- Add Ultimate tags to remaining MOM sagas.

This commit is contained in:
Michael Kamensky
2023-04-27 21:12:05 +03:00
parent 45e96e915d
commit 93a4e87e37
2 changed files with 2 additions and 2 deletions

View File

@@ -23,7 +23,7 @@ K:Saga:3:DBDestroy,DBDiscard,DBRiseAll
SVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ For each opponent, select up to one target creature or planeswalker | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SpellDescription$ For each opponent, destroy up to one target creature or planeswalker that player controls. SVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ For each opponent, select up to one target creature or planeswalker | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SpellDescription$ For each opponent, destroy up to one target creature or planeswalker that player controls.
SVar:DBDiscard:DB$ Discard | Defined$ Opponent | NumCards$ 3 | Mode$ TgtChoose | SubAbility$ DBMill | SpellDescription$ Each opponent discards three cards, then mills three cards. SVar:DBDiscard:DB$ Discard | Defined$ Opponent | NumCards$ 3 | Mode$ TgtChoose | SubAbility$ DBMill | SpellDescription$ Each opponent discards three cards, then mills three cards.
SVar:DBMill:DB$ Mill | Defined$ Opponent | NumCards$ 3 | StackDescription$ None SVar:DBMill:DB$ Mill | Defined$ Opponent | NumCards$ 3 | StackDescription$ None
SVar:DBRiseAll:DB$ ChangeZoneAll | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBExileSelf | SpellDescription$ Put all creature cards in all graveyards onto the battlefield under your control. Exile CARDNAME, then return it to the battlefield (front face up). SVar:DBRiseAll:DB$ ChangeZoneAll | ChangeType$ Creature | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBExileSelf | Ultimate$ True | SpellDescription$ Put all creature cards in all graveyards onto the battlefield under your control. Exile CARDNAME, then return it to the battlefield (front face up).
SVar:DBExileSelf:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturnSelf | RememberChanged$ True SVar:DBExileSelf:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturnSelf | RememberChanged$ True
SVar:DBReturnSelf:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup SVar:DBReturnSelf:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True

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@@ -27,7 +27,7 @@ Types:Enchantment Saga
K:Saga:3:DBDamage,DBToken,DBCastAll K:Saga:3:DBDamage,DBToken,DBCastAll
SVar:DBDamage:DB$ DamageAll | ValidTgts$ Opponent | NumDmg$ 3 | ValidPlayers$ Targeted | ValidCards$ Creature.TargetedPlayerCtrl | ValidDescription$ target opponent and each creature they control. | SpellDescription$ CARDNAME deals 3 damage to target opponent and each creature they control. SVar:DBDamage:DB$ DamageAll | ValidTgts$ Opponent | NumDmg$ 3 | ValidPlayers$ Targeted | ValidCards$ Creature.TargetedPlayerCtrl | ValidDescription$ target opponent and each creature they control. | SpellDescription$ CARDNAME deals 3 damage to target opponent and each creature they control.
SVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenScript$ c_a_treasure_sac | SpellDescription$ Create three Treasure tokens. SVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenScript$ c_a_treasure_sac | SpellDescription$ Create three Treasure tokens.
SVar:DBCastAll:DB$ Effect | ReplacementEffects$ REExileOnResolve | StaticAbilities$ STPlay | AILogic$ YawgmothsWill | AINoRecursiveCheck$ True | SubAbility$ DBExileSelf | SpellDescription$ Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile CARDNAME, then return it to the battlefield (front face up). SVar:DBCastAll:DB$ Effect | ReplacementEffects$ REExileOnResolve | StaticAbilities$ STPlay | AILogic$ YawgmothsWill | AINoRecursiveCheck$ True | Ultimate$ True | SubAbility$ DBExileSelf | SpellDescription$ Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile CARDNAME, then return it to the battlefield (front face up).
SVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.Instant,Card.Sorcery | AffectedZone$ Graveyard | MayPlay$ True | Description$ You may play instant and sorcery spells from any graveyard. SVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.Instant,Card.Sorcery | AffectedZone$ Graveyard | MayPlay$ True | Description$ You may play instant and sorcery spells from any graveyard.
SVar:REExileOnResolve:Event$ Moved | ValidLKI$ Card.CastSa Spell.MayPlaySource | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ MoveExile SVar:REExileOnResolve:Event$ Moved | ValidLKI$ Card.CastSa Spell.MayPlaySource | Origin$ Stack | Destination$ Graveyard | ReplaceWith$ MoveExile
SVar:MoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile SVar:MoveExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile