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https://github.com/Card-Forge/forge.git
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Merge branch 'counterGameCheck' into 'master'
Put Counter Effects check Game State Closes #548 See merge request core-developers/forge!568
This commit is contained in:
@@ -241,8 +241,7 @@ public abstract class GameState {
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newText.append("|Renowned");
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newText.append("|Renowned");
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}
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}
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if (c.isMonstrous()) {
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if (c.isMonstrous()) {
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newText.append("|Monstrous:");
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newText.append("|Monstrous");
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newText.append(c.getMonstrosityNum());
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}
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}
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if (c.isPhasedOut()) {
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if (c.isPhasedOut()) {
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newText.append("|PhasedOut");
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newText.append("|PhasedOut");
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@@ -979,9 +978,8 @@ public abstract class GameState {
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c.tap();
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c.tap();
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} else if (info.startsWith("Renowned")) {
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} else if (info.startsWith("Renowned")) {
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c.setRenowned(true);
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c.setRenowned(true);
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} else if (info.startsWith("Monstrous:")) {
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} else if (info.startsWith("Monstrous")) {
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c.setMonstrous(true);
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c.setMonstrous(true);
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c.setMonstrosityNum(Integer.parseInt(info.substring((info.indexOf(':') + 1))));
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} else if (info.startsWith("PhasedOut")) {
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} else if (info.startsWith("PhasedOut")) {
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c.setPhasedOut(true);
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c.setPhasedOut(true);
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} else if (info.startsWith("Counters:")) {
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} else if (info.startsWith("Counters:")) {
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@@ -318,7 +318,6 @@ public class GameCopier {
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}
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}
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if (c.isMonstrous()) {
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if (c.isMonstrous()) {
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newCard.setMonstrous(true);
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newCard.setMonstrous(true);
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newCard.setMonstrosityNum(c.getMonstrosityNum());
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}
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}
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if (c.isRenowned()) {
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if (c.isRenowned()) {
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newCard.setRenowned(true);
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newCard.setRenowned(true);
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@@ -543,15 +543,19 @@ public class Game {
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return found == null;
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return found == null;
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}
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}
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public Card getFound() {
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public Card getFound(final Card notFound) {
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return found == null ? old : found;
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return found == null ? notFound : found;
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}
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}
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}
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}
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public Card getCardState(final Card card) {
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public Card getCardState(final Card card) {
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return getCardState(card, card);
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}
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public Card getCardState(final Card card, final Card notFound) {
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CardStateVisitor visit = new CardStateVisitor(card);
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CardStateVisitor visit = new CardStateVisitor(card);
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this.forEachCardInGame(visit);
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this.forEachCardInGame(visit);
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return visit.getFound();
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return visit.getFound(notFound);
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}
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}
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// Allows visiting cards in game without allocating a temporary list.
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// Allows visiting cards in game without allocating a temporary list.
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@@ -95,8 +95,8 @@ public class CountersMoveEffect extends SpellAbilityEffect {
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return;
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return;
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}
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}
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Card cur = game.getCardState(dest);
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Card cur = game.getCardState(dest, null);
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if (cur.getTimestamp() != dest.getTimestamp()) {
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if (cur == null || !cur.equalsWithTimestamp(dest)) {
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// Test to see if the card we're trying to add is in the expected state
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// Test to see if the card we're trying to add is in the expected state
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return;
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return;
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}
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}
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@@ -185,8 +185,8 @@ public class CountersMoveEffect extends SpellAbilityEffect {
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continue;
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continue;
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}
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}
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Card cur = game.getCardState(dest);
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Card cur = game.getCardState(dest, null);
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if (cur.getTimestamp() != dest.getTimestamp()) {
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if (cur == null || !cur.equalsWithTimestamp(dest)) {
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// Test to see if the card we're trying to add is in the expected state
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// Test to see if the card we're trying to add is in the expected state
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continue;
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continue;
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}
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}
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@@ -238,8 +238,8 @@ public class CountersMoveEffect extends SpellAbilityEffect {
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if (source.equals(dest)) {
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if (source.equals(dest)) {
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continue;
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continue;
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}
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}
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Card cur = game.getCardState(dest);
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Card cur = game.getCardState(dest, null);
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if (cur.getTimestamp() != dest.getTimestamp()) {
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if (cur == null || !cur.equalsWithTimestamp(dest)) {
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// Test to see if the card we're trying to add is in the expected state
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// Test to see if the card we're trying to add is in the expected state
