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- Made the desktop port and the mobile port of the game use different threads when processing multiple achievements (otherwise the game tends to freeze).
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@@ -58,6 +58,11 @@ public class GuiDesktop implements IGuiBase {
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return true;
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}
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@Override
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public boolean isLibgdxPort() {
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return false;
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}
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@Override
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public String getCurrentVersion() {
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return BuildInfo.getVersionString();
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