update translation

This commit is contained in:
CCTV-1
2020-01-14 13:19:20 +08:00
parent 1a55341dd3
commit 8d64694ac7
5 changed files with 332 additions and 7 deletions

View File

@@ -372,6 +372,7 @@ lblSealedText2=Im Sealed Modus erstellst du ein Deck aus max. 10 Boostern.
lblSealedText3=Erstelle ein Deck aus den erhaltenen Karten. Die KI macht dasselbe. lblSealedText3=Erstelle ein Deck aus den erhaltenen Karten. Die KI macht dasselbe.
lblSealedText4=Dann spiele gegen einen oder alle KI-Gegner. lblSealedText4=Dann spiele gegen einen oder alle KI-Gegner.
btnBuildNewSealedDeck=Erstelle neues Sealed Deck btnBuildNewSealedDeck=Erstelle neues Sealed Deck
lblSealedModeInstruction=SEALED DECK MODE INSTRUCTIONS\r\n\r\nIn Sealed Deck tournaments, each player receives six booster packs from which to build their deck.\r\n\r\nDepending on which sets are to be used in a sealed deck event, the distribution of packs can vary greatly.\r\n\r\nCredit: Wikipedia
#FDeckChooser.java #FDeckChooser.java
lblViewDeck=Zeige Deck lblViewDeck=Zeige Deck
lblRandomDeck=Zufälliges Deck lblRandomDeck=Zufälliges Deck
@@ -1044,6 +1045,7 @@ lblResetFilters=Filter zurücksetzen
#AdvancedSearchFilter.java #AdvancedSearchFilter.java
lblEditExpression=Bearbeite Ausdruck lblEditExpression=Bearbeite Ausdruck
lblRemoveFilter=Entferne Filter lblRemoveFilter=Entferne Filter
lblClearFilter=Clear Filter
#CardZoom.java #CardZoom.java
lblSwipeUpTo=Wische hoch für %s lblSwipeUpTo=Wische hoch für %s
lblSwipeDownDetailView=Wische runter für Detailansicht lblSwipeDownDetailView=Wische runter für Detailansicht
@@ -1871,3 +1873,66 @@ lblChoosePackNumberToPlay=Choose packs to play with
lblNotFoundCustomSealedFiles=No custom sealed files found. lblNotFoundCustomSealedFiles=No custom sealed files found.
lblChooseCustomSealedPool=Choose Custom Sealed Pool lblChooseCustomSealedPool=Choose Custom Sealed Pool
lblHowManyBoosterPacks=How many booster packs? lblHowManyBoosterPacks=How many booster packs?
#DialogChooseSets.java
lblDisplayRecentSetRepints=Display compatible reprints from more recent sets
lblSelectRandomSets=Select Random Sets
lblSelectNumber=Number to Select
lblCore=Core
lblExpansion=Expansion
lblFormatRestrictions=Format Restrictions
lblLegacyOrVintage=Legacy/Vintage
lblModernCardFrame=Modern Card Frame
lblNoFormatRestriction=No Format Restriction
lblRandomizeSets=Randomize Sets
lblClearSelection=Clear Selection
lblShowOptions=Show Options
lblHideOptions=Hide Options
lblCoreSets=Core sets
lblExpansions=Expansions
lblOtherSets=Other sets
#CMatchUI.java
lblAbilities=Abilities
#VAutoYields.java
lblDisableAllAutoYields=Disable All Auto Yields
lblRemoveYield=Remove Yield
lblNoActiveAutoYield=There are no active auto-yields.
lblNoAutoYield=No Auto-Yields
#GameEntityPicker.java
lblChoices=Choices
#ConquestRewardDialog.java
lblSkip=Skip
#ConquestChaosBattle.java
lblGreat=Great
#ConquestData.java
lblExileCard=Exile Card
lblExileNCard=Exile {0} Cards
lblExileFollowCardsToReceiveNAE=Exile the following {0} to receive {1} {2}?\n
lblCurrentPlaneswalkerCannotBeExiled=Current planeswalker cannot be exiled.
lblCannotCommanderWithDefinedDeck=Cannot exile a commander with a defined deck.