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continue;
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continue;
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}
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}
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@@ -42,14 +42,21 @@ public class CountersMultiplyEffect extends SpellAbilityEffect {
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final int n = Integer.valueOf(sa.getParamOrDefault("Multiplier", "2")) - 1;
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final int n = Integer.valueOf(sa.getParamOrDefault("Multiplier", "2")) - 1;
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for (final Card tgtCard : getTargetCards(sa)) {
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for (final Card tgtCard : getTargetCards(sa)) {
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Card gameCard = game.getCardState(tgtCard, null);
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// gameCard is LKI in that case, the card is not in game anymore
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// or the timestamp did change
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// this should check Self too
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if (gameCard == null || !tgtCard.equalsWithTimestamp(gameCard)) {
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continue;
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}
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if (counterType != null) {
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if (counterType != null) {
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tgtCard.addCounter(counterType, tgtCard.getCounters(counterType) * n, host, true);
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gameCard.addCounter(counterType, gameCard.getCounters(counterType) * n, host, true);
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} else {
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} else {
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for (Map.Entry<CounterType, Integer> e : tgtCard.getCounters().entrySet()) {
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for (Map.Entry<CounterType, Integer> e : gameCard.getCounters().entrySet()) {
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tgtCard.addCounter(e.getKey(), e.getValue() * n, host, true);
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gameCard.addCounter(e.getKey(), e.getValue() * n, host, true);
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}
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}
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}
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}
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game.updateLastStateForCard(tgtCard);
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game.updateLastStateForCard(gameCard);
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}
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}
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}
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}
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@@ -128,6 +128,18 @@ public class CountersPutEffect extends SpellAbilityEffect {
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}
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}
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for (final GameObject obj : tgtObjects) {
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for (final GameObject obj : tgtObjects) {
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// check if the object is still in game or if it was moved
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if (obj instanceof Card) {
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Card tgtCard = (Card) obj;
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Card gameCard = game.getCardState(tgtCard, null);
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// gameCard is LKI in that case, the card is not in game anymore
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// or the timestamp did change
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// this should check Self too
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if (gameCard == null || !tgtCard.equalsWithTimestamp(gameCard)) {
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continue;
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}
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}
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if (existingCounter) {
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if (existingCounter) {
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final List<CounterType> choices = Lists.newArrayList();
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final List<CounterType> choices = Lists.newArrayList();
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if (obj instanceof GameEntity) {
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if (obj instanceof GameEntity) {
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@@ -186,11 +198,22 @@ public class CountersPutEffect extends SpellAbilityEffect {
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// this check needs to check if this card would be on the battlefield
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// this check needs to check if this card would be on the battlefield
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noTributeLKI.setLastKnownZone(activator.getZone(ZoneType.Battlefield));
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noTributeLKI.setLastKnownZone(activator.getZone(ZoneType.Battlefield));
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// double freeze tracker, so it doesn't update view
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game.getTracker().freeze();
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CardCollection preList = new CardCollection(noTributeLKI);
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CardCollection preList = new CardCollection(noTributeLKI);
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game.getAction().checkStaticAbilities(false, Sets.newHashSet(noTributeLKI), preList);
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game.getAction().checkStaticAbilities(false, Sets.newHashSet(noTributeLKI), preList);
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boolean abort = !noTributeLKI.canReceiveCounters(counterType);
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game.getAction().checkStaticAbilities(false);
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// clear delayed changes, this check should not have updated the view
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game.getTracker().clearDelayed();
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// need to unfreeze tracker
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game.getTracker().unfreeze();
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// check if it can recive the Tribute
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// check if it can recive the Tribute
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if (!noTributeLKI.canReceiveCounters(counterType)) {
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if (abort) {
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continue;
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continue;
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}
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}
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@@ -225,9 +248,9 @@ public class CountersPutEffect extends SpellAbilityEffect {
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}
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}
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if (sa.hasParam("Monstrosity")) {
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if (sa.hasParam("Monstrosity")) {
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tgtCard.setMonstrous(true);
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tgtCard.setMonstrous(true);
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tgtCard.setMonstrosityNum(counterAmount);
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final Map<String, Object> runParams = Maps.newHashMap();
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final Map<String, Object> runParams = Maps.newHashMap();
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runParams.put("Card", tgtCard);
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runParams.put("Card", tgtCard);
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runParams.put("MonstrosityAmount", counterAmount);
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game.getTriggerHandler().runTrigger(TriggerType.BecomeMonstrous, runParams, false);
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game.getTriggerHandler().runTrigger(TriggerType.BecomeMonstrous, runParams, false);
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}
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}
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if (sa.hasParam("Renown")) {
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if (sa.hasParam("Renown")) {
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@@ -57,6 +57,13 @@ public class CountersPutOrRemoveEffect extends SpellAbilityEffect {
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}
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}
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for (final Card tgtCard : getDefinedCardsOrTargeted(sa)) {
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for (final Card tgtCard : getDefinedCardsOrTargeted(sa)) {
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Card gameCard = game.getCardState(tgtCard, null);
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// gameCard is LKI in that case, the card is not in game anymore
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// or the timestamp did change
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// this should check Self too
