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Merge branch 'revealhand' into 'master'
RevealHandEffect: fix not revealing to all players See merge request core-developers/forge!6269
This commit is contained in:
@@ -449,11 +449,13 @@ public class AiAttackController {
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return false;
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}
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CardLists.sortByPowerDesc(oppList);
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for (Card attacker : oppList) {
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if (!ComputerUtilCombat.canAttackNextTurn(attacker)) {
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continue;
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}
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if (blockersLeft > 0 && CombatUtil.canBeBlocked(attacker, ai)) {
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// TODO doesn't take trample into account
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blockersLeft--;
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continue;
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}
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@@ -461,6 +463,8 @@ public class AiAttackController {
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// Test for some special triggers that can change the creature in combat
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Card effectiveAttacker = ComputerUtilCombat.applyPotentialAttackCloneTriggers(attacker);
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// TODO commander
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totalAttack += ComputerUtilCombat.damageIfUnblocked(effectiveAttacker, ai, null, false);
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totalPoison += ComputerUtilCombat.poisonIfUnblocked(effectiveAttacker, ai);
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}
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@@ -878,7 +882,7 @@ public class AiAttackController {
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if (ComputerUtilCombat.canAttackNextTurn(pCard) && pCard.getNetCombatDamage() > 0) {
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candidateAttackers.add(pCard);
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candidateUnblockedDamage += ComputerUtilCombat.damageIfUnblocked(pCard, opp, null, false);
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computerForces += 1;
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computerForces++;
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}
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}
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@@ -897,13 +901,13 @@ public class AiAttackController {
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if (pCard.getNetCombatDamage() > 0 && ComputerUtilCombat.canAttackNextTurn(pCard)) {
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nextTurnAttackers.add(pCard);
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candidateCounterAttackDamage += pCard.getNetCombatDamage();
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humanForces += 1; // player forces they might use to attack
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humanForces++; // player forces they might use to attack
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}
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// increment player forces that are relevant to an attritional attack - includes walls
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Card potentialOppBlocker = getCardCanBlockAnAttacker(pCard, candidateAttackers, true);
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if (potentialOppBlocker != null) {
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humanForcesForAttritionalAttack += 1;
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humanForcesForAttritionalAttack++;
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if (predictEvasion) {
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candidateAttackers.remove(potentialOppBlocker);
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}
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@@ -181,7 +181,7 @@ public class DeckHints {
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String[] typeParts = t.split("\\.");
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op = Predicates.and(CardRulesPredicates.coreType(true, typeParts[0]), CardRulesPredicates.subType(typeParts[1]));
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} else {
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op = Predicates.or(CardRulesPredicates.coreType(true, t), CardRulesPredicates.subType(t));
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op = CardRulesPredicates.joinedType(StringOp.CONTAINS_IC, t);
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}
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Iterables.addAll(cards, getMatchingItems(cardList, op, PaperCard.FN_GET_RULES));
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}
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@@ -48,7 +48,11 @@ public class RevealHandEffect extends SpellAbilityEffect {
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if (sa.hasParam("RevealType")) {
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hand = CardLists.filter(hand, CardPredicates.isType(sa.getParam("RevealType")));
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}
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sa.getActivatingPlayer().getController().reveal(hand, ZoneType.Hand, p);
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if (sa.hasParam("Look")) {
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sa.getActivatingPlayer().getController().reveal(hand, ZoneType.Hand, p);
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} else {
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host.getGame().getAction().reveal(hand, p);
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}
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if (sa.hasParam("RememberRevealed")) {
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host.addRemembered(hand);
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}
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@@ -1,7 +1,7 @@
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Name:Clairvoyance
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ManaCost:U
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Types:Instant
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A:SP$ RevealHand | Cost$ U | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DelTrigSlowtrip | SpellDescription$ Look at target player's hand. Draw a card at the beginning of next turn's upkeep.
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A:SP$ RevealHand | Cost$ U | ValidTgts$ Player | TgtPrompt$ Select target player | Look$ True | SubAbility$ DelTrigSlowtrip | SpellDescription$ Look at target player's hand. Draw a card at the beginning of next turn's upkeep.