lblCardCannotBeExiledCommandersCard={0} is in use by the following commanders and cannot be exiled:\n{1}
lblRetrieveCard=Retrieve Card
lblRetrieveNCard=Retrieve {0} Cards
lblNotEnoughShardsToRetrieveCards=Not enough shards to retrieve {0}.
lblSpendAECostToRetrieveCardsFromExile=Spend {0} {1} to retrieve the following {2} from exile?\n
lblAetherShards=Aether Shards
lblPlaneswalkEmblems=Planeswalk Emblems
lblTotalWins=Total Wins
lblTotalLosses=Total Losses
lblConqueredEvents=Conquered Events
lblUnlockedCards=Unlocked Cards
#QuestWinLoseController.java
lblQuitByPayCredits=Quit (-15 Credits)
lblSpoilsWonAnteCard=Spoils! Cards won from ante
lblLootedLostAnteCard=Looted! Cards lost to ante
lblAchieving25WinStreakAwarded =For achieving a 25 win streak, you have been awarded a draft token!\nUse these tokens to generate new tournaments.
lblBonusDraftTokenReward=Bonus Draft Token Reward
lblAchievedNWinStreakWinMTypeCards=You have achieved a {0} win streak and won {1} {2} card(s)!
lblJustWonTenRandomRares=You just won 10 random rares!
lblChooseBonusBoosterFormat=Choose bonus booster format
lblBonusFormatBoosterPack=Bonus booster pack from the "{0}" format!
lblChooseBonusBoosterSet=Choose bonus booster set
lblBonusSetBoosterPack=Bonus {0} Booster Pack!
lblChallengeCompletedBountyIS=Challenge completed.\n\nChallenge bounty: {0} credits.
lblChallengeRewardsForEvent=Challenge Rewards for "{0}"
lblYouHaveLostNCredits=You lose! You have lost {0} credits.
lblGameplayResults=Gameplay Results

View File

@@ -372,6 +372,7 @@ lblSealedText2=In Sealed mode, you build a deck from booster packs (maximum 10).
lblSealedText3=Build a deck from the cards you receive. A number of AI opponents will do the same. lblSealedText3=Build a deck from the cards you receive. A number of AI opponents will do the same.
lblSealedText4=Then, you may play against each of the AI opponents, or one of the opponents. lblSealedText4=Then, you may play against each of the AI opponents, or one of the opponents.
btnBuildNewSealedDeck=Build New Sealed Deck btnBuildNewSealedDeck=Build New Sealed Deck
lblSealedModeInstruction=SEALED DECK MODE INSTRUCTIONS\r\n\r\nIn Sealed Deck tournaments, each player receives six booster packs from which to build their deck.\r\n\r\nDepending on which sets are to be used in a sealed deck event, the distribution of packs can vary greatly.\r\n\r\nCredit: Wikipedia
#FDeckChooser.java #FDeckChooser.java
lblViewDeck=View Deck lblViewDeck=View Deck
lblRandomDeck=Random Deck lblRandomDeck=Random Deck
@@ -1044,6 +1045,7 @@ lblResetFilters=Reset Filters
#AdvancedSearchFilter.java #AdvancedSearchFilter.java
lblEditExpression=Edit Expression lblEditExpression=Edit Expression
lblRemoveFilter=Remove Filter lblRemoveFilter=Remove Filter
lblClearFilter=Clear Filter
#CardZoom.java #CardZoom.java
lblSwipeUpTo=Swipe up to %s lblSwipeUpTo=Swipe up to %s
lblSwipeDownDetailView=Swipe down to switch to detail view lblSwipeDownDetailView=Swipe down to switch to detail view
@@ -1323,8 +1325,8 @@ lblPlayerHasMulliganedDownToNCards=%s has mulliganed down to %d cards.
lblPlayerDidntAttackThisTurn=%s didn't attack this turn. lblPlayerDidntAttackThisTurn=%s didn't attack this turn.
#FormatFilter.java #FormatFilter.java
lblAllSetsFormats=All Sets/Formats lblAllSetsFormats=All Sets/Formats
lblOtherFormats=Other Formats... lblOtherFormats=Other Formats
lblChooseSets=Choose Sets... lblChooseSets=Choose Sets
#HistoricFormatSelect.java #HistoricFormatSelect.java
lblChooseFormat=Choose Format lblChooseFormat=Choose Format
#TriggerAdapt.java #TriggerAdapt.java
@@ -1871,3 +1873,66 @@ lblChoosePackNumberToPlay=Choose packs to play with
lblNotFoundCustomSealedFiles=No custom sealed files found. lblNotFoundCustomSealedFiles=No custom sealed files found.
lblChooseCustomSealedPool=Choose Custom Sealed Pool lblChooseCustomSealedPool=Choose Custom Sealed Pool
lblHowManyBoosterPacks=How many booster packs? lblHowManyBoosterPacks=How many booster packs?
