Refactor out swing-related code from forge-gui into new forge-gui-desktop module

This commit is contained in:
drdev
2014-04-08 23:01:39 +00:00
parent 18dd421935
commit 9439bbbc57
535 changed files with 31219 additions and 19307 deletions

View File

@@ -33,7 +33,6 @@ import forge.item.PaperCard;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import java.awt.event.MouseEvent;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
@@ -108,12 +107,8 @@ public abstract class PlayerController {
public LobbyPlayer getLobbyPlayer() { return lobbyPlayer; }
public final SpellAbility getAbilityToPlay(List<SpellAbility> abilities) { return getAbilityToPlay(abilities, null); }
public abstract SpellAbility getAbilityToPlay(List<SpellAbility> abilities, MouseEvent triggerEvent);
public abstract SpellAbility getAbilityToPlay(List<SpellAbility> abilities, Object triggerEvent);
/**
* TODO: Write javadoc for this method.
* @param c
*/
//public abstract void playFromSuspend(Card c);
public abstract void playSpellAbilityForFree(SpellAbility copySA, boolean mayChoseNewTargets);
public abstract void playSpellAbilityNoStack(SpellAbility effectSA, boolean mayChoseNewTargets);