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AnimateSubAbility rework (#6819)
* AnimateSubAbility rework * Remove old fix code, it will no longer be needed * Add zone ordering * Add labels * Clean up * Fix test * Tweak logic * Fix Gilraen * Refactor with counter * Clean up * Cleanup effect if card can't ETB * Update semesters_end.txt Format abilities * Return as Aura trickery * Apply effect before RE * Update scripts * Fix order after creating it earlier * Fix test --------- Co-authored-by: tool4EvEr <tool4EvEr@192.168.0.60> Co-authored-by: Hans Mackowiak <hanmac@gmx.de>
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@@ -1516,6 +1516,7 @@ public final class CMatchUI
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addFullControlEntry(menu, "lblNoPaymentFromManaAbility", FullControlFlag.NoPaymentFromManaAbility, controlFlags);
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addFullControlEntry(menu, "lblNoFreeCombatCostHandling", FullControlFlag.NoFreeCombatCostHandling, controlFlags);
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addFullControlEntry(menu, "lblAllowPaymentStartWithMissingResources", FullControlFlag.AllowPaymentStartWithMissingResources, controlFlags);
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addFullControlEntry(menu, "lblLayerTimestampOrder", FullControlFlag.LayerTimestampOrder, controlFlags);
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menu.show(view.getControl().getFieldViewFor(pv).getAvatarArea(), e.getX(), e.getY());
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}
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