- Fixed Xantid Swarm

This commit is contained in:
swordshine
2013-03-01 07:14:38 +00:00
parent 98804340e5
commit 8d95358927
2 changed files with 5 additions and 4 deletions

View File

@@ -186,13 +186,13 @@ while inputName != 'quit' :
if text.find("When CARDNAME enters the battlefield") != -1 :
print "\n"+text
print "<Trigger Script Start>"
print 'T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ <TriggerFunc> | TriggerDescription$ '+text
print 'T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ <TriggerFunc> | TriggerDescription$ '+text
print 'SVar:<TriggerFunc>:AB$ <Added Triggered Ability HERE>'
print "<Trigger Script End>\n"
elif text.find("When CARDNAME leaves the battlefield") != -1 :
print "\n"+text
print "<Trigger Script Start>"
print 'T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Self | Execute$ <TriggerFunc> | TriggerDescription$ '+text
print 'T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ <TriggerFunc> | TriggerDescription$ '+text
print 'SVar:<TriggerFunc>:AB$ <Added Triggered Ability HERE>'
print "<Trigger Script End>\n"
elif text.find("Unleash") != -1 :