- Converted Ajani Goldmane to script

This commit is contained in:
jeffwadsworth
2011-10-29 05:21:07 +00:00
parent cfcdafddd3
commit 9ada94036e
2 changed files with 8 additions and 1 deletions

View File

@@ -3,6 +3,12 @@ ManaCost:2 W W
Types:Planeswalker Ajani
Text:no text
Loyalty:4
A:AB$ GainLife | Cost$ AddCounter<1/LOYALTY> | LifeAmount$ 2 | Planeswalker$ True | SpellDescription$ You gain 2 life.
A:AB$ PutCounterAll | Cost$ SubCounter<1/LOYALTY> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | Planeswalker$ True | SubAbility$ DBPumpAll | SpellDescription$ Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance
A:AB$ Token | Cost$ SubCounter<6/LOYALTY> | TokenAmount$ 1 | TokenName$ Avatar | TokenTypes$ Creature,Avatar | TokenOwner$ You | TokenColors$ White | TokenPower$ X | TokenToughness$ X | TokenStaticAbilities$ Static | TokenSVars$ X | Planeswalker$ True | Ultimate$ True | SpellDescription$ Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."
SVar:Static:Mode$ Continuous | SetPower$ X | SetToughness$ X | EffectZone$ Battlefield | CharacteristicDefining$ True | Description$ This creature's power and toughness are each equal to your life total.
SVar:X:Count$YourLifeTotal
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/ajani_goldmane.jpg
SetInfo:M11|Mythic|http://magiccards.info/scans/en/m11/1.jpg

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@@ -215,7 +215,7 @@ public class CardFactory_Planeswalkers {
}
// *************** END ************ END **************************
*/
// *************** START *********** START **************************
if (cardName.equals("Ajani Goldmane")) {
@@ -404,6 +404,7 @@ public class CardFactory_Planeswalkers {
}
// *************** END ************ END **************************
*/
// *************** START *********** START **************************
else if (cardName.equals("Chandra Nalaar")) {
// computer only plays ability 1 and 3, discard and return creature