mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-16 18:58:00 +00:00
added Halimar Depths from Worldwake.
This commit is contained in:
@@ -38,6 +38,7 @@ snow_covered_mountain.jpg http://www.wizards.com/global/images/magic/gene
|
|||||||
snow_covered_mountain1.jpg http://www.wizards.com/global/images/magic/general/snow_covered_mountain.jpg
|
snow_covered_mountain1.jpg http://www.wizards.com/global/images/magic/general/snow_covered_mountain.jpg
|
||||||
snow_covered_mountain2.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
|
snow_covered_mountain2.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
|
||||||
snow_covered_mountain3.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
|
snow_covered_mountain3.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
|
||||||
|
halimar_depths.jpg http://www.wizards.com/global/images/magic/general/halimar_depths.jpg
|
||||||
filigree_sages.jpg http://www.wizards.com/global/images/magic/general/filigree_sages.jpg
|
filigree_sages.jpg http://www.wizards.com/global/images/magic/general/filigree_sages.jpg
|
||||||
spire_owl.jpg http://www.wizards.com/global/images/magic/general/spire_owl.jpg
|
spire_owl.jpg http://www.wizards.com/global/images/magic/general/spire_owl.jpg
|
||||||
sage_aven.jpg http://www.wizards.com/global/images/magic/general/sage_aven.jpg
|
sage_aven.jpg http://www.wizards.com/global/images/magic/general/sage_aven.jpg
|
||||||
|
|||||||
@@ -1,3 +1,10 @@
|
|||||||
|
Halimar Depths
|
||||||
|
no cost
|
||||||
|
Land
|
||||||
|
When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.
|
||||||
|
Comes into play tapped.
|
||||||
|
tap: add U
|
||||||
|
|
||||||
Filigree Sages
|
Filigree Sages
|
||||||
3 U
|
3 U
|
||||||
Artifact Creature Vedalken Wizard
|
Artifact Creature Vedalken Wizard
|
||||||
|
|||||||
@@ -2918,6 +2918,31 @@ class CardFactory_Lands {
|
|||||||
|
|
||||||
}//*************** END ************ END **************************
|
}//*************** END ************ END **************************
|
||||||
|
|
||||||
|
//*************** START *********** START **************************
|
||||||
|
else if(cardName.equals("Halimar Depths")) {
|
||||||
|
/*
|
||||||
|
* When Halimar Depths enters the battlefield, look at the top three
|
||||||
|
* cards of your library, then put them back in any order.
|
||||||
|
*/
|
||||||
|
final SpellAbility ability = new Ability(card, "0") {
|
||||||
|
@Override
|
||||||
|
public void resolve() {
|
||||||
|
if(card.getController().equals(Constant.Player.Human)) {
|
||||||
|
AllZoneUtil.rearrangeTopOfLibrary(card.getController(), 3, false);
|
||||||
|
}
|
||||||
|
}//resolve()
|
||||||
|
};//SpellAbility
|
||||||
|
Command intoPlay = new Command() {
|
||||||
|
private static final long serialVersionUID = 4523264604845132603L;
|
||||||
|
|
||||||
|
public void execute() {
|
||||||
|
AllZone.Stack.add(ability);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
ability.setStackDescription(cardName + " - Rearrange the top 3 cards in your library in any order.");
|
||||||
|
card.addComesIntoPlayCommand(intoPlay);
|
||||||
|
}//*************** END ************ END **************************
|
||||||
|
|
||||||
if(hasKeyword(card, "Cycling") != -1) {
|
if(hasKeyword(card, "Cycling") != -1) {
|
||||||
int n = hasKeyword(card, "Cycling");
|
int n = hasKeyword(card, "Cycling");
|
||||||
if(n != -1) {
|
if(n != -1) {
|
||||||
|
|||||||
Reference in New Issue
Block a user