hook up the downloaded morph image to display on the battlefield

This commit is contained in:
slapshot5
2012-01-29 04:31:05 +00:00
parent 8f833ed711
commit 917058900d
3 changed files with 4 additions and 2 deletions

View File

@@ -1020,7 +1020,7 @@ public final class CardUtil {
ret.setName("");
ret.setType(types);
ret.setImageFilename("morph");
ret.setImageName(NewConstants.MORPH_IMAGE_FILE_NAME);
return ret;

View File

@@ -294,7 +294,7 @@ public class ImageCache {
*/
private static String getKey(final Card card) {
if (card.isToken() && !card.isCopiedToken()) {
if ((card.isToken() && !card.isCopiedToken()) || card.isFaceDown()) {
return GuiDisplayUtil.cleanString(card.getImageName()) + ImageCache.TOKEN;
}

View File

@@ -123,6 +123,8 @@ public final class NewConstants {
public static final String NAME_MUTATOR = "name-mutator";
/** Constant <code>BOOSTERDATA="boosterdata"</code>. */
public static final String BOOSTERDATA = "boosterdata";
/** The file name of the image for face down cards on the battlefield. */
public static final String MORPH_IMAGE_FILE_NAME = "morph";
/** The MTG_DATA. */
public static final String MTG_DATA = "mtg-data";