GameAction: register from LKI to fix leave the battlefield

This commit is contained in:
Hanmac
2019-03-07 20:34:32 +01:00
parent 4b6cf610a7
commit 9067d676eb

View File

@@ -423,7 +423,7 @@ public class GameAction {
// Need to apply any static effects to produce correct triggers
checkStaticAbilities();
game.getTriggerHandler().clearInstrinsicActiveTriggers(c, zoneFrom);
game.getTriggerHandler().registerActiveTrigger(c, false);
game.getTriggerHandler().registerActiveTrigger(lastKnownInfo, false);
// do ETB counters after StaticAbilities check
if (!suppress) {