From 913ba50b58c73256c30857c62a8a33c545fc600e Mon Sep 17 00:00:00 2001 From: Agetian Date: Fri, 31 May 2013 16:29:05 +0000 Subject: [PATCH] Fixed a bug that caused the spell event sounds not to be played. --- src/main/java/forge/sound/EventVisualizer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/forge/sound/EventVisualizer.java b/src/main/java/forge/sound/EventVisualizer.java index d7fcc1cee61..9fbde04efa8 100644 --- a/src/main/java/forge/sound/EventVisualizer.java +++ b/src/main/java/forge/sound/EventVisualizer.java @@ -68,7 +68,7 @@ public class EventVisualizer extends IGameEventVisitor.Base { } Card source = evt.spell.getSourceCard(); - if (!evt.spell.isSpell()) { + if (evt.spell.isSpell()) { // if there's a specific effect for this particular card, play it and // we're done. if (hasSpecificCardEffect(source)) {