#DialogChooseSets.java
lblDisplayRecentSetRepints=Display compatible reprints from more recent sets
lblSelectRandomSets=Select Random Sets
lblSelectNumber=Number to Select
lblCore=Core
lblExpansion=Expansion
lblFormatRestrictions=Format Restrictions
lblLegacyOrVintage=Legacy/Vintage
lblModernCardFrame=Modern Card Frame
lblNoFormatRestriction=No Format Restriction
lblRandomizeSets=Randomize Sets
lblClearSelection=Clear Selection
lblShowOptions=Show Options
lblHideOptions=Hide Options
lblCoreSets=Core sets
lblExpansions=Expansions
lblOtherSets=Other sets
#CMatchUI.java
lblAbilities=Abilities
#VAutoYields.java
lblDisableAllAutoYields=Disable All Auto Yields
lblRemoveYield=Remove Yield
lblNoActiveAutoYield=There are no active auto-yields.
lblNoAutoYield=No Auto-Yields
#GameEntityPicker.java
lblChoices=Choices
#ConquestRewardDialog.java
lblSkip=Skip
#ConquestChaosBattle.java
lblGreat=Great
#ConquestData.java
lblExileCard=Exile Card
lblExileNCard=Exile {0} Cards
lblExileFollowCardsToReceiveNAE=Exile the following {0} to receive {1} {2}?\n
lblCurrentPlaneswalkerCannotBeExiled=Current planeswalker cannot be exiled.
lblCannotCommanderWithDefinedDeck=Cannot exile a commander with a defined deck.
lblCardCannotBeExiledCommandersCard={0} is in use by the following commanders and cannot be exiled:\n{1}
lblRetrieveCard=Retrieve Card
lblRetrieveNCard=Retrieve {0} Cards
lblNotEnoughShardsToRetrieveCards=Not enough shards to retrieve {0}.
lblSpendAECostToRetrieveCardsFromExile=Spend {0} {1} to retrieve the following {2} from exile?\n
lblAetherShards=Aether Shards
lblPlaneswalkEmblems=Planeswalk Emblems
lblTotalWins=Total Wins
lblTotalLosses=Total Losses
lblConqueredEvents=Conquered Events
lblUnlockedCards=Unlocked Cards
#QuestWinLoseController.java
lblQuitByPayCredits=Quit (-15 Credits)
lblSpoilsWonAnteCard=Spoils! Cards won from ante
lblLootedLostAnteCard=Looted! Cards lost to ante
lblAchieving25WinStreakAwarded =For achieving a 25 win streak, you have been awarded a draft token!\nUse these tokens to generate new tournaments.
lblBonusDraftTokenReward=Bonus Draft Token Reward
lblAchievedNWinStreakWinMTypeCards=You have achieved a {0} win streak and won {1} {2} card(s)!
lblJustWonTenRandomRares=You just won 10 random rares!
lblChooseBonusBoosterFormat=Choose bonus booster format
lblBonusFormatBoosterPack=Bonus booster pack from the "{0}" format!
lblChooseBonusBoosterSet=Choose bonus booster set
lblBonusSetBoosterPack=Bonus {0} Booster Pack!
lblChallengeCompletedBountyIS=Challenge completed.\n\nChallenge bounty: {0} credits.
lblChallengeRewardsForEvent=Challenge Rewards for "{0}"
lblYouHaveLostNCredits=You lose! You have lost {0} credits.
lblGameplayResults=Gameplay Results

View File

@@ -372,6 +372,7 @@ lblSealedText2=En modo sellado, construyes un mazo con sobres (máximo 10).
lblSealedText3=Construye un mazo con las cartas que recibas. Un número de oponentes de la IA hará lo mismo. lblSealedText3=Construye un mazo con las cartas que recibas. Un número de oponentes de la IA hará lo mismo.