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if (gameCard == null || !tgtCard.equalsWithTimestamp(gameCard)) {
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continue;
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}
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if (!sa.usesTargeting() || tgtCard.canBeTargetedBy(sa)) {
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if (!sa.usesTargeting() || tgtCard.canBeTargetedBy(sa)) {
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if (tgtCard.hasCounters()) {
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if (tgtCard.hasCounters()) {
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if (sa.hasParam("EachExistingCounter")) {
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if (sa.hasParam("EachExistingCounter")) {
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@@ -108,8 +108,15 @@ public class CountersRemoveEffect extends SpellAbilityEffect {
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}
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}
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for (final Card tgtCard : getTargetCards(sa)) {
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for (final Card tgtCard : getTargetCards(sa)) {
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Card gameCard = game.getCardState(tgtCard, null);
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// gameCard is LKI in that case, the card is not in game anymore
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// or the timestamp did change
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// this should check Self too
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if (gameCard == null || !tgtCard.equalsWithTimestamp(gameCard)) {
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continue;
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}
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if (!sa.usesTargeting() || tgtCard.canBeTargetedBy(sa)) {
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if (!sa.usesTargeting() || tgtCard.canBeTargetedBy(sa)) {
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final Zone zone = game.getZoneOf(tgtCard);
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final Zone zone = game.getZoneOf(gameCard);
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if (type.equals("All")) {
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if (type.equals("All")) {
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for (Map.Entry<CounterType, Integer> e : tgtCard.getCounters().entrySet()) {
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for (Map.Entry<CounterType, Integer> e : tgtCard.getCounters().entrySet()) {
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tgtCard.subtractCounter(e.getKey(), e.getValue());
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tgtCard.subtractCounter(e.getKey(), e.getValue());
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@@ -154,7 +154,6 @@ public class Card extends GameEntity implements Comparable<Card> {
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private boolean unearthed;
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private boolean unearthed;
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|
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private boolean monstrous = false;
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private boolean monstrous = false;
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private int monstrosityNum = 0;
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|
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private boolean renowned = false;
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private boolean renowned = false;
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|
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@@ -4725,13 +4724,6 @@ public class Card extends GameEntity implements Comparable<Card> {
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monstrous = monstrous0;
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monstrous = monstrous0;
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}
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}
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|
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public final int getMonstrosityNum() {
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return monstrosityNum;
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|
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}
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public final void setMonstrosityNum(final int num) {
|
|
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monstrosityNum = num;
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|
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}
|
|
||||||
|
|
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public final boolean isRenowned() {
|
public final boolean isRenowned() {
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return renowned;
|
return renowned;
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}
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}
|
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|
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@@ -1017,11 +1017,6 @@ public class CardFactoryUtil {
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return 0;
|
return 0;
|
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}
|
}
|
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|
|
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// Count$MonstrosityMagnitude
|
|
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if (sq[0].contains("MonstrosityMagnitude")) {
|
|
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return doXMath(c.getMonstrosityNum(), m, c);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Count$Chroma.<color name>
|
// Count$Chroma.<color name>
|
||||||
// Count$Devotion.<color name>
|
// Count$Devotion.<color name>
|
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if (sq[0].contains("Chroma") || sq[0].equals("Devotion")) {
|
if (sq[0].contains("Chroma") || sq[0].equals("Devotion")) {
|
||||||
|
|||||||
@@ -17,6 +17,8 @@
|
|||||||
*/
|
*/
|
||||||
package forge.game.trigger;
|
package forge.game.trigger;
|
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|
|
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|
import java.util.Map;
|
||||||
|
|
||||||
import forge.game.card.Card;
|
import forge.game.card.Card;
|
||||||
import forge.game.spellability.SpellAbility;
|
import forge.game.spellability.SpellAbility;
|
||||||
|
|
||||||
@@ -42,15 +44,15 @@ public class TriggerBecomeMonstrous extends Trigger {
|
|||||||
* @param intrinsic
|
* @param intrinsic
|
||||||
* the intrinsic
|
* the intrinsic
|
||||||
*/
|
*/
|
||||||
public TriggerBecomeMonstrous(final java.util.Map<String, String> params, final Card host, final boolean intrinsic) {
|
public TriggerBecomeMonstrous(Map<String, String> params, final Card host, final boolean intrinsic) {
|
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super(params, host, intrinsic);
|
super(params, host, intrinsic);
|
||||||
}
|
}
|
||||||
|
|
||||||
/** {@inheritDoc} */
|
/** {@inheritDoc} */
|
||||||
@Override
|
@Override
|
||||||
public final boolean performTest(final java.util.Map<String, Object> runParams2) {
|
public final boolean performTest(Map<String, Object> runParams2) {
|
||||||
if (this.mapParams.containsKey("ValidCard")) {
|
if (hasParam("ValidCard")) {
|
||||||
if (!matchesValid(runParams2.get("Card"), this.mapParams.get("ValidCard").split(","),
|
if (!matchesValid(runParams2.get("Card"), getParam("ValidCard").split(","),
|
||||||
this.getHostCard())) {
|
this.getHostCard())) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -62,7 +64,8 @@ public class TriggerBecomeMonstrous extends Trigger {
|
|||||||
/** {@inheritDoc} */
|
/** {@inheritDoc} */
|
||||||
@Override
|
@Override
|
||||||
public final void setTriggeringObjects(final SpellAbility sa) {
|
public final void setTriggeringObjects(final SpellAbility sa) {
|
||||||
sa.setTriggeringObject("Card", this.getRunParams().get("Card"));
|
sa.setTriggeringObject("Card", getRunParams().get("Card"));
|
||||||
|
sa.setTriggeringObject("MonstrosityAmount", getRunParams().get("MonstrosityAmount"));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -52,6 +52,10 @@ public class Tracker {
|
|||||||
delayedPropChanges.add(new DelayedPropChange(object, prop, value));
|
delayedPropChanges.add(new DelayedPropChange(object, prop, value));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void clearDelayed() {
|
||||||
|
delayedPropChanges.clear();
|
||||||
|
}
|
||||||
|
|
||||||
private class DelayedPropChange {
|
private class DelayedPropChange {
|
||||||
private final TrackableObject object;
|
private final TrackableObject object;
|
||||||
private final TrackableProperty prop;
|
private final TrackableProperty prop;
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Aurification
|
|||||||
ManaCost:2 W W
|
ManaCost:2 W W
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals damage to you, put a gold counter on it.
|
T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals damage to you, put a gold counter on it.
|
||||||
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredSource | CounterType$ GOLD | CounterNum$ 1
|
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ GOLD | CounterNum$ 1
|
||||||
S:Mode$ Continuous | Affected$ Creature.counters_GE1_GOLD | AddType$ Wall | AddKeyword$ Defender | Description$ Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
|
S:Mode$ Continuous | Affected$ Creature.counters_GE1_GOLD | AddType$ Wall | AddKeyword$ Defender | Description$ Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
|
||||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, remove all gold counters from all creatures.
|
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, remove all gold counters from all creatures.
