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- Some fixes related to SpellAbility_Requirements and copying spells onto the stack.
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@@ -2822,11 +2822,9 @@ public class GameAction {
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if (sa.getPayCosts() != null){
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Target_Selection ts = new Target_Selection(sa.getTarget(), sa);
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Cost_Payment payment = new Cost_Payment(sa.getPayCosts(), sa);
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payment.getCost().setMana(sa.getAdditionalManaCost());
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payment.changeCost();
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SpellAbility_Requirements req = new SpellAbility_Requirements(sa, ts, payment);
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req.setFree(true);
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req.fillRequirements();
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}
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else if(sa.getBeforePayMana() == null) {
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