mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-19 12:18:00 +00:00
Special input for discard cost during resolve also removed
This commit is contained in:
@@ -25,14 +25,14 @@ import forge.FThreads;
|
||||
import forge.Singletons;
|
||||
import forge.card.ability.AbilityUtils;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.control.input.InputSelectCards;
|
||||
import forge.control.input.InputSelectCardsFromList;
|
||||
import forge.game.GameState;
|
||||
import forge.game.ai.ComputerUtil;
|
||||
import forge.game.player.AIPlayer;
|
||||
import forge.game.player.Player;
|
||||
import forge.game.zone.ZoneType;
|
||||
import forge.gui.GuiDialog;
|
||||
import forge.gui.match.CMatchUI;
|
||||
import forge.view.ButtonUtil;
|
||||
|
||||
/**
|
||||
* The Class CostReturn.
|
||||
@@ -40,76 +40,6 @@ import forge.view.ButtonUtil;
|
||||
public class CostReturn extends CostPartWithList {
|
||||
// Return<Num/Type{/TypeDescription}>
|
||||
|
||||
/**
|
||||
* TODO: Write javadoc for this type.
|
||||
*
|
||||
*/
|
||||
public static final class InputPayReturnType extends InputPayCostBase {
|
||||
private final SpellAbility sa;
|
||||
private final CostReturn part;
|
||||
private final int nNeeded;
|
||||
private final String type;
|
||||
private static final long serialVersionUID = 2685832214519141903L;
|
||||
private List<Card> typeList;
|
||||
private int nReturns = 0;
|
||||
|
||||
/**
|
||||
* TODO: Write javadoc for Constructor.
|
||||
* @param sa
|
||||
* @param part
|
||||
* @param nNeeded
|
||||
* @param cdl
|
||||
* @param type
|
||||
* @param payment
|
||||
*/
|
||||
public InputPayReturnType( SpellAbility sa, CostReturn part, int nNeeded, String type, CostPayment payment) {
|
||||
super(payment);
|
||||
this.sa = sa;
|
||||
this.part = part;
|
||||
this.nNeeded = nNeeded;
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void showMessage() {
|
||||
if (nNeeded == 0) {
|
||||
this.done();
|
||||
}
|
||||
|
||||
final StringBuilder msg = new StringBuilder("Return ");
|
||||
final int nLeft = nNeeded - this.nReturns;
|
||||
msg.append(nLeft).append(" ");
|
||||
msg.append(type);
|
||||
if (nLeft > 1) {
|
||||
msg.append("s");
|
||||
}
|
||||
|
||||
this.typeList = new ArrayList<Card>(sa.getActivatingPlayer().getCardsIn(ZoneType.Battlefield));
|
||||
this.typeList = CardLists.getValidCards(this.typeList, type.split(";"), sa.getActivatingPlayer(), sa.getSourceCard());
|
||||
CMatchUI.SINGLETON_INSTANCE.showMessage(msg.toString());
|
||||
ButtonUtil.enableOnlyCancel();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void selectCard(final Card card) {
|
||||
if (this.typeList.contains(card)) {
|
||||
this.nReturns++;
|
||||
part.addToList(card);
|
||||
Singletons.getModel().getGame().getAction().moveToHand(card);
|
||||
this.typeList.remove(card);
|
||||
// in case nothing else to return
|
||||
if (this.nReturns == nNeeded) {
|
||||
this.done();
|
||||
} else if (this.typeList.size() == 0) {
|
||||
// happen
|
||||
this.cancel();
|
||||
} else {
|
||||
this.showMessage();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Instantiates a new cost return.
|
||||
*
|
||||
@@ -223,13 +153,22 @@ public class CostReturn extends CostPartWithList {
|
||||
boolean confirm = GuiDialog.confirm(card, card.getName() + " - Return to Hand?");
|
||||
if (confirm) {
|
||||
addToList(card);
|
||||
Singletons.getModel().getGame().getAction().moveToHand(card);
|
||||
game.getAction().moveToHand(card);
|
||||
} else {
|
||||
payment.cancelCost();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
FThreads.setInputAndWait(new InputPayReturnType(ability, this, c, this.getType(), payment));
|
||||
List<Card> validCards = CardLists.getValidCards(ability.getActivatingPlayer().getCardsIn(ZoneType.Battlefield), this.getType().split(";"), ability.getActivatingPlayer(), ability.getSourceCard());
|
||||
|
||||
InputSelectCards inp = new InputSelectCardsFromList(c, c, validCards);
|
||||
inp.setMessage("Return %d " + this.getType() + " card(s) to hand");
|
||||
FThreads.setInputAndWait(inp);
|
||||
if (inp.hasCancelled())
|
||||
payment.setCancel(true);
|
||||
else
|
||||
for(Card crd : inp.getSelected())
|
||||
game.getAction().moveToHand(crd);
|
||||
}
|
||||
|
||||
if (!payment.isCanceled())
|
||||
|
||||
@@ -1,146 +0,0 @@
|
||||
/*
|
||||
* Forge: Play Magic: the Gathering.