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SVar:DelTrigSlowtrip:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.
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SVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You
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AI:RemoveDeck:All
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@@ -4,5 +4,5 @@ Types:Creature Human Wizard
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PT:0/6
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K:Morph:Reveal<1/Card.Blue/blue>
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T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigLook | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, look at target opponent's hand.
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SVar:TrigLook:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent
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SVar:TrigLook:DB$ RevealHand | ValidTgts$ Opponent | Look$ True | TgtPrompt$ Select target opponent
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Oracle:Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Dragon's Eye Savants is turned face up, look at target opponent's hand.
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@@ -4,7 +4,7 @@ Types:Creature Human Cleric
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PT:3/1
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K:Flying
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigLook | TriggerDescription$ When CARDNAME enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
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SVar:TrigLook:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RememberRevealed$ True | SubAbility$ DBChooseCard
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SVar:TrigLook:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Look$ True | RememberRevealed$ True | SubAbility$ DBChooseCard
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SVar:DBChooseCard:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.nonLand+IsRemembered | ChoiceTitle$ You may exile a nonland card from it | MinAmount$ 0 | Amount$ 1 | SubAbility$ DBChangeZone
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SVar:DBChangeZone:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Hand | Destination$ Exile | Imprint$ True | SubAbility$ DBEffect
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SVar:DBEffect:DB$ Effect | Duration$ Permanent | StaticAbilities$ MayPlay,CostsMore | RememberObjects$ Imprinted | ForgetOnMoved$ Exile | SubAbility$ DBCleanup
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@@ -1,7 +1,7 @@
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Name:Gitaxian Probe
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ManaCost:PU
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Types:Sorcery
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A:SP$ RevealHand | Cost$ PU | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBDraw | AIPhyrexianPayment$ Never | SpellDescription$ Look at target player's hand.
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A:SP$ RevealHand | Cost$ PU | ValidTgts$ Player | TgtPrompt$ Select target player | Look$ True | SubAbility$ DBDraw | AIPhyrexianPayment$ Never | SpellDescription$ Look at target player's hand.
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SVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.
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AI:RemoveDeck:All
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Oracle:({U/P} can be paid with either {U} or 2 life.)\nLook at target player's hand.\nDraw a card.
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@@ -1,6 +1,6 @@
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Name:Glasses of Urza
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ManaCost:1
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Types:Artifact
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A:AB$ RevealHand | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Look at target player's hand.
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A:AB$ RevealHand | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select target player | Look$ True | SpellDescription$ Look at target player's hand.
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AI:RemoveDeck:All
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Oracle:{T}: Look at target player's hand.
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@@ -4,5 +4,5 @@ Types:Creature Human Rogue
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PT:1/1
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at target player's hand.
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Player | TgtPrompt$ Select target player
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Player | TgtPrompt$ Select target player | Look$ True
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Oracle:Flying\nWhen Ingenious Thief enters the battlefield, look at target player's hand.
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@@ -2,5 +2,5 @@ Name:Lay Bare
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ManaCost:2 U U
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Types:Instant
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A:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBReveal | SpellDescription$ Counter target spell. Look at its controller's hand.
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SVar:DBReveal:DB$ RevealHand | Defined$ TargetedController
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SVar:DBReveal:DB$ RevealHand | Defined$ TargetedController | Look$ True
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Oracle:Counter target spell. Look at its controller's hand.
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@@ -4,6 +4,6 @@ Types:Creature Horror
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PT:6/6
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K:Trample
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReveal | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
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SVar:TrigReveal:DB$ RevealHand | Defined$ TriggeredTarget | SubAbility$ TrigPlay
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SVar:TrigReveal:DB$ RevealHand | Defined$ TriggeredTarget | SubAbility$ TrigPlay | Look$ True
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SVar:TrigPlay:DB$ Play | Valid$ Card.ControlledBy TriggeredDefendingPlayer | ValidZone$ Hand | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True
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Oracle:Trample\nWhenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
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@@ -1,7 +1,7 @@
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Name:Peek
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ManaCost:U
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Types:Instant
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A:SP$ RevealHand | Cost$ U | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBDraw | SpellDescription$ Look at target player's hand.