|
||||||
SVar:TrigRemove:DB$ RemoveCounterAll | ValidCards$ Creature | CounterType$ GOLD | AllCounters$ True
|
SVar:TrigRemove:DB$ RemoveCounterAll | ValidCards$ Creature | CounterType$ GOLD | AllCounters$ True
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ K:Flying
|
|||||||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
|
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
|
||||||
SVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBReturn | References$ X
|
SVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBReturn | References$ X
|
||||||
SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBPutCounter | References$ X
|
SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBPutCounter | References$ X
|
||||||
SVar:DBPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ DEATH | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X
|
SVar:DBPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ DEATH | CounterNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | References$ X
|
||||||
SVar:X:TriggeredCard$CardCounters.DEATH
|
SVar:X:TriggeredCard$CardCounters.DEATH
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/bogardan_phoenix.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/bogardan_phoenix.jpg
|
||||||
Oracle:Flying\nWhen Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
|
Oracle:Flying\nWhen Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
|
||||||
|
|||||||
@@ -4,6 +4,6 @@ Types:Enchantment Aura Curse
|
|||||||
K:Enchant player
|
K:Enchant player
|
||||||
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Player | AILogic$ Curse
|
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Player | AILogic$ Curse
|
||||||
T:Mode$ Attacks | ValidCard$ Creature | Attacked$ Player.EnchantedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
|
T:Mode$ Attacks | ValidCard$ Creature | Attacked$ Player.EnchantedBy | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredAttacker | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredAttackerLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/curse_of_predation.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/curse_of_predation.jpg
|
||||||
Oracle:Enchant player\nWhenever a creature attacks enchanted player, put a +1/+1 counter on it.
|
Oracle:Enchant player\nWhenever a creature attacks enchanted player, put a +1/+1 counter on it.
|
||||||
|
|||||||
@@ -4,6 +4,6 @@ Types:Enchantment Aura Curse
|
|||||||
K:Enchant player
|
K:Enchant player
|
||||||
A:SP$ Attach | Cost$ 1 R| ValidTgts$ Player | AILogic$ Curse
|
A:SP$ Attach | Cost$ 1 R| ValidTgts$ Player | AILogic$ Curse
|
||||||
T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player.EnchantedBy | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
|
T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player.EnchantedBy | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredSource | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/curse_of_stalked_prey.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/curse_of_stalked_prey.jpg
|
||||||
Oracle:Enchant player\nWhenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
|
Oracle:Enchant player\nWhenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Durable Handicraft
|
|||||||
ManaCost:1 G
|
ManaCost:1 G
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.
|
||||||
SVar:TrigPutCounter:AB$PutCounter | Cost$ 1 | Defined$ TriggeredCard | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:AB$PutCounter | Cost$ 1 | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
A:AB$ PutCounterAll | Cost$ 5 G Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.
|
A:AB$ PutCounterAll | Cost$ 5 G Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/durable_handicraft.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/durable_handicraft.jpg
|
||||||
Oracle:Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.\n{5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.
|
Oracle:Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.\n{5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ PT:1/1
|
|||||||
K:etbCounter:P1P1:3:ValidCard$ Card.Self+wasNotCastFromHand:CARDNAME enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
|
K:etbCounter:P1P1:3:ValidCard$ Card.Self+wasNotCastFromHand:CARDNAME enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
|
||||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it with three time counters on it and it gains suspend.
|
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, exile it with three time counters on it and it gains suspend.
|
||||||
SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBPutCounter
|
SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBPutCounter
|
||||||
SVar:DBPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ TIME | CounterNum$ 3 | SubAbility$ GiveSuspend
|
SVar:DBPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ TIME | CounterNum$ 3 | SubAbility$ GiveSuspend
|
||||||
SVar:GiveSuspend:DB$ Pump | Defined$ TriggeredCard | KW$ Suspend | PumpZone$ Exile | Permanent$ True
|
SVar:GiveSuspend:DB$ Pump | Defined$ TriggeredCard | KW$ Suspend | PumpZone$ Exile | Permanent$ True
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/epochrasite.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/epochrasite.jpg
|
||||||
Oracle:Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.\nWhen Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
|
Oracle:Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.\nWhen Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ K:Enchant creature
|
|||||||
A:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump
|
A:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump
|
||||||
T:Mode$ AttackerBlocked | ValidCard$ Card.AttachedBy | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
|
T:Mode$ AttackerBlocked | ValidCard$ Card.AttachedBy | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
|
||||||
T:Mode$ Blocks | ValidCard$ Card.AttachedBy | Execute$ TrigPutCounter2 | OptionalDecider$ You | Secondary$ True | TriggerDescription$ Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
|
T:Mode$ Blocks | ValidCard$ Card.AttachedBy | Execute$ TrigPutCounter2 | OptionalDecider$ You | Secondary$ True | TriggerDescription$ Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
|
||||||
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredAttacker | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredAttackerLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:TrigPutCounter2:DB$PutCounter | Defined$ TriggeredBlocker | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter2:DB$PutCounter | Defined$ TriggeredBlockerLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/ferocity.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/ferocity.jpg
|
||||||
Oracle:Enchant creature\nWhenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
|
Oracle:Enchant creature\nWhenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Freyalise's Winds
|
|||||||
ManaCost:2 G G
|
ManaCost:2 G G
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ Taps | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a permanent becomes tapped, put a wind counter on it.
|
T:Mode$ Taps | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a permanent becomes tapped, put a wind counter on it.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ WIND | CounterNum$ 1
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ WIND | CounterNum$ 1
|
||||||
R:Event$ Untap | ActiveZones$ Battlefield | ValidCard$ Permanent.counters_GE1_WIND | ReplaceWith$ RepRemoveCounter | UntapStep$ True | Description$ If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
|
R:Event$ Untap | ActiveZones$ Battlefield | ValidCard$ Permanent.counters_GE1_WIND | ReplaceWith$ RepRemoveCounter | UntapStep$ True | Description$ If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
|
||||||
SVar:RepRemoveCounter:DB$ RemoveCounter | Defined$ ReplacedCard | CounterType$ WIND | CounterNum$ All
|
SVar:RepRemoveCounter:DB$ RemoveCounter | Defined$ ReplacedCard | CounterType$ WIND | CounterNum$ All
|
||||||
SVar:RemRandomDeck:True
|
SVar:RemRandomDeck:True
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Gleam of Battle
|
|||||||
ManaCost:4 R W
|
ManaCost:4 R W
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPut | TriggerDescription$ Whenever a creature you control attacks, put a +1/+1 counter on it.
