Merge remote-tracking branch 'upstream/master' into adventureupdatee

This commit is contained in:
Simisays
2023-03-25 21:44:23 +01:00
56 changed files with 483 additions and 394 deletions

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@@ -201,7 +201,11 @@ public class DeckHints {
Predicate<CardRules> op; Predicate<CardRules> op;
if (t.contains(".")) { if (t.contains(".")) {
String[] typeParts = t.split("\\."); String[] typeParts = t.split("\\.");
op = Predicates.and(CardRulesPredicates.coreType(true, typeParts[0]), CardRulesPredicates.subType(typeParts[1])); if (CardType.isASupertype(typeParts[0])) {
op = Predicates.and(CardRulesPredicates.superType(true, typeParts[0]), CardRulesPredicates.coreType(true, typeParts[1]));
} else {
op = Predicates.and(CardRulesPredicates.coreType(true, typeParts[0]), CardRulesPredicates.subType(typeParts[1]));
}
} else { } else {
op = CardRulesPredicates.joinedType(StringOp.CONTAINS_IC, t); op = CardRulesPredicates.joinedType(StringOp.CONTAINS_IC, t);
} }

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@@ -566,7 +566,10 @@ public class AbilityUtils {
} else if (calcX[0].equals("LastStateBattlefield") && ability instanceof SpellAbility) { } else if (calcX[0].equals("LastStateBattlefield") && ability instanceof SpellAbility) {
Card c = ((SpellAbility) ability).getLastStateBattlefield().get(card); Card c = ((SpellAbility) ability).getLastStateBattlefield().get(card);
val = c == null ? 0 : xCount(c, calcX[1], ability); val = c == null ? 0 : xCount(c, calcX[1], ability);
} else if (calcX[0].startsWith("Remembered")) { } else if (calcX[0].startsWith("ExiledWith")) {
val = handlePaid(card.getExiledCards(), calcX[1], card, ability);
}
else if (calcX[0].startsWith("Remembered")) {
// Add whole Remembered list to handlePaid // Add whole Remembered list to handlePaid
final CardCollection list = new CardCollection(); final CardCollection list = new CardCollection();
Card newCard = card; Card newCard = card;

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@@ -7,7 +7,6 @@ import com.google.common.collect.Sets;
import forge.game.player.DelayedReveal; import forge.game.player.DelayedReveal;
import forge.game.player.PlayerView; import forge.game.player.PlayerView;
import forge.util.CardTranslation; import forge.util.CardTranslation;
import org.apache.commons.lang3.StringUtils;
import forge.card.CardType; import forge.card.CardType;
import forge.game.Game; import forge.game.Game;
@@ -86,9 +85,7 @@ public class ChooseCardEffect extends SpellAbilityEffect {
final String amountValue = sa.getParamOrDefault("Amount", "1"); final String amountValue = sa.getParamOrDefault("Amount", "1");
int validAmount; int validAmount;
if (StringUtils.isNumeric(amountValue)) { if (amountValue.equals("Random")) {
validAmount = Integer.parseInt(amountValue);
} else if (amountValue.equals("Random")) {
validAmount = Aggregates.randomInt(0, choices.size()); validAmount = Aggregates.randomInt(0, choices.size());
} else { } else {
validAmount = AbilityUtils.calculateAmount(host, amountValue, sa); validAmount = AbilityUtils.calculateAmount(host, amountValue, sa);

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@@ -2,8 +2,6 @@ package forge.game.ability.effects;
import java.util.List; import java.util.List;
import org.apache.commons.lang3.StringUtils;
import forge.game.Game; import forge.game.Game;
import forge.game.ability.AbilityUtils; import forge.game.ability.AbilityUtils;
import forge.game.ability.SpellAbilityEffect; import forge.game.ability.SpellAbilityEffect;
@@ -125,8 +123,7 @@ public class ChooseSourceEffect extends SpellAbilityEffect {
return; return;
} }
final String numericAmount = sa.getParamOrDefault("Amount", "1"); final int validAmount = AbilityUtils.calculateAmount(host, sa.getParamOrDefault("Amount", "1"), sa);
final int validAmount = StringUtils.isNumeric(numericAmount) ? Integer.parseInt(numericAmount) : AbilityUtils.calculateAmount(host, numericAmount, sa);
for (final Player p : tgtPlayers) { for (final Player p : tgtPlayers) {
if (!p.isInGame()) { if (!p.isInGame()) {