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A:SP$ RevealHand | Cost$ U | ValidTgts$ Player | TgtPrompt$ Select target player | Look$ True | SubAbility$ DBDraw | SpellDescription$ Look at target player's hand.
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SVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.
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AI:RemoveDeck:All
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Oracle:Look at target player's hand.\nDraw a card.
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@@ -3,5 +3,5 @@ ManaCost:1 U
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Types:Creature Human
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PT:1/2
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T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ Whenever CARDNAME becomes blocked, you may look at defending player's hand.
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SVar:TrigPeek:DB$ RevealHand | Defined$ TriggeredDefendingPlayer
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SVar:TrigPeek:DB$ RevealHand | Defined$ TriggeredDefendingPlayer | Look$ True
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Oracle:Whenever Port Inspector becomes blocked, you may look at defending player's hand.
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@@ -4,6 +4,6 @@ Types:Creature Demon Ninja
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PT:6/5
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K:Ninjutsu:4 U B
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReveal | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
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SVar:TrigReveal:DB$ RevealHand | Defined$ TriggeredTarget | SubAbility$ TrigPlay
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SVar:TrigReveal:DB$ RevealHand | Defined$ TriggeredTarget | Look$ True | SubAbility$ TrigPlay
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SVar:TrigPlay:DB$ Play | Valid$ Card.nonLand+DefenderCtrl | ValidZone$ Hand | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True
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Oracle:Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
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@@ -2,7 +2,7 @@ Name:Slayer's Bounty
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ManaCost:W
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Types:Legendary Artifact Clue
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at the creature cards in target opponent's hand.
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | RevealType$ Creature
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Look$ True | RevealType$ Creature
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T:Mode$ Sacrificed | ValidCard$ Clue.YouCtrl | Execute$ TrigDraft | TriggerZones$ Battlefield | TriggerDescription$ Whenever you CARDNAME or another Clue, draft a card from CARDNAME's spellbook.
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SVar:TrigDraft:DB$ NameCard | Draft$ True | Defined$ You | ChooseFromList$ Bounty Agent,Outflank,Bound in Gold,Bring to Trial,Glass Casket,Reprobation,Collar the Culprit,Compulsory Rest,Expel,Fairgrounds Warden,Iron Verdict,Luminous Bonds,Raise the Alarm,Seal Away,Summary Judgment | SubAbility$ DBMakeCard
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SVar:DBMakeCard:DB$ MakeCard | Name$ ChosenName | Zone$ Hand | SubAbility$ DBCleanup
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@@ -1,7 +1,7 @@
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Name:Sorcerous Sight
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ManaCost:U
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Types:Sorcery
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A:SP$ RevealHand | Cost$ U | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBDraw | SpellDescription$ Look at target opponent's hand.
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A:SP$ RevealHand | Cost$ U | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Look$ True | SubAbility$ DBDraw | SpellDescription$ Look at target opponent's hand.
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SVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.
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AI:RemoveDeck:Random
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Oracle:Look at target opponent's hand.\nDraw a card.
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@@ -3,7 +3,7 @@ ManaCost:2
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Types:Artifact
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K:ETBReplacement:Other:ChoosePlayer
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SVar:ChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to look at the hand: | SubAbility$ DBLook | SpellDescription$ As CARDNAME enters the battlefield, look at an opponent's hand, then choose any card name.
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SVar:DBLook:DB$ RevealHand | Defined$ ChosenPlayer | SubAbility$ DBNameCard
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SVar:DBLook:DB$ RevealHand | Defined$ ChosenPlayer | Look$ True | SubAbility$ DBNameCard
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SVar:DBNameCard:DB$ NameCard | Defined$ You | SubAbility$ DBClear
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SVar:DBClear:DB$ Cleanup | ClearChosenPlayer$ True
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S:Mode$ CantBeActivated | ValidCard$ Card.NamedCard | ValidSA$ Activated.nonManaAbility | Description$ Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
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@@ -4,5 +4,5 @@ Types:Creature Human Pirate Scout
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PT:1/1
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at target opponent's hand.
