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Update loyal_unicorn.txt
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@@ -4,7 +4,7 @@ Types:Creature Unicorn
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PT:3/4
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PT:3/4
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K:Vigilance
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K:Vigilance
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | TriggerZones$ Battlefield | Execute$ PreventEffect | TriggerDescription$ Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn.
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | TriggerZones$ Battlefield | Execute$ PreventEffect | TriggerDescription$ Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn.
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SVar:PreventEffect:DB$ Effect | ReplacementEffects$ RPrevent | ValidTgts$ You | SubAbility$ DBPumpAll
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SVar:PreventEffect:DB$ Effect | ReplacementEffects$ RPrevent | SubAbility$ DBPumpAll
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SVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidTarget$ Creature.YouCtrl | Description$ Prevent all combat damage that would be dealt to creatures you control this turn.
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SVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidTarget$ Creature.YouCtrl | Description$ Prevent all combat damage that would be dealt to creatures you control this turn.
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SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | KW$ Vigilance
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SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | KW$ Vigilance
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SVar:BuffedBy:Card.IsCommander
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SVar:BuffedBy:Card.IsCommander
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