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- CheckStyle.
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@@ -288,13 +288,13 @@ public class AbilityFactoryTurns {
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}
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}
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}
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// *************************************************************************
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// ************************* END TURN **************************************
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// *************************************************************************
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public static SpellAbility createAbilityEndTurn(final AbilityFactory af) {
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SpellAbility ret = new AbilityActivated(af.getHostCard(),af.getAbCost(),af.getAbTgt()) {
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SpellAbility ret = new AbilityActivated(af.getHostCard(), af.getAbCost(), af.getAbTgt()) {
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private static final long serialVersionUID = 72570867940224012L;
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@@ -302,41 +302,41 @@ public class AbilityFactoryTurns {
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public String getStackDescription() {
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return "End the turn.";
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}
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@Override
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public boolean canPlayAI() {
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return false;
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}
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@Override
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public boolean doTrigger(boolean mandatory) {
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if(mandatory) {
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if (mandatory) {
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return true;
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}
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return false;
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}
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@Override
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public void resolve() {
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endTurnResolve(af,this);
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endTurnResolve(af, this);
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}
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};
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return ret;
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}
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public static SpellAbility createSpellEndTurn(final AbilityFactory af) {
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SpellAbility ret = new Spell(af.getHostCard(),af.getAbCost(),af.getAbTgt()) {
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SpellAbility ret = new Spell(af.getHostCard(), af.getAbCost(), af.getAbTgt()) {
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private static final long serialVersionUID = -2553413143747617709L;
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@Override
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public String getStackDescription() {
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return "End the turn.";
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}
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@Override
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public boolean canPlayAI() {
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return false;
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@@ -344,14 +344,14 @@ public class AbilityFactoryTurns {
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@Override
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public void resolve() {
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endTurnResolve(af,this);
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endTurnResolve(af, this);
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}
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};
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return ret;
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}
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public static SpellAbility createDrawbackEndTurn(final AbilityFactory af) {
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final SpellAbility dbEndTurn = new AbilitySub(af.getHostCard(), af.getAbTgt()) {
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private static final long serialVersionUID = -562517287448810951L;
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@@ -373,36 +373,36 @@ public class AbilityFactoryTurns {
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@Override
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public boolean doTrigger(final boolean mandatory) {
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if(mandatory) {
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if (mandatory) {
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return true;
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}
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return false;
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}
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};
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return dbEndTurn;
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}
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private static void endTurnResolve(final AbilityFactory af, final SpellAbility sa) {
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//Steps taken from gatherer's rulings on Time Stop.
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//1) All spells and abilities on the stack are exiled. This includes Time Stop, though it will continue to resolve. It also includes spells and abilities that can't be countered.
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for(Card c : AllZone.getStackZone().getCards()) {
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for (Card c : AllZone.getStackZone().getCards()) {
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AllZone.getGameAction().exile(c);
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}
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AllZone.getStack().getStack().clear();
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//2) All attacking and blocking creatures are removed from combat.
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AllZone.getCombat().resetAttackers();
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AllZone.getCombat().resetBlockers();
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//3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack.
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AllZone.getGameAction().checkStateEffects();
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//4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.
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AllZone.getPhaseHandler().setPhaseState(Constant.Phase.CLEANUP);
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//Update observers
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AllZone.getStack().updateObservers();
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AllZone.getComputerPlayer().updateObservers();
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