|
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPut | TriggerDescription$ Whenever a creature you control attacks, put a +1/+1 counter on it.
|
||||||
SVar:TrigPut:DB$ PutCounter | Defined$ TriggeredAttacker | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPut:DB$ PutCounter | Defined$ TriggeredAttackerLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:PlayMain1:TRUE
|
SVar:PlayMain1:TRUE
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/gleam_of_battle.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/gleam_of_battle.jpg
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ K:Monstrosity:X:X X G
|
|||||||
T:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME becomes monstrous, create X X/X green Hydra creature tokens.
|
T:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME becomes monstrous, create X X/X green Hydra creature tokens.
|
||||||
SVar:TrigToken:DB$ Token | TokenAmount$ MonstrosityX | TokenName$ Hydra | TokenTypes$ Creature,Hydra | TokenOwner$ You | TokenColors$ Green | TokenPower$ MonstrosityX | TokenToughness$ MonstrosityX | TokenImage$ g x x hydra | References$ MonstrosityX
|
SVar:TrigToken:DB$ Token | TokenAmount$ MonstrosityX | TokenName$ Hydra | TokenTypes$ Creature,Hydra | TokenOwner$ You | TokenColors$ Green | TokenPower$ MonstrosityX | TokenToughness$ MonstrosityX | TokenImage$ g x x hydra | References$ MonstrosityX
|
||||||
SVar:X:Count$xPaid
|
SVar:X:Count$xPaid
|
||||||
SVar:MonstrosityX:Count$MonstrosityMagnitude
|
SVar:MonstrosityX:TriggerCount$MonstrosityAmount
|
||||||
DeckHas:Ability$Counters & Ability$Token
|
DeckHas:Ability$Counters & Ability$Token
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/hydra_broodmaster.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/hydra_broodmaster.jpg
|
||||||
Oracle:{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nWhen Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.
|
Oracle:{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)\nWhen Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.
|
||||||
|
|||||||
@@ -3,8 +3,8 @@ ManaCost:3 G W
|
|||||||
Types:Creature Human Knight
|
Types:Creature Human Knight
|
||||||
PT:2/4
|
PT:2/4
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on CARDNAME.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on CARDNAME.
|
||||||
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredCard | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPutCounter
|
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPutCounter
|
||||||
SVar:DBPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
|
SVar:DBPutCounter:DB$PutCounter | Defined$ Self.StrictlySelf | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:BuffedBy:Creature
|
SVar:BuffedBy:Creature
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/juniper_order_ranger.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/juniper_order_ranger.jpg
|
||||||
Oracle:Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
|
Oracle:Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:5
|
|||||||
Types:Artifact Creature Golem
|
Types:Artifact Creature Golem
|
||||||
PT:3/3
|
PT:3/3
|
||||||
A:AB$ Regenerate | Cost$ 1 | RegenerationTrigger$ TrigPutCounter | References$ TrigPutCounter | SpellDescription$ Regenerate CARDNAME. When it regenerates this way, put a -1/-1 counter on it.
|
A:AB$ Regenerate | Cost$ 1 | RegenerationTrigger$ TrigPutCounter | References$ TrigPutCounter | SpellDescription$ Regenerate CARDNAME. When it regenerates this way, put a -1/-1 counter on it.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ When it regenerates this way, put a -1/-1 counter on it.
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ M1M1 | CounterNum$ 1 | SpellDescription$ When it regenerates this way, put a -1/-1 counter on it.
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/matopi_golem.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/matopi_golem.jpg
|
||||||
Oracle:{1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.
|
Oracle:{1}: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ PT:3/4
|
|||||||
K:Flying
|
K:Flying
|
||||||
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddType$ Vampire | AddTrigger$ MephidrossPutCounter | AddSVar$ MephidrossCounters | Description$ Each creature you control is a Vampire in addition to its other types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
|
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddType$ Vampire | AddTrigger$ MephidrossPutCounter | AddSVar$ MephidrossCounters | Description$ Each creature you control is a Vampire in addition to its other types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
|
||||||
SVar:MephidrossPutCounter:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ MephidrossCounters | TriggerDescription$ Whenever CARDNAME deals damage to a creature, put a +1/+1 counter on this creature.
|
SVar:MephidrossPutCounter:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ MephidrossCounters | TriggerDescription$ Whenever CARDNAME deals damage to a creature, put a +1/+1 counter on this creature.
|
||||||
SVar:MephidrossCounters:DB$ PutCounter | Defined$ TriggeredSource | CounterType$ P1P1 | CounterNum$ 1
|
SVar:MephidrossCounters:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:PlayMain1:TRUE
|
SVar:PlayMain1:TRUE
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/mephidross_vampire.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/mephidross_vampire.jpg
|
||||||
Oracle:Flying\nEach creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
|
Oracle:Flying\nEach creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ Name:Mighty Emergence
|
|||||||
ManaCost:2 G
|
ManaCost:2 G
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE5+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE5+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
|
||||||
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredCard | CounterType$ P1P1 | CounterNum$ 2
|
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2
|
||||||
SVar:RemRandomDeck:True
|
SVar:RemRandomDeck:True
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/mighty_emergence.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/mighty_emergence.jpg
|
||||||
Oracle:Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
|
Oracle:Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ PT:0/1
|
|||||||
K:Defender
|
K:Defender
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ AddSpores | TriggerDescription$ Whenever CARDNAME blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
|
T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ AddSpores | TriggerDescription$ Whenever CARDNAME blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."
