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focus gain is delayed in EDT - that should set it better
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@@ -19,6 +19,7 @@ package forge.view;
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import javax.swing.JButton;
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import javax.swing.JButton;
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import forge.FThreads;
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import forge.gui.SOverlayUtils;
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import forge.gui.SOverlayUtils;
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import forge.gui.match.VMatchUI;
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import forge.gui.match.VMatchUI;
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@@ -62,7 +63,7 @@ public class ButtonUtil {
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// ensure we don't steal focus from an overlay
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// ensure we don't steal focus from an overlay
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if (!SOverlayUtils.overlayHasFocus()) {
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if (!SOverlayUtils.overlayHasFocus()) {
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button.requestFocusInWindow();
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FThreads.invokeInEdtLater(new Runnable() { @Override public void run() { button.requestFocusInWindow(); } });
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}
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}
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}
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}
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