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Look$ True
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Oracle:Flying\nWhen Talas Explorer enters the battlefield, look at target opponent's hand.
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@@ -3,5 +3,5 @@ ManaCost:2 U
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Types:Creature Human Wizard
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PT:2/2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at target opponent's hand.
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Look$ True
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Oracle:When Telepathic Spies enters the battlefield, look at target opponent's hand.
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@@ -6,7 +6,7 @@ SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_bird_flying | Token
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SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
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SVar:DBEffect:DB$ Effect | Triggers$ TrigDamage | SpellDescription$ Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.
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SVar:TrigDamage:Mode$ DamageDoneOnce | ValidSource$ Creature.YouCtrl+withFlying | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPeek | TriggerDescription$ Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.
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SVar:TrigPeek:DB$ RevealHand | Defined$ TriggeredTarget | SubAbility$ DBDraw | SpellDescription$ Look at that player's hand.
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SVar:TrigPeek:DB$ RevealHand | Defined$ TriggeredTarget | SubAbility$ DBDraw | Look$ True | SpellDescription$ Look at that player's hand.
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SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.
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SVar:DBWish:DB$ ChangeZone | Origin$ Sideboard | Destination$ Library | OptionalDecider$ You | ChangeType$ Card.YouOwn | ChangeNum$ 1 | Optional$ True | Hidden$ True | SpellDescription$ You may put a card you own from outside the game on top of your library.
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DeckHas:Ability$Token
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@@ -4,7 +4,7 @@ Types:Creature Human Ninja
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PT:1/2
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K:Ninjutsu:1 U
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReveal | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at that player's hand.
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SVar:TrigReveal:DB$ RevealHand | Defined$ TriggeredTarget
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SVar:TrigReveal:DB$ RevealHand | Defined$ TriggeredTarget | Look$ True
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A:AB$ ChangeZone | Cost$ 1 U | ValidTgts$ Ninja.YouCtrl | TgtPrompt$ Select target Ninja you control | Origin$ Battlefield | Destination$ Hand | PlayerTurn$ True | SpellDescription$ Return target Ninja you control to its owner's hand. Activate only during your turn.
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DeckHints:Type$Ninja
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Oracle:Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Walker of Secret Ways deals combat damage to a player, look at that player's hand.\n{1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn.
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@@ -3,5 +3,5 @@ ManaCost:4 U
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Types:Creature Drone
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at target opponent's hand.
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Look$ True
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Oracle:When Wanderguard Sentry enters the battlefield, look at target opponent's hand.
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@@ -1,7 +1,7 @@
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Name:Word of Command
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ManaCost:B B
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Types:Instant
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A:SP$ RevealHand | ValidTgts$ Opponent | RememberRevealed$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Look at target opponent's hand and choose a card from it. You control that player until CARDNAME finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
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A:SP$ RevealHand | ValidTgts$ Opponent | RememberRevealed$ True | Look$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Look at target opponent's hand and choose a card from it. You control that player until CARDNAME finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
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SVar:DBChoose:DB$ ChooseCard | Defined$ You | Choices$ Card.IsRemembered | ChoiceZone$ Hand | Amount$ 1 | Mandatory$ True | SubAbility$ DBManaLandOnlyEffect
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SVar:DBManaLandOnlyEffect:DB$ Effect | EffectOwner$ TargetedPlayer | StaticAbilities$ DBLimitMana | ImprintOnHost$ True | Duration$ Permanent | SubAbility$ DBPlay
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SVar:DBLimitMana:Mode$ CantBeActivated | ValidSA$ Activated.nonLand,Activated.ManaAbilityCantPaidFor | EffectZone$ Command | Description$ While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card.
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@@ -4,5 +4,5 @@ Types:Creature Human Soldier Scout
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PT:1/1
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K:Horsemanship
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at target opponent's hand.
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent
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SVar:TrigPeek:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Look$ True
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Oracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)\nWhen Wu Scout enters the battlefield, look at target opponent's hand.
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