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oops. missed one place with StaticEffect keyword.
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@@ -576,7 +576,7 @@ public class GameAction {
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GameActionUtil.executeCardStateEffects();
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GameActionUtil.stSetPT.execute();
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GameActionUtil.StaticEffectKeyword.execute();
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//GameActionUtil.StaticEffectKeyword.execute();
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GameActionUtil.stPump.execute();
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//System.out.println("checking state effects");
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