|
||||
* Copyright (C) 2011 Forge Team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge.control.input;
|
||||
|
||||
import java.util.List;
|
||||
import forge.Card;
|
||||
import forge.CardLists;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
import forge.card.cost.CostDiscard;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.game.player.Player;
|
||||
import forge.game.zone.ZoneType;
|
||||
import forge.gui.match.CMatchUI;
|
||||
import forge.view.ButtonUtil;
|
||||
|
||||
//if cost is paid, Command.execute() is called
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* Input_PayManaCost_Ability class.
|
||||
* </p>
|
||||
*
|
||||
* @author Forge
|
||||
* @version $Id: InputPayManaCostAbility.java 15673 2012-05-23 14:01:35Z ArsenalNut $
|
||||
*/
|
||||
public class InputPayDiscardCostWithCommands extends InputSyncronizedBase implements InputPayment {
|
||||
/**
|
||||
* Constant <code>serialVersionUID=2685832214529141991L</code>.
|
||||
*/
|
||||
private static final long serialVersionUID = 5634078561074764401L;
|
||||
|
||||
private int numChosen = 0;
|
||||
private int numRequired = 0;
|
||||
private List<Card> choiceList;
|
||||
private CostDiscard discardCost;
|
||||
private SpellAbility ability;
|
||||
private boolean bPaid;
|
||||
public final boolean isPaid() { return bPaid; }
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* Constructor for Input_PayManaCost_Ability.
|
||||
* </p>
|
||||
*
|
||||
* @param cost
|
||||
* a {@link forge.card.cost.CostSacrifice} object.
|
||||
* @param sa
|
||||
* a {@link forge.card.spellability.SpellAbility} object.
|
||||
* @param paidCommand
|
||||
* a {@link forge.Command} object.
|
||||
* @param unpaidCommand
|
||||
* a {@link forge.Command} object.
|
||||
*/
|
||||
public InputPayDiscardCostWithCommands(final CostDiscard cost, final SpellAbility sa) {
|
||||
final Card source = sa.getSourceCard();
|
||||
final Player human = Singletons.getControl().getPlayer();
|
||||
this.ability = sa;
|
||||
this.discardCost = cost;
|
||||
this.choiceList = CardLists.getValidCards(human.getCardsIn(ZoneType.Hand), cost.getType().split(";"), human, source);
|
||||
String amountString = cost.getAmount();
|
||||
this.numRequired = amountString.matches("[0-9][0-9]?") ? Integer.parseInt(amountString)
|
||||
: CardFactoryUtil.xCount(source, source.getSVar(amountString));
|
||||
}
|
||||
|
||||
/** {@inheritDoc} */
|
||||
@Override
|
||||
public void showMessage() {
|
||||
final StringBuilder msg = new StringBuilder("Discard ");
|
||||
final int nLeft = this.numRequired - this.numChosen;
|
||||
msg.append(nLeft).append(" ");
|
||||
msg.append(this.discardCost.getDescriptiveType());
|
||||
if (nLeft > 1) {
|
||||
msg.append("s");
|
||||
}
|
||||
if (!this.discardCost.getList().isEmpty()) {
|
||||
msg.append("\r\nSelected:\r\n");
|
||||
for (Card selected : this.discardCost.getList()) {
|
||||
msg.append(selected + "\r\n");
|
||||
}
|
||||
}
|
||||
|
||||
CMatchUI.SINGLETON_INSTANCE.showMessage(msg.toString());
|
||||
if (nLeft > 0) {
|
||||
ButtonUtil.enableOnlyCancel();
|
||||
}
|
||||
else {
|
||||
ButtonUtil.enableAllFocusOk();
|
||||
}
|
||||
}
|
||||
|
||||
/** {@inheritDoc} */
|
||||
@Override
|
||||
public void selectButtonCancel() {
|
||||
for (Card selected : this.discardCost.getList()) {
|
||||
selected.setUsedToPay(false);
|
||||
}
|
||||
this.bPaid = false;
|
||||
this.stop();
|
||||
}
|
||||
|
||||
/** {@inheritDoc} */
|
||||
@Override
|
||||
public void selectButtonOK() {
|
||||
for (Card selected : this.discardCost.getList()) {
|
||||
selected.setUsedToPay(false);
|
||||
Singletons.getControl().getPlayer().discard(selected, this.ability);
|
||||
}
|
||||
this.discardCost.addListToHash(this.ability, "Discarded");
|
||||
this.bPaid = true;
|
||||
this.stop();
|
||||
}
|
||||
|
||||
/** {@inheritDoc} */
|
||||
@Override
|
||||
public void selectCard(final Card card) {
|
||||
if (this.discardCost.getList().contains(card)) {
|
||||
this.numChosen--;
|
||||
card.setUsedToPay(false);
|
||||
this.discardCost.getList().remove(card);
|
||||
this.choiceList.add(card);
|
||||
}
|
||||
else if (this.choiceList.contains(card) && this.numChosen < numRequired) {
