From 8ec96b8de1ea38df863368083dac1b492e0b13e8 Mon Sep 17 00:00:00 2001 From: jendave Date: Sat, 6 Aug 2011 04:44:26 +0000 Subject: [PATCH] 1) Changed the keyword: "This card can't be the target of Aura spells." to this new updated form: "CARDNAME can't be the target of Aura spells." 2) I updated these cards.txt card entries and moved them to the top of file: Bartel Runeaxe Tetsuo Umezawa --- res/cards.txt | 30 +++++++++++++++--------------- src/forge/CardFactoryUtil.java | 2 +- 2 files changed, 16 insertions(+), 16 deletions(-) diff --git a/res/cards.txt b/res/cards.txt index e06fd797b49..0e099177549 100644 --- a/res/cards.txt +++ b/res/cards.txt @@ -1,3 +1,18 @@ +Bartel Runeaxe +3 G R B +Legendary Creature Giant Warrior +no text +6/5 +Vigilance +CARDNAME can't be the target of Aura spells. + +Tetsuo Umezawa +R B U +Legendary Creature Human Archer +no text +3/3 +CARDNAME can't be the target of Aura spells. + Khalni Hydra G G G G G G G G Creature Hydra @@ -8612,21 +8627,6 @@ Legendary Creature Human Warrior When Stangg enters the battlefield, if Stangg is on the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg. 3/4 -Bartel Runeaxe -3 G R B -Legendary Creature Giant Warrior -no text -6/5 -Vigilance -This card can't be the target of Aura spells. - -Tetsuo Umezawa -R B U -Legendary Creature Human Archer -no text -3/3 -This card can't be the target of Aura spells. - Ayumi, the Last Visitor 3 G G Legendary Creature Spirit diff --git a/src/forge/CardFactoryUtil.java b/src/forge/CardFactoryUtil.java index 9149cdaf9c6..836651e3c91 100644 --- a/src/forge/CardFactoryUtil.java +++ b/src/forge/CardFactoryUtil.java @@ -2868,7 +2868,7 @@ public class CardFactoryUtil { if(!spell.getController().equals(target.getController())) return false; } - if(kw.equals("This card can't be the target of Aura spells.")) { + if(kw.equals("CARDNAME can't be the target of Aura spells.")) { if(spell.isAura()) return false; }