||||||
}// *************** END ************ END **************************
|
}// *************** END ************ END **************************
|
||||||
|
|
||||||
|
//*************** START *********** START **************************
|
||||||
|
else if(cardName.equals("Martial Coup")) {
|
||||||
|
SpellAbility spell = new Spell(card) {
|
||||||
|
|
||||||
|
private static final long serialVersionUID = -29101524966207L;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void resolve() {
|
||||||
|
CardList all = new CardList();
|
||||||
|
all.addAll(AllZone.Human_Play.getCards());
|
||||||
|
all.addAll(AllZone.Computer_Play.getCards());
|
||||||
|
int Soldiers = card.getXManaCostPaid();
|
||||||
|
for(int i = 0; i < Soldiers; i++) {
|
||||||
|
CardFactoryUtil.makeToken("Soldier", "W 1 1 Soldier", card, "W", new String[] {
|
||||||
|
"Creature", "Soldier"}, 1, 1, new String[] {""});
|
||||||
|
}
|
||||||
|
if(Soldiers >= 5) {
|
||||||
|
for(int i = 0; i < all.size(); i++) {
|
||||||
|
Card c = all.get(i);
|
||||||
|
if(c.isCreature()) AllZone.GameAction.destroy(c);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}// resolve()
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canPlayAI() {
|
||||||
|
CardList human = new CardList(AllZone.Human_Play.getCards());
|
||||||
|
CardList computer = new CardList(AllZone.Computer_Play.getCards());
|
||||||
|
|
||||||
|
human = human.getType("Creature");
|
||||||
|
computer = computer.getType("Creature");
|
||||||
|
|
||||||
|
// the computer will at least destroy 2 more human creatures
|
||||||
|
return (computer.size() < human.size() - 1
|
||||||
|
|| (AllZone.Computer_Life.getLife() < 7 && !human.isEmpty())) && ComputerUtil.getAvailableMana().size() >= 7;
|
||||||
|
}
|
||||||
|
};// SpellAbility
|
||||||
|
card.clearSpellAbility();
|
||||||
|
card.addSpellAbility(spell);
|
||||||
|
}// *************** END ************ END **************************
|
||||||
|
|
||||||
|
//*************** START *********** START **************************
|
||||||
|
else if(cardName.equals("Martial Coup")) {
|
||||||
|
SpellAbility spell = new Spell(card) {
|
||||||
|
|
||||||
|
private static final long serialVersionUID = -29101524966207L;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void resolve() {
|
||||||
|
CardList all = new CardList();
|
||||||
|
all.addAll(AllZone.Human_Play.getCards());
|
||||||
|
all.addAll(AllZone.Computer_Play.getCards());
|
||||||
|
int Soldiers = card.getXManaCostPaid();
|
||||||
|
for(int i = 0; i < Soldiers; i++) {
|
||||||
|
CardFactoryUtil.makeToken("Soldier", "W 1 1 Soldier", card, "W", new String[] {
|
||||||
|
"Creature", "Soldier"}, 1, 1, new String[] {""});
|
||||||
|
}
|
||||||
|
if(Soldiers >= 5) {
|
||||||
|
for(int i = 0; i < all.size(); i++) {
|
||||||
|
Card c = all.get(i);
|
||||||
|
if(c.isCreature()) AllZone.GameAction.destroy(c);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}// resolve()
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canPlayAI() {
|
||||||
|
CardList human = new CardList(AllZone.Human_Play.getCards());
|
||||||
|
CardList computer = new CardList(AllZone.Computer_Play.getCards());
|
||||||
|
|
||||||
|
human = human.getType("Creature");
|
||||||
|
computer = computer.getType("Creature");
|
||||||
|
|
||||||
|
// the computer will at least destroy 2 more human creatures
|
||||||
|
return (computer.size() < human.size() - 1
|
||||||
|
|| (AllZone.Computer_Life.getLife() < 7 && !human.isEmpty())) && ComputerUtil.getAvailableMana().size() >= 7;
|
||||||
|
}
|
||||||
|
};// SpellAbility
|
||||||
|
card.clearSpellAbility();
|
||||||
|
card.addSpellAbility(spell);
|
||||||
|
}// *************** END ************ END **************************
|
||||||
|
|
||||||
//*************** START *********** START **************************
|
//*************** START *********** START **************************
|
||||||
else if(cardName.equals("Day of Judgment")) {
|
else if(cardName.equals("Day of Judgment")) {
|
||||||
SpellAbility spell = new Spell(card) {
|
SpellAbility spell = new Spell(card) {
|
||||||
|
|||||||
Reference in New Issue
Block a user