From 9aa23e0436f8c25524d1bee7deab8b646e58a825 Mon Sep 17 00:00:00 2001 From: drdev Date: Sat, 23 Aug 2014 03:29:27 +0000 Subject: [PATCH] Avoid checking for assets when running from desktop --- forge-gui-mobile/src/forge/assets/AssetsDownloader.java | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/forge-gui-mobile/src/forge/assets/AssetsDownloader.java b/forge-gui-mobile/src/forge/assets/AssetsDownloader.java index 7d3d64fc621..106ee1eaa02 100644 --- a/forge-gui-mobile/src/forge/assets/AssetsDownloader.java +++ b/forge-gui-mobile/src/forge/assets/AssetsDownloader.java @@ -13,6 +13,8 @@ import java.util.Enumeration; import java.util.zip.ZipEntry; import java.util.zip.ZipFile; +import com.badlogic.gdx.Application.ApplicationType; +import com.badlogic.gdx.Gdx; import com.esotericsoftware.minlog.Log; import forge.FThreads; @@ -26,8 +28,8 @@ import forge.util.gui.SOptionPane; public class AssetsDownloader { //if not forge-gui-mobile-dev, check whether assets are up to date public static boolean checkForUpdates(final SplashScreen splashScreen) { - //if (Gdx.app.getType() == ApplicationType.Desktop) { return true; } - + if (Gdx.app.getType() == ApplicationType.Desktop) { return true; } + boolean connectedToInternet = Forge.getNetworkConnection().isConnected(); if (connectedToInternet) { /*splashScreen.getProgressBar().setDescription("Checking for updates...");