diff --git a/src/main/java/forge/card/ability/effects/ControlGainEffect.java b/src/main/java/forge/card/ability/effects/ControlGainEffect.java index 03226f13043..8c67159cb94 100644 --- a/src/main/java/forge/card/ability/effects/ControlGainEffect.java +++ b/src/main/java/forge/card/ability/effects/ControlGainEffect.java @@ -23,7 +23,7 @@ public class ControlGainEffect extends SpellAbilityEffect { final StringBuilder sb = new StringBuilder(); List newController = getTargetPlayers(sa, "NewController"); - if (newController.size() == 0) { + if (newController.isEmpty()) { newController.add(sa.getActivatingPlayer()); } diff --git a/src/main/java/forge/game/player/Player.java b/src/main/java/forge/game/player/Player.java index 2d4f03958c5..7242ce36b9e 100644 --- a/src/main/java/forge/game/player/Player.java +++ b/src/main/java/forge/game/player/Player.java @@ -2482,7 +2482,7 @@ public class Player extends GameEntity implements Comparable { } else if (property.startsWith("withMost")) { if (property.substring(8).equals("Life")) { int highestLife = this.getLife(); // Negative base just in case a few Lich's are running around - Player healthiest = null; + Player healthiest = this; for (final Player p : game.getPlayers()) { if (p.getLife() > highestLife) { highestLife = p.getLife();