View File

@@ -18,7 +18,6 @@ import forge.game.zone.ZoneType;
import forge.util.Lang; import forge.util.Lang;
import forge.util.Localizer; import forge.util.Localizer;
import forge.util.TextUtil; import forge.util.TextUtil;
import org.apache.commons.lang3.StringUtils;
import java.util.Map; import java.util.Map;
@@ -63,11 +62,8 @@ public class SetStateEffect extends SpellAbilityEffect {
CardCollectionView choices = game.getCardsIn(ZoneType.Battlefield); CardCollectionView choices = game.getCardsIn(ZoneType.Battlefield);
choices = CardLists.getValidCards(choices, sa.getParam("Choices"), p, host, sa); choices = CardLists.getValidCards(choices, sa.getParam("Choices"), p, host, sa);
final String numericAmount = sa.getParamOrDefault("Amount", "1"); final int validAmount = AbilityUtils.calculateAmount(host, sa.getParamOrDefault("Amount", "1"), sa);
final int validAmount = StringUtils.isNumeric(numericAmount) ? Integer.parseInt(numericAmount) : final int minAmount = sa.hasParam("MinAmount") ? Integer.parseInt(sa.getParam("MinAmount")) : validAmount;
AbilityUtils.calculateAmount(host, numericAmount, sa);
final int minAmount = sa.hasParam("MinAmount") ? Integer.parseInt(sa.getParam("MinAmount")) :
validAmount;
if (validAmount <= 0) { if (validAmount <= 0) {
return; return;

View File

@@ -123,11 +123,6 @@ public class CostExile extends CostPartWithList {
return String.format ("Exile any number of %s from your %s", desc, origin); return String.format ("Exile any number of %s from your %s", desc, origin);
} }
//for very specific situations like Timothar
if (desc.startsWith("the")) {
return String.format("Exile %s from your %s", desc, origin);
}
return String.format("Exile %s from your %s", Cost.convertAmountTypeToWords(i, this.getAmount(), desc), origin); return String.format("Exile %s from your %s", Cost.convertAmountTypeToWords(i, this.getAmount(), desc), origin);
} }

View File

@@ -57,7 +57,7 @@
<dependency> <dependency>
<groupId>com.github.tommyettinger</groupId> <groupId>com.github.tommyettinger</groupId>
<artifactId>textratypist</artifactId> <artifactId>textratypist</artifactId>
<version>0.8.1</version> <version>0.8.2</version>
</dependency> </dependency>
<dependency> <dependency>
<groupId>com.badlogicgames.gdx-controllers</groupId> <groupId>com.badlogicgames.gdx-controllers</groupId>

View File

@@ -81,6 +81,10 @@ public class Graphics {
return shaderUnderwater; return shaderUnderwater;
} }
public ShaderProgram getShaderNightDay() {
return shaderNightDay;
}
public void begin(float regionWidth0, float regionHeight0) { public void begin(float regionWidth0, float regionHeight0) {
batch.begin(); batch.begin();
bounds = new Rectangle(0, 0, regionWidth0, regionHeight0); bounds = new Rectangle(0, 0, regionWidth0, regionHeight0);

View File

@@ -223,4 +223,12 @@ public class MapActor extends Actor {
public float getCollisionHeight() { public float getCollisionHeight() {
return collisionHeight; return collisionHeight;
} }
public void resetCollisionHeight() {
collisionHeight = 0.4f;
}
public void clearCollisionHeight() {
collisionHeight = 0f;
}
} }

