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- Added Tormod's Crypt
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@@ -1,3 +1,8 @@
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Tormod's Crypt
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0
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Artifact
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no text
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Sword of Light and Shadow
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3
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Artifact Equipment
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@@ -15467,6 +15472,20 @@ U
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Sorcery
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Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
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Mycologist
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1 W
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Creature Human Druid
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At the beginning of your upkeep, put a spore counter on Mycologist.
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0/2
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Remove three spore counters from this card: Put a 1/1 green Saproling creature token into play.
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Elvish Farmer
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1 G
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Creature Elf
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At the beginning of your upkeep, put a spore counter on Elvish Farmer.
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0/2
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Remove three spore counters from this card: Put a 1/1 green Saproling creature token into play.
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Vedalken Archmage
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2 U U
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Creature Vedalken Wizard
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@@ -21133,6 +21133,43 @@ public class CardFactory implements NewConstants {
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spell.setBeforePayMana(runtime);
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} //*************** END ************ END **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Tormod's Crypt")) {
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/*
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* Tap, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
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*/
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final Ability_Tap ability = new Ability_Tap(card, "0") {
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private static final long serialVersionUID = -8877371657709894494L;
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@Override
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public void resolve() {
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if (card.getController().equals(Constant.Player.Computer))
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setTargetPlayer(Constant.Player.Human);
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final String player = getTargetPlayer();
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CardList grave = AllZoneUtil.getPlayerGraveyard(player);
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//sac tormod's crypt
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AllZone.GameAction.sacrifice(card);
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for(Card c:grave) {
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AllZone.GameAction.removeFromGame(c);
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}
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AllZone.getZone(Constant.Zone.Graveyard, player).reset();
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AllZone.GameAction.shuffle(player);
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}
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@Override
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public boolean canPlayAI() {
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PlayerZone grave = AllZone.getZone(Constant.Zone.Library, Constant.Player.Human);
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return grave.size() < 15;
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}
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};//SpellAbility
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ability.setDescription("Tap, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.");
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ability.setBeforePayMana(CardFactoryUtil.input_targetPlayer(ability));
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card.addSpellAbility(ability);
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}//*************** END ************ END **************************
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// Cards with Cycling abilities
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// -1 means keyword "Cycling" not found
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