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Update evolved_spinoderm.txt
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@@ -5,7 +5,6 @@ PT:5/5
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K:etbCounter:OIL:4
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K:etbCounter:OIL:4
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S:Mode$ Continuous | Affected$ Creature.Self+counters_LE2_OIL | AddKeyword$ Trample | Description$ CARDNAME has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.
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S:Mode$ Continuous | Affected$ Creature.Self+counters_LE2_OIL | AddKeyword$ Trample | Description$ CARDNAME has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.
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S:Mode$ Continuous | Affected$ Creature.Self+counters_GT2_OIL | AddKeyword$ Hexproof
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S:Mode$ Continuous | Affected$ Creature.Self+counters_GT2_OIL | AddKeyword$ Hexproof
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S:Mode$ Continuous | Affected$ Creature.Self | AddPower$ -2 | AddToughness$ -1
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an oil counter from CARDNAME. Then if it has no oil counters on it, sacrifice it.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an oil counter from CARDNAME. Then if it has no oil counters on it, sacrifice it.
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SVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1 | SubAbility$ DBSacrifice
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SVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1 | SubAbility$ DBSacrifice
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SVar:DBSacrifice:DB$ Sacrifice | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_OIL
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SVar:DBSacrifice:DB$ Sacrifice | ConditionDefined$ Self | ConditionPresent$ Card.counters_EQ0_OIL
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