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- Added Mindleech Mass.
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1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -5516,6 +5516,7 @@ res/cardsfolder/m/mindblaze.txt -text svneol=unset#text/plain
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res/cardsfolder/m/mindcrank.txt svneol=native#text/plain
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res/cardsfolder/m/mindculling.txt svneol=native#text/plain
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res/cardsfolder/m/mindlash_sliver.txt svneol=native#text/plain
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res/cardsfolder/m/mindleech_mass.txt -text
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res/cardsfolder/m/mindless_automaton.txt svneol=native#text/plain
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res/cardsfolder/m/mindless_null.txt -text
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res/cardsfolder/m/mindmoil.txt -text
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@@ -5,7 +5,7 @@ Text:no text
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PT:5/5
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K:Flying
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPlay | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may cast a nonland card from your hand without paying its mana cost.
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SVar:TrigPlay:DB$ Play | Valid$ Card.nonLand+YouCtrl | ValidZone$ Hand | WithoutManaCost$ True
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SVar:TrigPlay:DB$ Play | Valid$ Card.nonLand+YouCtrl | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True
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SVar:Rarity:Mythic
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SVar:Picture:http://www.wizards.com/global/images/magic/general/maelstrom_archangel.jpg
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SetInfo:CFX|Mythic|http://magiccards.info/scans/en/cfx/115.jpg
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14
res/cardsfolder/m/mindleech_mass.txt
Normal file
14
res/cardsfolder/m/mindleech_mass.txt
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@@ -0,0 +1,14 @@
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Name:Mindleech Mass
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ManaCost:5 U B B
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Types:Creature Horror
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Text:no text
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PT:6/6
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K:Trample
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigReveal | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost.
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SVar:TrigReveal:DB$ RevealHand | Defined$ TriggeredTarget | SubAbility$ TrigPlay
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SVar:TrigPlay:DB$ Play | Valid$ Card.nonLand+YouDontCtrl | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/mindleech_mass.jpg
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SetInfo:RAV|Rare|http://magiccards.info/scans/en/rav/215.jpg
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Oracle:Trample\nWhenever Mindleech Mass deals combat damage to a player, you may look at that player's hand. If you do, you may cast a nonland card in it without paying that card's mana cost.
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End
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@@ -26,6 +26,7 @@ import forge.AllZone;
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import forge.AllZoneUtil;
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import forge.Card;
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import forge.CardList;
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import forge.CardListFilter;
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import forge.ComputerUtil;
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import forge.GameActionUtil;
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import forge.Player;
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@@ -125,9 +126,6 @@ public final class AbilityFactoryPlay {
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@Override
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public boolean canPlayFromEffectAI(final boolean mandatory, final boolean withOutManaCost) {
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if (withOutManaCost) {
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return true;
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}
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return AbilityFactoryPlay.playTriggerAI(af, this, mandatory);
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}
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@@ -321,16 +319,17 @@ public final class AbilityFactoryPlay {
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private static void playResolve(final AbilityFactory af, final SpellAbility sa) {
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final HashMap<String, String> params = af.getMapParams();
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final Card source = sa.getSourceCard();
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Player controller = sa.getActivatingPlayer();
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Player activator = sa.getActivatingPlayer();
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int amount = 1;
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if (params.containsKey("Amount")) {
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amount = AbilityFactory.calculateAmount(source, params.get("Amount"), sa);
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}
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if (params.containsKey("Controller")) {
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controller = AbilityFactory.getDefinedPlayers(source, params.get("Controller"), sa).get(0);
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activator = AbilityFactory.getDefinedPlayers(source, params.get("Controller"), sa).get(0);
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}
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final Player controller = activator;
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CardList tgtCards = new CardList();
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final Target tgt = sa.getTarget();
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@@ -357,6 +356,27 @@ public final class AbilityFactoryPlay {
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if (controller.isHuman()) {
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tgtCard = (Card) GuiUtils.getChoice("Select a card to play", tgtCards.toArray());
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} else {
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// AI
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tgtCards = tgtCards.filter(new CardListFilter() {
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@Override
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public boolean addCard(final Card c) {
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ArrayList<SpellAbility> SpellAbilities = c.getBasicSpells();
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ArrayList<SpellAbility> sas = new ArrayList<SpellAbility>();
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for (SpellAbility s : SpellAbilities) {
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Spell spell = (Spell) s;
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s.setActivatingPlayer(controller);
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SpellAbilityRestriction res = s.getRestrictions();
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// timing restrictions still apply
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if (res.checkTimingRestrictions(c, s) && spell.canPlayFromEffectAI(false, true)) {
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sas.add(s);
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}
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}
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if (sas.isEmpty()) {
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return false;
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}
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return true;
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}
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});
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tgtCard = CardFactoryUtil.getBestAI(tgtCards);
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}
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}
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