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*Fixed leaving planes.
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@@ -2303,11 +2303,9 @@ public class Player extends GameEntity implements Comparable<Player> {
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* Puts my currently active planes, if any, at the bottom of my planar deck.
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* Puts my currently active planes, if any, at the bottom of my planar deck.
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*/
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*/
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public void leaveCurrentPlane() {
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public void leaveCurrentPlane() {
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for (final Card plane : currentPlanes) {
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//Run PlaneswalkedFrom triggers here.
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final Map<String, Object> runParams = new ImmutableMap.Builder<String, Object>().put("Cards", new CardCollection(currentPlanes)).build();
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final Map<String, Object> runParams = new ImmutableMap.Builder<String, Object>().put("Card", plane).build();
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game.getTriggerHandler().runTrigger(TriggerType.PlaneswalkedFrom, runParams,false);
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game.getTriggerHandler().runTrigger(TriggerType.PlaneswalkedFrom, runParams,false);
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}
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for (final Card plane : currentPlanes) {
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for (final Card plane : currentPlanes) {
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//game.getZoneOf(plane).remove(plane);
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//game.getZoneOf(plane).remove(plane);
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