From 931d7d55dd25d0e9c0c52b44800f548b7adad8bb Mon Sep 17 00:00:00 2001 From: Agetian Date: Sun, 20 Aug 2017 11:45:52 +0000 Subject: [PATCH] - Fixed description for Shining Shoal. --- forge-gui/res/cardsfolder/s/shining_shoal.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/s/shining_shoal.txt b/forge-gui/res/cardsfolder/s/shining_shoal.txt index 86455c87f0c..63cded2e72c 100644 --- a/forge-gui/res/cardsfolder/s/shining_shoal.txt +++ b/forge-gui/res/cardsfolder/s/shining_shoal.txt @@ -14,7 +14,7 @@ SVar:X:Count$xPaid SVar:Y:Number$0 # Exile from hand -A:SP$ ChoosePlayer | Cost$ ExileFromHand<1/Card.White> | CostDesc$ You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost. | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | Choices$ TargetedPlayer | Defined$ You | SubAbility$ DBChooseCreatureA | StackDescription$ SpellDescription | SpellDescription$ The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead. +A:SP$ ChoosePlayer | Cost$ ExileFromHand<1/Card.White> | CostDesc$ You may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost. | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | Choices$ TargetedPlayer | Defined$ You | SubAbility$ DBChooseCreatureA | StackDescription$ SpellDescription | SpellDescription$ The next X damage that would be dealt to target creature or player this turn is dealt to target creature or player instead. SVar:DBChooseCreatureA:DB$ ChooseCard | DefinedCards$ Targeted | Mandatory$ True | Defined$ You | SubAbility$ DBSetVarBeforeA SVar:DBSetVarBeforeA:DB$ StoreSVar | SVar$ ZZ | Type$ CountSVar | Expression$ Z | SubAbility$ DBEffectA SVar:DBEffectA:DB$ Effect | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player to redirect the damage to | ReplacementEffects$ ManeuverDamageA | Triggers$ OutOfSight | SVars$ ManeuverDamageA,ManeuverDmgA,ExileEffect,OutOfSight,ZZ | References$ ManeuverDamageA,OutOfSight,ManeuverDmgA,ExileEffect,ZZ | RememberObjects$ ThisTargetedCard,ThisTargetedPlayer | SubAbility$ DBCleanup