*Mandatory triggers are now mandatory IF there are targets available. (AI's choice is still not mandatory though :/)

*Fixed Soul's Attendant and Titan's Forge.
*Tweaked AbilityFactory to not crap out when it gets a completely correct "DB$Proliferate" for ability string.
This commit is contained in:
jendave
2011-08-06 16:56:41 +00:00
parent 2776720e42
commit 8ed64cfc0b
16 changed files with 136 additions and 64 deletions

View File

@@ -3222,7 +3222,7 @@ public class GameAction {
} // Khalni Hydra
return manaCost;
}//GetSpellCostChange
public void playSpellAbility(SpellAbility sa) {
sa.setActivatingPlayer(AllZone.HumanPlayer);