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- Updated some AI SVars of FRF cards.
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@@ -7,5 +7,6 @@ T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigBou
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SVar:TrigBounce:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | References$ X,Y
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SVar:Y:Count$CardPower
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SVar:X:Targeted$Valid Creature.powerLEY
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SVar:HasAttackEffect:TRUE
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SVar:Picture:http://www.wizards.com/global/images/magic/general/sage_eye_avengers.jpg
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Oracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.
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@@ -7,5 +7,6 @@ T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$
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SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ X | References$ X
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | Referneces$ X | Description$ Enchanted creature gets +1/+1 for each aura you control that's attached to a creature.
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SVar:X:Count$Valid Aura.YouCtrl+AttachedTo Creature
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SVar:BuffedBy:Aura
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SVar:Picture:http://www.wizards.com/global/images/magic/general/sages_reverie.jpg
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Oracle:Enchant creature\nWhen Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature.\nEnchanted creature gets +1/+1 for each Aura you control that's attached to a creature.
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@@ -6,5 +6,6 @@ A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.
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S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddKeyword$ Deathtouch | CheckSVar$ X | SVarCompare$ GE1 | Description$ Enchanted creature has deathtouch as long as you control a green or blue permanent.
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SVar:X:Count$Valid Permanent.Green+YouCtrl,Permanent.Blue+YouCtrl
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SVar:BuffedBy:Permanent.Green,Permanent.Blue
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SVar:Picture:http://www.wizards.com/global/images/magic/general/sultai_runemark.jpg
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Oracle:Enchant creature\nEnchanted creature gets +2/+2.\nEnchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)
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@@ -6,5 +6,6 @@ A:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.
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S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddKeyword$ Trample | CheckSVar$ X | SVarCompare$ GE1 | Description$ Enchanted creature has trample as long as you control a blue or red permanent.
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SVar:X:Count$Valid Permanent.Blue+YouCtrl,Permanent.Red+YouCtrl
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SVar:BuffedBy:Permanent.Blue,Permanent.Red
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SVar:Picture:http://www.wizards.com/global/images/magic/general/temur_runemark.jpg
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Oracle:Enchant creature\nEnchanted creature gets +2/+2.\nEnchanted creature has trample as long as you control a blue or red permanent.
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@@ -4,6 +4,7 @@ Types:Artifact Creature Construct
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PT:4/5
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a permanent that's one or more colors.
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SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Permanent.nonColorless
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SVar:RemAIDeck:True
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SVar:X:Count$Valid Permanent.nonColorless+YouCtrl
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SVar:NeedsToPlayVar:X LE0
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SVar:Picture:http://www.wizards.com/global/images/magic/general/ugins_construct.jpg
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Oracle:When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors.
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