lblSealedText4=Luego, juega contra uno o todos los oponentes de la IA. lblSealedText4=Luego, juega contra uno o todos los oponentes de la IA.
btnBuildNewSealedDeck=Nuevo Mazo Sellado btnBuildNewSealedDeck=Nuevo Mazo Sellado
lblSealedModeInstruction=SEALED DECK MODE INSTRUCTIONS\r\n\r\nIn Sealed Deck tournaments, each player receives six booster packs from which to build their deck.\r\n\r\nDepending on which sets are to be used in a sealed deck event, the distribution of packs can vary greatly.\r\n\r\nCredit: Wikipedia
#FDeckChooser.java #FDeckChooser.java
lblViewDeck=Ver Mazo lblViewDeck=Ver Mazo
lblRandomDeck=Mazo Aleatorio lblRandomDeck=Mazo Aleatorio
@@ -1044,6 +1045,7 @@ lblResetFilters=Reiniciar Filtros
#AdvancedSearchFilter.java #AdvancedSearchFilter.java
lblEditExpression=Editar Expresión lblEditExpression=Editar Expresión
lblRemoveFilter=Eliminar Filtro lblRemoveFilter=Eliminar Filtro
lblClearFilter=Clear Filter
#CardZoom.java #CardZoom.java
lblSwipeUpTo=Desliza hacia arriba para %s lblSwipeUpTo=Desliza hacia arriba para %s
lblSwipeDownDetailView=Desliza hacia abajo para cambiar a la vista de detalle lblSwipeDownDetailView=Desliza hacia abajo para cambiar a la vista de detalle
@@ -1871,3 +1873,66 @@ lblChoosePackNumberToPlay=Escoge los packs con los que jugar
lblNotFoundCustomSealedFiles=No se encontraron archivos de sellado personalizados. lblNotFoundCustomSealedFiles=No se encontraron archivos de sellado personalizados.
lblChooseCustomSealedPool=Elige Conjunto de Sellado Personalizado lblChooseCustomSealedPool=Elige Conjunto de Sellado Personalizado
lblHowManyBoosterPacks=¿Cuántos paquetes de refuerzo? lblHowManyBoosterPacks=¿Cuántos paquetes de refuerzo?
#DialogChooseSets.java
lblDisplayRecentSetRepints=Display compatible reprints from more recent sets
lblSelectRandomSets=Select Random Sets
lblSelectNumber=Number to Select
lblCore=Core
lblExpansion=Expansion
lblFormatRestrictions=Format Restrictions
lblLegacyOrVintage=Legacy/Vintage
lblModernCardFrame=Modern Card Frame
lblNoFormatRestriction=No Format Restriction
lblRandomizeSets=Randomize Sets
lblClearSelection=Clear Selection
lblShowOptions=Show Options
lblHideOptions=Hide Options
lblCoreSets=Core sets
lblExpansions=Expansions
lblOtherSets=Other sets
#CMatchUI.java
lblAbilities=Abilities
#VAutoYields.java
lblDisableAllAutoYields=Disable All Auto Yields
lblRemoveYield=Remove Yield
lblNoActiveAutoYield=There are no active auto-yields.
lblNoAutoYield=No Auto-Yields
#GameEntityPicker.java
lblChoices=Choices
#ConquestRewardDialog.java
lblSkip=Skip
#ConquestChaosBattle.java
lblGreat=Great
#ConquestData.java
lblExileCard=Exile Card
lblExileNCard=Exile {0} Cards
lblExileFollowCardsToReceiveNAE=Exile the following {0} to receive {1} {2}?\n
lblCurrentPlaneswalkerCannotBeExiled=Current planeswalker cannot be exiled.
lblCannotCommanderWithDefinedDeck=Cannot exile a commander with a defined deck.
lblCardCannotBeExiledCommandersCard={0} is in use by the following commanders and cannot be exiled:\n{1}
lblRetrieveCard=Retrieve Card
lblRetrieveNCard=Retrieve {0} Cards
lblNotEnoughShardsToRetrieveCards=Not enough shards to retrieve {0}.