View File

@@ -18,4 +18,5 @@ public class SettingData {
public Float cardTooltipAdj; public Float cardTooltipAdj;
public Float rewardCardAdjLandscape; public Float rewardCardAdjLandscape;
public Float cardTooltipAdjLandscape; public Float cardTooltipAdjLandscape;
public boolean dayNightBG;
} }

View File

@@ -137,5 +137,8 @@ public class PointOfInterestChanges implements SaveFileContent {
public void setTownModifier(float mod){ public void setTownModifier(float mod){
shopModifiers.put(0, mod); shopModifiers.put(0, mod);
} }
public boolean hasDeletedObjects() {
return deletedObjects != null && !deletedObjects.isEmpty();
}
} }

View File

@@ -28,6 +28,7 @@ import forge.card.ColorSet;
import forge.game.GameType; import forge.game.GameType;
import forge.localinstance.achievements.Achievement; import forge.localinstance.achievements.Achievement;
import forge.localinstance.achievements.AchievementCollection; import forge.localinstance.achievements.AchievementCollection;
import forge.localinstance.achievements.PlaneswalkerAchievements;
import forge.model.FModel; import forge.model.FModel;
import forge.player.GamePlayerUtil; import forge.player.GamePlayerUtil;
import org.apache.commons.lang3.tuple.Pair; import org.apache.commons.lang3.tuple.Pair;
@@ -35,9 +36,9 @@ import org.apache.commons.lang3.tuple.Pair;
import java.util.Map; import java.util.Map;
public class PlayerStatisticScene extends UIScene { public class PlayerStatisticScene extends UIScene {
Image avatar, avatarBorder, lifeIcon, goldIcon; Image avatar, avatarBorder;
Image colorFrame; Image colorFrame;
TextraLabel money, life; TextraLabel money, life, shards;
TextraLabel wins, totalWins; TextraLabel wins, totalWins;
TextraLabel loss, totalLoss; TextraLabel loss, totalLoss;
TextraLabel winloss, lossWinRatio; TextraLabel winloss, lossWinRatio;
@@ -48,7 +49,6 @@ public class PlayerStatisticScene extends UIScene {
ScrollPane scroller; ScrollPane scroller;
Table root; Table root;
boolean toggle = false; boolean toggle = false;
AchievementCollection achievements;
private PlayerStatisticScene() { private PlayerStatisticScene() {
super(Forge.isLandscapeMode() ? "ui/statistic.json" : "ui/statistic_portrait.json"); super(Forge.isLandscapeMode() ? "ui/statistic.json" : "ui/statistic_portrait.json");
@@ -65,8 +65,7 @@ public class PlayerStatisticScene extends UIScene {
playerName = ui.findActor("playerName"); playerName = ui.findActor("playerName");
life = ui.findActor("lifePoints"); life = ui.findActor("lifePoints");
money = ui.findActor("money"); money = ui.findActor("money");
lifeIcon = ui.findActor("lifeIcon"); shards = ui.findActor("shards");
goldIcon = ui.findActor("goldIcon");
wins = ui.findActor("wins"); wins = ui.findActor("wins");
colorFrame = ui.findActor("colorFrame"); colorFrame = ui.findActor("colorFrame");
totalWins = ui.findActor("totalWins"); totalWins = ui.findActor("totalWins");
@@ -154,27 +153,8 @@ public class PlayerStatisticScene extends UIScene {
@Override @Override
public void enter() { public void enter() {
super.enter(); super.enter();
achievements = FModel.getAchievements(GameType.Constructed); updateAchievements(PlaneswalkerAchievements.instance, true);
achievementContainer.clear(); updateAchievements(FModel.getAchievements(GameType.Constructed), false);
for (Achievement a : achievements) {
GameType g = GameType.smartValueOf(a.getKey());
if (g != null) //skip variants
continue;
TextureRegion textureRegion = new TextureRegion(((FBufferedImage) a.getImage()).getTexture());
textureRegion.flip(true, true);
Image image = new Image(textureRegion);
