diff --git a/CHANGES.txt b/CHANGES.txt index 7fbc0df91d1..90fc2c880f7 100644 --- a/CHANGES.txt +++ b/CHANGES.txt @@ -130,6 +130,19 @@ Fixes/Features: - Triggers: replace HashMap with java.util.Map in c-tors - a clear check for type of trigger ctor parameters - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. +- AF: Sacrifice, Reveal +- removed repeating blocks from getStackDescription +- AF: Clone, SetState +- AF: GameWin/Loss +- AF: Permanent state +- AnimateEffects - change relations between classes +- BasicLands is list, +- removed ccnt, +- simplified areAllBasics(final String types) in AF:ChangeZone +- tricked to avoid ref to static method +- Set unlocking is no longer a special reward for winning matches, instead it is an option button like spell store. More expensive than before, not random, and initially fewer sets to choose from. +- TriggerMapPlayed - 1st param => Map +- Added the recent commit logs to changes.txt. Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):