lblSpendAECostToRetrieveCardsFromExile=Spend {0} {1} to retrieve the following {2} from exile?\n
lblAetherShards=Aether Shards
lblPlaneswalkEmblems=Planeswalk Emblems
lblTotalWins=Total Wins
lblTotalLosses=Total Losses
lblConqueredEvents=Conquered Events
lblUnlockedCards=Unlocked Cards
#QuestWinLoseController.java
lblQuitByPayCredits=Quit (-15 Credits)
lblSpoilsWonAnteCard=Spoils! Cards won from ante
lblLootedLostAnteCard=Looted! Cards lost to ante
lblAchieving25WinStreakAwarded =For achieving a 25 win streak, you have been awarded a draft token!\nUse these tokens to generate new tournaments.
lblBonusDraftTokenReward=Bonus Draft Token Reward
lblAchievedNWinStreakWinMTypeCards=You have achieved a {0} win streak and won {1} {2} card(s)!
lblJustWonTenRandomRares=You just won 10 random rares!
lblChooseBonusBoosterFormat=Choose bonus booster format
lblBonusFormatBoosterPack=Bonus booster pack from the "{0}" format!
lblChooseBonusBoosterSet=Choose bonus booster set
lblBonusSetBoosterPack=Bonus {0} Booster Pack!
lblChallengeCompletedBountyIS=Challenge completed.\n\nChallenge bounty: {0} credits.
lblChallengeRewardsForEvent=Challenge Rewards for "{0}"
lblYouHaveLostNCredits=You lose! You have lost {0} credits.
lblGameplayResults=Gameplay Results

View File

@@ -372,6 +372,7 @@ lblSealedText2=In modalità Sealed, costruisci un mazzo da buste potenziate (mas
lblSealedText3=Costruisci un mazzo dalle carte che ricevi. Un certo numero di avversari AI farà lo stesso. lblSealedText3=Costruisci un mazzo dalle carte che ricevi. Un certo numero di avversari AI farà lo stesso.
lblSealedText4=Quindi, puoi giocare contro ciascuno degli avversari AI o uno degli avversari. lblSealedText4=Quindi, puoi giocare contro ciascuno degli avversari AI o uno degli avversari.
btnBuildNewSealedDeck=Costruisci un nuovo mazzo sigillato btnBuildNewSealedDeck=Costruisci un nuovo mazzo sigillato
lblSealedModeInstruction=SEALED DECK MODE INSTRUCTIONS\r\n\r\nIn Sealed Deck tournaments, each player receives six booster packs from which to build their deck.\r\n\r\nDepending on which sets are to be used in a sealed deck event, the distribution of packs can vary greatly.\r\n\r\nCredit: Wikipedia
#FDeckChooser.java #FDeckChooser.java
lblViewDeck=Visualizza mazzo lblViewDeck=Visualizza mazzo
lblRandomDeck=Mazzo casuale lblRandomDeck=Mazzo casuale
@@ -1044,6 +1045,7 @@ lblResetFilters=Ripristina filtri
#AdvancedSearchFilter.java #AdvancedSearchFilter.java
lblEditExpression=Modifica espressione lblEditExpression=Modifica espressione
lblRemoveFilter=Rimuovi filtro lblRemoveFilter=Rimuovi filtro
lblClearFilter=Clear Filter
#CardZoom.java #CardZoom.java
lblSwipeUpTo=Scorri fino a %s lblSwipeUpTo=Scorri fino a %s
lblSwipeDownDetailView=Scorri verso il basso per passare alla visualizzazione dettagli lblSwipeDownDetailView=Scorri verso il basso per passare alla visualizzazione dettagli
@@ -1871,3 +1873,66 @@ lblChoosePackNumberToPlay=Choose packs to play with
lblNotFoundCustomSealedFiles=No custom sealed files found. lblNotFoundCustomSealedFiles=No custom sealed files found.
lblChooseCustomSealedPool=Choose Custom Sealed Pool lblChooseCustomSealedPool=Choose Custom Sealed Pool
lblHowManyBoosterPacks=How many booster packs? lblHowManyBoosterPacks=How many booster packs?
