Add setting for disabling background music

This commit is contained in:
drdev
2014-06-29 03:34:14 +00:00
parent 7c821455aa
commit 93bcca743c
3 changed files with 15 additions and 2 deletions

View File

@@ -179,6 +179,16 @@ public class SettingsPage extends TabPage<SettingsScreen> {
"Enable Sounds", "Enable Sounds",
"Enable sound effects during the game."), "Enable sound effects during the game."),
7); 7);
lstSettings.addItem(new BooleanSetting(FPref.UI_ENABLE_MUSIC,
"Enable Music",
"Enable background music during the game.") {
@Override
public void select() {
super.select();
//update background music when this setting changes
Forge.getSoundSystem().changeBackgroundTrack();
}
}, 7);
/*lstSettings.addItem(new BooleanSetting(FPref.UI_ALT_SOUND_SYSTEM, /*lstSettings.addItem(new BooleanSetting(FPref.UI_ALT_SOUND_SYSTEM,
"Use Alternate Sound System", "Use Alternate Sound System",
"Use the alternate sound system (only use if you have issues with sound not playing or disappearing)."), "Use the alternate sound system (only use if you have issues with sound not playing or disappearing)."),

View File

@@ -63,6 +63,7 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
UI_PREFERRED_AVATARS_ONLY ("false"), UI_PREFERRED_AVATARS_ONLY ("false"),
UI_TARGETING_OVERLAY ("false"), UI_TARGETING_OVERLAY ("false"),
UI_ENABLE_SOUNDS ("true"), UI_ENABLE_SOUNDS ("true"),
UI_ENABLE_MUSIC ("true"),
UI_ALT_SOUND_SYSTEM ("false"), UI_ALT_SOUND_SYSTEM ("false"),
UI_CURRENT_AI_PROFILE (AiProfileUtil.AI_PROFILE_RANDOM_MATCH), UI_CURRENT_AI_PROFILE (AiProfileUtil.AI_PROFILE_RANDOM_MATCH),
UI_CLONE_MODE_SOURCE ("false"), /** */ UI_CLONE_MODE_SOURCE ("false"), /** */

View File

@@ -168,14 +168,16 @@ public class SoundSystem {
changeBackgroundTrack(); changeBackgroundTrack();
} }
private void changeBackgroundTrack() { public void changeBackgroundTrack() {
//ensure old track stopped and disposed of if needed //ensure old track stopped and disposed of if needed
if (currentTrack != null) { if (currentTrack != null) {
currentTrack.dispose(); currentTrack.dispose();
currentTrack = null; currentTrack = null;
} }
if (currentPlaylist == null) { return; } if (currentPlaylist == null || !FModel.getPreferences().getPrefBoolean(FPref.UI_ENABLE_MUSIC)) {
return;
}
String filename = currentPlaylist.getRandomFilename(); String filename = currentPlaylist.getRandomFilename();
if (filename == null) { return; } if (filename == null) { return; }