|
||||||
SVar:AddSpores:DB$ PutCounter | CounterType$ FUNGUS | CounterNum$ 4 | Defined$ TriggeredAttacker | SubAbility$ AddFungalEffects
|
SVar:AddSpores:DB$ PutCounter | CounterType$ FUNGUS | CounterNum$ 4 | Defined$ TriggeredAttackerLKICopy | SubAbility$ AddFungalEffects
|
||||||
SVar:AddFungalEffects:DB$ Animate | Defined$ TriggeredAttacker | staticAbilities$ FungalFunk | Triggers$ TrigSporeUpkeep | sVars$ LoseSpores | Permanent$ True
|
SVar:AddFungalEffects:DB$ Animate | Defined$ TriggeredAttacker | staticAbilities$ FungalFunk | Triggers$ TrigSporeUpkeep | sVars$ LoseSpores | Permanent$ True
|
||||||
SVar:FungalFunk:Mode$ Continuous | Affected$ Card.Self+counters_GE1_FUNGUS | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a fungus counter on it.
|
SVar:FungalFunk:Mode$ Continuous | Affected$ Card.Self+counters_GE1_FUNGUS | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ CARDNAME doesn't untap during your untap step if it has a fungus counter on it.
|
||||||
SVar:TrigSporeUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ LoseSpores | TriggerDescription$ At the beginning of your upkeep, remove a fungus counter from CARDNAME.
|
SVar:TrigSporeUpkeep:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ LoseSpores | TriggerDescription$ At the beginning of your upkeep, remove a fungus counter from CARDNAME.
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Types:Creature Vampire
|
|||||||
PT:6/5
|
PT:6/5
|
||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
|
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredSource | CounterType$ P1P1 | CounterNum$ X | References$ X
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ X | References$ X
|
||||||
SVar:X:TriggerCount$DamageAmount
|
SVar:X:TriggerCount$DamageAmount
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/necropolis_regent.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/necropolis_regent.jpg
|
||||||
Oracle:Flying\nWhenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
|
Oracle:Flying\nWhenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Types:Creature Spider
|
|||||||
PT:1/4
|
PT:1/4
|
||||||
K:Reach
|
K:Reach
|
||||||
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, put a -1/-1 counter on that creature.
|
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, put a -1/-1 counter on that creature.
|
||||||
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredTarget | CounterType$ M1M1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredTargetLKICopy | CounterType$ M1M1 | CounterNum$ 1
|
||||||
T:Mode$ CounterAddedOnce | ValidCard$ Creature | ValidSource$ Card.YouCtrl | CounterType$ M1M1 | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
|
T:Mode$ CounterAddedOnce | ValidCard$ Creature | ValidSource$ Card.YouCtrl | CounterType$ M1M1 | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
|
||||||
SVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
|
SVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife
|
||||||
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
|
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
|
||||||
|
|||||||
@@ -5,9 +5,9 @@ PT:3/3
|
|||||||
K:Flying
|
K:Flying
|
||||||
T:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a vampire in addition to its other types.
|
T:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a vampire in addition to its other types.
|
||||||
SVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBPutCounter
|
SVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBPutCounter
|
||||||
SVar:DBPutCounter:DB$PutCounter | Defined$ TriggeredCard | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBPump
|
SVar:DBPutCounter:DB$PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBPump
|
||||||
SVar:DBPump:DB$ Pump | Defined$ TriggeredCard | KW$ Haste | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBAnimate
|
SVar:DBPump:DB$ Pump | Defined$ TriggeredCard | KW$ Haste | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBAnimate
|
||||||
SVar:DBAnimate:DB$ Animate | Defined$ TriggeredCard | Types$ Vampire | Permanent$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup
|
SVar:DBAnimate:DB$ Animate | Defined$ TriggeredCard | Types$ Vampire | Permanent$ True | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/olivia_mobilized_for_war.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/olivia_mobilized_for_war.jpg
|
||||||
Oracle:Flying\nWhenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a vampire in addition to its other types.
|
Oracle:Flying\nWhenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ SVar:DBDmg:DB$ RepeatEach | RepeatSubAbility$ PolukranosFight | UseImprinted$ Tr
|
|||||||
SVar:PolukranosFight:DB$ DealDamage | DamageSource$ Imprinted | NumDmg$ Y | References$ Y | Defined$ Self | StackDescription$ None
|
SVar:PolukranosFight:DB$ DealDamage | DamageSource$ Imprinted | NumDmg$ Y | References$ Y | Defined$ Self | StackDescription$ None
|
||||||
SVar:X:Count$xPaid
|
SVar:X:Count$xPaid
|
||||||
SVar:Y:Imprinted$CardPower
|
SVar:Y:Imprinted$CardPower
|
||||||
SVar:MonstrosityX:Count$MonstrosityMagnitude
|
SVar:MonstrosityX:TriggerCount$MonstrosityAmount
|
||||||
SVar:MaxTgts:Count$Valid Creature.OppCtrl
|
SVar:MaxTgts:Count$Valid Creature.OppCtrl
|
||||||
SVar:MonstrosityAILogic:Polukranos
|
SVar:MonstrosityAILogic:Polukranos
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:2 B
|
|||||||
Types:Creature Fish
|
Types:Creature Fish
|
||||||
PT:1/1
|
PT:1/1
|
||||||
T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, put a -1/-1 counter on that creature.
|
T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, put a -1/-1 counter on that creature.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredBlocker | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredBlockerLKICopy | CounterType$ M1M1 | CounterNum$ 1 | IsCurse$ True
|
||||||
SVar:HasAttackEffect:Blocked
|
SVar:HasAttackEffect:Blocked
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/quagmire_lamprey.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/quagmire_lamprey.jpg
|
||||||
Oracle:Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.
|
Oracle:Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature.