#DialogChooseSets.java
lblDisplayRecentSetRepints=Display compatible reprints from more recent sets
lblSelectRandomSets=Select Random Sets
lblSelectNumber=Number to Select
lblCore=Core
lblExpansion=Expansion
lblFormatRestrictions=Format Restrictions
lblLegacyOrVintage=Legacy/Vintage
lblModernCardFrame=Modern Card Frame
lblNoFormatRestriction=No Format Restriction
lblRandomizeSets=Randomize Sets
lblClearSelection=Clear Selection
lblShowOptions=Show Options
lblHideOptions=Hide Options
lblCoreSets=Core sets
lblExpansions=Expansions
lblOtherSets=Other sets
#CMatchUI.java
lblAbilities=Abilities
#VAutoYields.java
lblDisableAllAutoYields=Disable All Auto Yields
lblRemoveYield=Remove Yield
lblNoActiveAutoYield=There are no active auto-yields.
lblNoAutoYield=No Auto-Yields
#GameEntityPicker.java
lblChoices=Choices
#ConquestRewardDialog.java
lblSkip=Skip
#ConquestChaosBattle.java
lblGreat=Great
#ConquestData.java
lblExileCard=Exile Card
lblExileNCard=Exile {0} Cards
lblExileFollowCardsToReceiveNAE=Exile the following {0} to receive {1} {2}?\n
lblCurrentPlaneswalkerCannotBeExiled=Current planeswalker cannot be exiled.
lblCannotCommanderWithDefinedDeck=Cannot exile a commander with a defined deck.
lblCardCannotBeExiledCommandersCard={0} is in use by the following commanders and cannot be exiled:\n{1}
lblRetrieveCard=Retrieve Card
lblRetrieveNCard=Retrieve {0} Cards
lblNotEnoughShardsToRetrieveCards=Not enough shards to retrieve {0}.
lblSpendAECostToRetrieveCardsFromExile=Spend {0} {1} to retrieve the following {2} from exile?\n
lblAetherShards=Aether Shards
lblPlaneswalkEmblems=Planeswalk Emblems
lblTotalWins=Total Wins
lblTotalLosses=Total Losses
lblConqueredEvents=Conquered Events
lblUnlockedCards=Unlocked Cards
#QuestWinLoseController.java
lblQuitByPayCredits=Quit (-15 Credits)
lblSpoilsWonAnteCard=Spoils! Cards won from ante
lblLootedLostAnteCard=Looted! Cards lost to ante
lblAchieving25WinStreakAwarded =For achieving a 25 win streak, you have been awarded a draft token!\nUse these tokens to generate new tournaments.
lblBonusDraftTokenReward=Bonus Draft Token Reward
lblAchievedNWinStreakWinMTypeCards=You have achieved a {0} win streak and won {1} {2} card(s)!
lblJustWonTenRandomRares=You just won 10 random rares!
lblChooseBonusBoosterFormat=Choose bonus booster format
lblBonusFormatBoosterPack=Bonus booster pack from the "{0}" format!
lblChooseBonusBoosterSet=Choose bonus booster set
lblBonusSetBoosterPack=Bonus {0} Booster Pack!
lblChallengeCompletedBountyIS=Challenge completed.\n\nChallenge bounty: {0} credits.
lblChallengeRewardsForEvent=Challenge Rewards for "{0}"
lblYouHaveLostNCredits=You lose! You have lost {0} credits.
lblGameplayResults=Gameplay Results

View File

@@ -372,6 +372,7 @@ lblSealedText2=在现开模式中你可以从补充包里最多10个
lblSealedText3=从你得到的牌中组一套牌。人工智能也会这样做 lblSealedText3=从你得到的牌中组一套牌。人工智能也会这样做
lblSealedText4=然后对抗一个或多个人工智能对手 lblSealedText4=然后对抗一个或多个人工智能对手
btnBuildNewSealedDeck=构建新的现开套牌 btnBuildNewSealedDeck=构建新的现开套牌
lblSealedModeInstruction=现开模式说明\r\n\r\n在现开比赛中每位玩家都会收到六个补充包用于构建自己的套牌。\r\n\r\n由于使用的补充包系列的不同补充包的内容会有很大的差异。\r\n\r\n来源维基百科
#FDeckChooser.java #FDeckChooser.java
lblViewDeck=查看套牌 lblViewDeck=查看套牌
lblRandomDeck=随机套牌 lblRandomDeck=随机套牌
@@ -1044,6 +1045,7 @@ lblResetFilters=重置筛选器
#AdvancedSearchFilter.java #AdvancedSearchFilter.java
lblEditExpression=编辑表达式 lblEditExpression=编辑表达式
lblRemoveFilter=移除筛选器 lblRemoveFilter=移除筛选器
lblClearFilter=清除筛选器
#CardZoom.java #CardZoom.java
lblSwipeUpTo=向上滑动%s lblSwipeUpTo=向上滑动%s
lblSwipeDownDetailView=向下滑动即可切换到详细信息视图 lblSwipeDownDetailView=向下滑动即可切换到详细信息视图
@@ -1871,3 +1873,66 @@ lblChoosePackNumberToPlay=选择想要玩多少包
lblNotFoundCustomSealedFiles=找不到自定义现开文件。 lblNotFoundCustomSealedFiles=找不到自定义现开文件。
lblChooseCustomSealedPool=选择自定义现开池 lblChooseCustomSealedPool=选择自定义现开池
lblHowManyBoosterPacks=多少个补充包? lblHowManyBoosterPacks=多少个补充包?
