From 9aa259a1b178c5d2dfd477c7ee4e03d13a89d512 Mon Sep 17 00:00:00 2001 From: Sloth Date: Sun, 1 Apr 2012 08:33:53 +0000 Subject: [PATCH] - Fixed Exoskeletal Armor. --- res/cardsfolder/e/exoskeletal_armor.txt | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/res/cardsfolder/e/exoskeletal_armor.txt b/res/cardsfolder/e/exoskeletal_armor.txt index d6501e2c1cf..de87ee377e9 100644 --- a/res/cardsfolder/e/exoskeletal_armor.txt +++ b/res/cardsfolder/e/exoskeletal_armor.txt @@ -5,8 +5,7 @@ Text:no text K:Enchant creature A:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Description$ Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. -SVar:X:Count$TypeInYourYard.Creature -SVar:RemAIDeck:True +SVar:X:Count$TypeInAllYards.Creature SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/exoskeletal_armor.jpg SetInfo:JUD|Uncommon|http://magiccards.info/scans/en/ju/114.jpg