From 8e172142065eb1262c7982b73de47a2f802bb1ce Mon Sep 17 00:00:00 2001 From: Sloth Date: Thu, 29 Sep 2011 14:46:53 +0000 Subject: [PATCH] - Fixed Chainer, Dementia Master. --- res/cardsfolder/c/chainer_dementia_master.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/res/cardsfolder/c/chainer_dementia_master.txt b/res/cardsfolder/c/chainer_dementia_master.txt index aa185a61dd7..ebd13b97b8f 100644 --- a/res/cardsfolder/c/chainer_dementia_master.txt +++ b/res/cardsfolder/c/chainer_dementia_master.txt @@ -5,7 +5,7 @@ Text:no text PT:3/3 S:Mode$ Continuous | Affected$ Creature.Nightmare | AddPower$ 1 | AddToughness$ 1 | Description$ Nightmare creatures get +1/+1. A:AB$ ChangeZone | Cost$ B B B PayLife<3> | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Select target creature card in a graveyard | ValidTgts$ Creature | ChangeNum$ 1 | SubAbility$ DBAnimate| SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types. -SVar:DBAnimate:DB$Animate | Defined$ Targeted | Types$ Nightmare | Colors$ Black +SVar:DBAnimate:DB$Animate | Defined$ Targeted | Types$ Nightmare | Colors$ Black | Permanent$ True T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME leaves the battlefield, exile all Nightmares. SVar:TrigExile:AB$ ChangeZoneAll | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | ChangeType$ Nightmare SVar:PlayMain1:TRUE