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ ManaCost:2 R
|
|||||||
Types:Creature Vampire
|
Types:Creature Vampire
|
||||||
PT:2/2
|
PT:2/2
|
||||||
T:Mode$ DamageDone | ValidSource$ Vampire.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
|
T:Mode$ DamageDone | ValidSource$ Vampire.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
|
||||||
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredSource | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:PlayMain1:TRUE
|
SVar:PlayMain1:TRUE
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/rakish_heir.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/rakish_heir.jpg
|
||||||
Oracle:Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
|
Oracle:Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
|
||||||
|
|||||||
@@ -2,6 +2,6 @@ Name:Rite of Passage
|
|||||||
ManaCost:2 G
|
ManaCost:2 G
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ DamageDoneOnce | ValidTarget$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)
|
T:Mode$ DamageDoneOnce | ValidTarget$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredTarget | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredTargetLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/rite_of_passage.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/rite_of_passage.jpg
|
||||||
Oracle:Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)
|
Oracle:Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Types:Creature Hound Warrior
|
|||||||
PT:3/3
|
PT:3/3
|
||||||
K:Megamorph:3 G G
|
K:Megamorph:3 G G
|
||||||
T:Mode$ TurnFaceUp | ValidCard$ Permanent.Creature+YouCtrl+Other | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
|
T:Mode$ TurnFaceUp | ValidCard$ Permanent.Creature+YouCtrl+Other | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ P1P1 | CounterNum$ 2 | ConditionDefined$ TriggeredCard | ConditionPresent$ Creature
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2 | ConditionDefined$ TriggeredCard | ConditionPresent$ Creature
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/salt_road_ambushers.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/salt_road_ambushers.jpg
|
||||||
Oracle:Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.\nMegamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
|
Oracle:Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.\nMegamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
|
||||||
|
|||||||
@@ -6,6 +6,6 @@ K:Haste
|
|||||||
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
|
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
|
||||||
A:AB$ Draw | Cost$ 2 UG UG | NumCards$ X | References$ X | IsPresent$ Creature.YouCtrl+powerGE4 | PrecostDesc$ Ferocious — | SpellDescription$ Draw a card for each creature with power 4 or greater you control.
|
A:AB$ Draw | Cost$ 2 UG UG | NumCards$ X | References$ X | IsPresent$ Creature.YouCtrl+powerGE4 | PrecostDesc$ Ferocious — | SpellDescription$ Draw a card for each creature with power 4 or greater you control.
|
||||||
SVar:X:Count$Valid Creature.powerGE4+YouCtrl
|
SVar:X:Count$Valid Creature.powerGE4+YouCtrl
|
||||||
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredSource | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/shaman_of_the_great_hunt.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/shaman_of_the_great_hunt.jpg
|
||||||
Oracle:Haste\nWhenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.\nFerocious — {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.
|
Oracle:Haste\nWhenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.\nFerocious — {2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.
|
||||||
|
|||||||
@@ -3,6 +3,6 @@ ManaCost:1 G W W
|
|||||||
Types:Creature Rhino Soldier
|
Types:Creature Rhino Soldier
|
||||||
PT:3/3
|
PT:3/3
|
||||||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerEQ1+toughnessEQ1+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.
|
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerEQ1+toughnessEQ1+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ P1P1 | CounterNum$ 2
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/sigil_captain.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/sigil_captain.jpg
|
||||||
Oracle:Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.
|
Oracle:Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it.
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Types:Creature Skeleton
|
|||||||
PT:0/0
|
PT:0/0
|
||||||
K:etbCounter:P1P1:1
|
K:etbCounter:P1P1:1
|
||||||
A:AB$ Regenerate | Cost$ X | CostDesc$ Pay {1} for each +1/+1 counter on CARDNAME: | References$ X,TrigPutCounter | RegenerationTrigger$ TrigPutCounter | SpellDescription$ Regenerate CARDNAME. When it regenerates this way, put a +1/+1 counter on it.
|
A:AB$ Regenerate | Cost$ X | CostDesc$ Pay {1} for each +1/+1 counter on CARDNAME: | References$ X,TrigPutCounter | RegenerationTrigger$ TrigPutCounter | SpellDescription$ Regenerate CARDNAME. When it regenerates this way, put a +1/+1 counter on it.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ When it regenerates this way, put a +1/+1 counter on it.
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ When it regenerates this way, put a +1/+1 counter on it.
|
||||||
SVar:X:Count$CardCounters.P1P1
|
SVar:X:Count$CardCounters.P1P1
|
||||||
DeckHas:Ability$Counters
|
DeckHas:Ability$Counters
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/skeleton_scavengers.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/skeleton_scavengers.jpg
|
||||||
|
|||||||
@@ -4,6 +4,6 @@ Types:Enchantment Aura
|
|||||||
K:Enchant creature
|
K:Enchant creature
|
||||||
A:SP$ Attach | Cost$ B B | ValidTgts$ Creature | AILogic$ Curse
|
A:SP$ Attach | Cost$ B B | ValidTgts$ Creature | AILogic$ Curse
|
||||||
T:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
|
T:Mode$ Taps | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCard | CounterType$ M0M2 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ M0M2 | CounterNum$ 1
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/spirit_shackle.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/spirit_shackle.jpg
|
||||||
Oracle:Enchant creature\nWhenever enchanted creature becomes tapped, put a -0/-2 counter on it.
|
Oracle:Enchant creature\nWhenever enchanted creature becomes tapped, put a -0/-2 counter on it.