|
||||
this.numChosen++;
|
||||
this.discardCost.addToList(card);
|
||||
card.setUsedToPay(true);
|
||||
this.choiceList.remove(card);
|
||||
}
|
||||
this.showMessage();
|
||||
}
|
||||
}
|
||||
@@ -57,7 +57,6 @@ import forge.card.spellability.AbilityManaPart;
|
||||
import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.SpellAbilityRestriction;
|
||||
import forge.control.input.InputPayDiscardCostWithCommands;
|
||||
import forge.control.input.InputPayManaExecuteCommands;
|
||||
import forge.control.input.InputPayment;
|
||||
import forge.control.input.InputSelectCards;
|
||||
@@ -545,10 +544,10 @@ public final class GameActionUtil {
|
||||
else if (part instanceof CostReturn) {
|
||||
List<Card> choiceList = CardLists.getValidCards(p.getCardsIn(ZoneType.Battlefield), part.getType().split(";"), p, source);
|
||||
String amountString = part.getAmount();
|
||||
int amount = amountString.matches("[0-9][0-9]?") ? Integer.parseInt(amountString) : CardFactoryUtil.xCount(source, source.getSVar(amountString));
|
||||
int amount = StringUtils.isNumeric(amountString) ? Integer.parseInt(amountString) : CardFactoryUtil.xCount(source, source.getSVar(amountString));
|
||||
|
||||
InputSelectCards inp = new InputSelectCardsFromList(amount, amount, choiceList);
|
||||
inp.setMessage("Select cards to return to hand");
|
||||
inp.setMessage("Select %d card(s) to return to hand");
|
||||
inp.setCancelWithSelectedAllowed(true);
|
||||
|
||||
FThreads.setInputAndWait(inp);
|
||||
@@ -556,12 +555,34 @@ public final class GameActionUtil {
|
||||
hasPaid = false;
|
||||
break;
|
||||
}
|
||||
((CostReturn)part).addListToHash(ability, "Returned");
|
||||
for(Card c : inp.getSelected()) {
|
||||
p.getGame().getAction().moveTo(ZoneType.Hand, c);
|
||||
}
|
||||
remainingParts.remove(part);
|
||||
}
|
||||
|
||||
else if (part instanceof CostDiscard) {
|
||||
List<Card> choiceList = CardLists.getValidCards(p.getCardsIn(ZoneType.Hand), part.getType().split(";"), p, source);
|
||||
String amountString = part.getAmount();
|
||||
int amount = StringUtils.isNumeric(amountString) ? Integer.parseInt(amountString) : CardFactoryUtil.xCount(source, source.getSVar(amountString));
|
||||
|
||||
InputSelectCards inp = new InputSelectCardsFromList(amount, amount, choiceList);
|
||||
inp.setMessage("Select %d card(s) to discard");
|
||||
inp.setCancelWithSelectedAllowed(true);
|
||||
|
||||
FThreads.setInputAndWait(inp);
|
||||
if( inp.hasCancelled() || inp.getSelected().size() != amount) {
|
||||
hasPaid = false;
|
||||
break;
|
||||
}
|
||||
((CostDiscard)part).addListToHash(ability, "Discarded");
|
||||
for(Card c : inp.getSelected()) {
|
||||
p.discard(c, ability);
|
||||
}
|
||||
remainingParts.remove(part);
|
||||
}
|
||||
|
||||
else if (part instanceof CostPartMana && ((CostPartMana) part).getManaToPay().equals("0")) {
|
||||
remainingParts.remove(part);
|
||||
}
|
||||
@@ -586,25 +607,13 @@ public final class GameActionUtil {
|
||||
// at some point in time, it's possible to restore the InputPaySacCost-based input
|
||||
// interface for sacrifice costs (instead of the menu-based one above).
|
||||
|
||||
//the following costs need inputs and can't be combined at the moment
|
||||
|
||||
|
||||
InputPayment toSet = null;;
|
||||
if (costPart instanceof CostDiscard) {
|
||||
toSet = new InputPayDiscardCostWithCommands((CostDiscard) costPart, ability);
|
||||
InputPayment toSet = new InputPayManaExecuteCommands(game, source + "\r\n", ability.getManaCost().toString());
|
||||
FThreads.setInputAndWait(toSet);
|
||||
if (toSet.isPaid() ) {
|
||||
paid.execute();
|
||||
} else {
|
||||
unpaid.execute();
|
||||
}
|
||||
else if (costPart instanceof CostPartMana) {
|
||||
toSet = new InputPayManaExecuteCommands(game, source + "\r\n", ability.getManaCost().toString());
|
||||
}
|
||||
if (null != toSet) {
|
||||
FThreads.setInputAndWait(toSet);
|
||||
if (toSet.isPaid() ) {
|
||||
paid.execute();
|
||||
} else {
|
||||
unpaid.execute();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// not restricted to combat damage, not restricted to dealing damage to
|
||||
|
||||
Reference in New Issue
Block a user