#DialogChooseSets.java
lblDisplayRecentSetRepints=显示来自最新系列的重印版本
lblSelectRandomSets=选择随机系列
lblSelectNumber=选择数量
lblCore=核心
lblExpansion=扩充
lblFormatRestrictions=赛制限制
lblLegacyOrVintage=薪传/特选
lblModernCardFrame=摩登牌框
lblNoFormatRestriction=没有赛制限制
lblRandomizeSets=随机系列
lblClearSelection=清空选择
lblShowOptions=显示选项
lblHideOptions=隐藏选项
lblCoreSets=核心系列
lblExpansions=扩充
lblOtherSets=其他系列
#CMatchUI.java
lblAbilities=异能
#VAutoYields.java
lblDisableAllAutoYields=禁用所有自动让过
lblRemoveYield=移除让过
lblNoActiveAutoYield=没有有效的自动让过
lblNoAutoYield=没有自动让过
#GameEntityPicker.java
lblChoices=选择项
#ConquestRewardDialog.java
lblSkip=保留
#ConquestChaosBattle.java
lblGreat=
#ConquestData.java
lblExileCard=放逐牌
lblExileNCard=放逐{0}张牌
lblExileFollowCardsToReceiveNAE=放逐以下{0}获得{2}个{1}\n
lblCurrentPlaneswalkerCannotBeExiled=当前鹏洛克不能被放逐。
lblCannotCommanderWithDefinedDeck=不能放逐被定义为套牌指挥官的牌。
lblCardCannotBeExiledCommandersCard={0}无法放逐以下已被使用为指挥官的牌:\n{1}
lblRetrieveCard=恢复牌
lblRetrieveNCard=恢复{0}张牌
lblNotEnoughShardsToRetrieveCards=没有足够的以太碎片可用于恢复{0}。
lblSpendAECostToRetrieveCardsFromExile=花费{1}个{0}从放逐区恢复{2}\n
lblAetherShards=以太碎片
lblPlaneswalkEmblems=鹏洛克徽记
lblTotalWins=总胜场
lblTotalLosses=总败场
lblConqueredEvents=征服事件
lblUnlockedCards=已解锁牌张
#QuestWinLoseController.java
lblQuitByPayCredits=退出(-15积分
lblSpoilsWonAnteCard=战利品!胜利获得的赌注牌
lblLootedLostAnteCard=抢劫!失去的赌注牌
lblAchieving25WinStreakAwarded=二十五连胜,你获得了轮抓门票奖励!\n请使用门票生成新的锦标赛。
lblBonusDraftTokenReward=奖励轮抓门票
lblAchievedNWinStreakWinMTypeCards=你达成了{0}连胜并赢得了{1}张{2}牌!
lblJustWonTenRandomRares=你刚赢得了十个随机金
lblChooseBonusBoosterFormat=选择奖励补充包的赛制
lblBonusFormatBoosterPack=奖励"{0}"赛制的补充包!
lblChooseBonusBoosterSet=选择奖励补充包的系列
lblBonusSetBoosterPack=奖励{0}补充包!
lblChallengeCompletedBountyIS=挑战已完成。\n\n挑战赏金{0}积分。
lblChallengeRewardsForEvent="{0}"的挑战奖励
lblYouHaveLostNCredits=你输了!你失去了{0}积分。
lblGameplayResults=游戏结果