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noise_marine.txt fix
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@@ -6,5 +6,4 @@ K:Cascade
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Sonic Blaster — When CARDNAME enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Sonic Blaster — When CARDNAME enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.
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SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ X
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SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ X
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SVar:X:Count$ThisTurnCast_Card.YouCtrl
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SVar:X:Count$ThisTurnCast_Card.YouCtrl
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Oracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nSonic Blast
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Oracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nSonic Blaster — When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.
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er — When Noise Marine enters the battlefield, it deals damage equal to the number of spells you've cast this turn to any target.
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