|
||||||
|
|||||||
@@ -2,11 +2,11 @@ Name:Stensia
|
|||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Plane Innistrad
|
Types:Plane Innistrad
|
||||||
T:Mode$ DamageDone | ValidSource$ Creature.IsNotRemembered | ValidTarget$ Player | Execute$ TrigPutCounter | TriggerZones$ Command | TriggerDescription$ Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.
|
T:Mode$ DamageDone | ValidSource$ Creature.IsNotRemembered | ValidTarget$ Player | Execute$ TrigPutCounter | TriggerZones$ Command | TriggerDescription$ Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.
|
||||||
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredSource | CounterType$ P1P1 | CounterNum$ 1 | RememberCards$ True
|
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1 | RememberCards$ True
|
||||||
T:Mode$ Phase | Phase$ End of Turn | Execute$ DBCleanup | TriggerZones$ Command | Static$ True
|
T:Mode$ Phase | Phase$ End of Turn | Execute$ DBCleanup | TriggerZones$ Command | Static$ True
|
||||||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
|
||||||
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each creature you control gains "{T}: This creature deals 1 damage to target player" until end of turn.
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T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.
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||||||
SVar:RolledChaos:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Abilities$ LVAbs | SpellDescription$ Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to target player."
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SVar:RolledChaos:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Abilities$ LVAbs | SpellDescription$ Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to target player or planeswalker."
|
||||||
SVar:LVAbs:AB$ DealDamage | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player.
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SVar:LVAbs:AB$ DealDamage | Cost$ T | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target player or planeswalker.
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/stensia.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/stensia.jpg
|
||||||
Oracle:Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.\nWhenever you roll {CHAOS}, each creature you control gains "{T}: This creature deals 1 damage to target player" until end of turn.
|
Oracle:Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.\nWhenever you roll {CHAOS}, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.
|
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|
|||||||
@@ -3,7 +3,7 @@ ManaCost:2 R
|
|||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
S:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddKeyword$ First Strike | Description$ Attacking creatures you control have first strike.
|
S:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddKeyword$ First Strike | Description$ Attacking creatures you control have first strike.
|
||||||
T:Mode$ DamageDone | ValidSource$ Vampire.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
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T:Mode$ DamageDone | ValidSource$ Vampire.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
|
||||||
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredSource | CounterType$ P1P1 | CounterNum$ 1
|
SVar:TrigPutCounter:DB$PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1
|
||||||
K:Madness:2 R
|
K:Madness:2 R
|
||||||
SVar:PlayMain1:TRUE
|
SVar:PlayMain1:TRUE
|
||||||
DeckHints:Ability$Discard & Type$Vampire
|
DeckHints:Ability$Discard & Type$Vampire
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
Name:Temporal Distortion
|
Name:Temporal Distortion
|
||||||
ManaCost:3 U U
|
ManaCost:3 U U
|
||||||
Types:Enchantment
|
Types:Enchantment
|
||||||
T:Mode$ Taps | ValidCard$ Creature,Land | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature or land becomes tapped, put an hourglass counter on it. Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
|
T:Mode$ Taps | ValidCard$ Creature,Land | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature or land becomes tapped, put an hourglass counter on it.
|
||||||
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ HOURGLASS | CounterNum$ 1 | Defined$ TriggeredCard
|
SVar:TrigPutCounter:DB$ PutCounter | CounterType$ HOURGLASS | CounterNum$ 1 | Defined$ TriggeredCardLKICopy
|
||||||
S:Mode$ Continuous | Affected$ Permanent.counters_GE1_HOURGLASS | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step.
|
S:Mode$ Continuous | Affected$ Permanent.counters_GE1_HOURGLASS | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.
|
||||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
|
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
|
||||||
SVar:TrigRemoveCounter:DB$ RemoveCounterAll | CounterType$ HOURGLASS | AllCounters$ True | ValidCards$ Permanent.ActivePlayerCtrl
|
SVar:TrigRemoveCounter:DB$ RemoveCounterAll | CounterType$ HOURGLASS | AllCounters$ True | ValidCards$ Permanent.ActivePlayerCtrl
|
||||||
SVar:RemRandomDeck:True
|
SVar:RemRandomDeck:True
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ PT:7/7
|
|||||||
K:etbCounter:ICE:3
|
K:etbCounter:ICE:3
|
||||||
S:Mode$ Continuous | Affected$ Card.Self+counters_GE1_ICE | AddKeyword$ Prevent all combat damage that would be dealt by CARDNAME. & Defender | Description$ As long as CARDNAME has an ice counter on it, prevent all combat damage it would deal and it has defender.
|
S:Mode$ Continuous | Affected$ Card.Self+counters_GE1_ICE | AddKeyword$ Prevent all combat damage that would be dealt by CARDNAME. & Defender | Description$ As long as CARDNAME has an ice counter on it, prevent all combat damage it would deal and it has defender.
|
||||||
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME blocks, remove an ice counter from it.
|
T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigRemoveCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME blocks, remove an ice counter from it.
|
||||||
SVar:TrigRemoveCounter:DB$ RemoveCounter | CounterType$ ICE | CounterNum$ 1 | Defined$ TriggeredBlocker
|
SVar:TrigRemoveCounter:DB$ RemoveCounter | CounterType$ ICE | CounterNum$ 1 | Defined$ TriggeredBlockerLKICopy
|
||||||
SVar:HasBlockEffect:TRUE
|
SVar:HasBlockEffect:TRUE
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/woolly_razorback.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/woolly_razorback.jpg
|
||||||
Oracle:Woolly Razorback enters the battlefield with three ice counters on it.\nAs long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.\nWhenever Woolly Razorback blocks, remove an ice counter from it.
|
Oracle:Woolly Razorback enters the battlefield with three ice counters on it.\nAs long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.\nWhenever Woolly Razorback blocks, remove an ice counter from it.
|
||||||
|
|||||||
Reference in New Issue
Block a user