Code cleanup

This commit is contained in:
drdev
2014-12-18 02:53:10 +00:00
parent d8e146b409
commit 9980926c8a
3 changed files with 6 additions and 15 deletions

View File

@@ -41,9 +41,12 @@ import forge.util.ItemPool;
public class ConquestDataIO { public class ConquestDataIO {
public static boolean TEST_MODE = true; public static boolean TEST_MODE = true;
private static ConquestData createTestData() { private static ConquestData createTestData() {
ConquestData temp = new ConquestData("My Conquest", 0, /*ConquestData temp = new ConquestData("My Conquest", 0,
ConquestPlane.Alara, ConquestPlane.Alara,
ConquestPlane.Alara.getCardPool().getCard("Rafiq of the Many")); ConquestPlane.Alara.getCardPool().getCard("Rafiq of the Many"));*/
ConquestData temp = new ConquestData("My Conquest", 0,
ConquestPlane.Kamigawa,
ConquestPlane.Kamigawa.getCardPool().getCard("Meloku the Clouded Mirror"));
return temp; return temp;
} }

View File

@@ -20,7 +20,6 @@ package forge.planarconquest;
import java.util.HashSet; import java.util.HashSet;
import com.google.common.base.Predicate; import com.google.common.base.Predicate;
import com.google.common.base.Predicates;
import forge.GuiBase; import forge.GuiBase;
import forge.assets.ISkinImage; import forge.assets.ISkinImage;

View File

@@ -15,7 +15,6 @@ public class ConquestPlaneMap {
//use 2 dimensional array to represent tile grid //use 2 dimensional array to represent tile grid
private final int gridSize; private final int gridSize;
private final HexagonTile[][] grid; private final HexagonTile[][] grid;
private int tileCount;
private int tileWidth, tileHeight, padding; private int tileWidth, tileHeight, padding;
public ConquestPlaneMap(ConquestPlane plane) { public ConquestPlaneMap(ConquestPlane plane) {
@@ -103,7 +102,6 @@ public class ConquestPlaneMap {
private void generateRandomGrid(ConquestPlane plane) { private void generateRandomGrid(ConquestPlane plane) {
int center = gridSize / 2; //player will start at center of grid always int center = gridSize / 2; //player will start at center of grid always
addTile(center, center, null);
//divide the grid into regions //divide the grid into regions
FCollectionView<Region> regions = plane.getRegions(); FCollectionView<Region> regions = plane.getRegions();
@@ -131,20 +129,11 @@ public class ConquestPlaneMap {
if (regionIndex >= regionCount) { if (regionIndex >= regionCount) {
regionIndex = 0; regionIndex = 0;
} }
addTile(q, r, regions.get(regionIndex)); grid[q][r] = new HexagonTile(q, r, regions.get(regionIndex));
} }
} }
} }
private boolean addTile(int q, int r, Region region) {
if (grid[q][r] == null) {
grid[q][r] = new HexagonTile(q, r, region);
tileCount++;
return true;
}
return false;
}
public class HexagonTile { public class HexagonTile {
private final int q, r; private final int q, r;
private final Region region; private final Region region;