float alpha = a.isActive() ? 1f : 0.25f;
image.getColor().a = alpha;
achievementContainer.add(image).height(50).width(40).center().pad(5);
String value = "[%105]" + a.getDisplayName() + "[%98]";
String subTitle = a.getSubTitle(true);
if (subTitle != null)
value += "\n" + subTitle;
TextraLabel label = Controls.newTextraLabel(value);
label.getColor().a = alpha;
achievementContainer.add(label).left().pad(5);
achievementContainer.row();
}
scrollContainer.clear(); scrollContainer.clear();
if (playerName != null) { if (playerName != null) {
@@ -184,10 +164,13 @@ public class PlayerStatisticScene extends UIScene {
avatar.setDrawable(new TextureRegionDrawable(Current.player().avatar())); avatar.setDrawable(new TextureRegionDrawable(Current.player().avatar()));
} }
if (life != null) { if (life != null) {
AdventurePlayer.current().onLifeChange(() -> life.setText(AdventurePlayer.current().getLife() + "/" + AdventurePlayer.current().getMaxLife())); AdventurePlayer.current().onLifeChange(() -> life.setText("[+Life] [BLACK]" + AdventurePlayer.current().getLife() + "/" + AdventurePlayer.current().getMaxLife()));
} }
if (money != null) { if (money != null) {
WorldSave.getCurrentSave().getPlayer().onGoldChange(() -> money.setText(String.valueOf(AdventurePlayer.current().getGold()))); WorldSave.getCurrentSave().getPlayer().onGoldChange(() -> money.setText("[+Gold] [BLACK]" + AdventurePlayer.current().getGold()));
}
if (shards != null) {
WorldSave.getCurrentSave().getPlayer().onShardsChange(() -> shards.setText("[+Shards] [BLACK]" + AdventurePlayer.current().getShards()));
} }
if (totalWins != null) { if (totalWins != null) {
totalWins.setText(String.valueOf(Current.player().getStatistic().totalWins())); totalWins.setText(String.valueOf(Current.player().getStatistic().totalWins()));
@@ -222,4 +205,31 @@ public class PlayerStatisticScene extends UIScene {
} }
performTouch(scrollPaneOfActor(scrollContainer)); //can use mouse wheel if available to scroll performTouch(scrollPaneOfActor(scrollContainer)); //can use mouse wheel if available to scroll
} }
void updateAchievements(AchievementCollection achievementCollection, boolean isPW) {
achievementContainer.clear();
for (Achievement a : achievementCollection) {
if (isPW) {
if (!a.isActive()) //skip inactive
continue;
} else {
GameType g = GameType.smartValueOf(a.getKey());
if (g != null) //skip variants
continue;
}
TextureRegion textureRegion = new TextureRegion(((FBufferedImage) a.getImage()).getTexture());
textureRegion.flip(true, true);
Image image = new Image(textureRegion);
float alpha = a.isActive() ? 1f : 0.25f;
image.getColor().a = alpha;
achievementContainer.add(image).height(50).width(40).center().pad(5);
String value = "[%105]" + a.getDisplayName() + "[%98]";
String subTitle = a.getSubTitle(true);
if (subTitle != null)
value += "\n" + subTitle;
TextraLabel label = Controls.newTextraLabel(value);
label.getColor().a = alpha;
achievementContainer.add(label).left().pad(5);
achievementContainer.row();
}
}
} }

View File

@@ -20,6 +20,7 @@ import java.io.IOException;
import java.nio.file.Files; import java.nio.file.Files;
import java.nio.file.Path; import java.nio.file.Path;
import java.nio.file.Paths; import java.nio.file.Paths;
import java.time.LocalTime;
import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicBoolean;
import java.util.stream.Stream; import java.util.stream.Stream;
@@ -38,43 +39,42 @@ public class SettingsScene extends UIScene {
SelectBox selectSourcePlane; SelectBox selectSourcePlane;
TextField newPlaneName; TextField newPlaneName;
private void copyNewPlane() { private void copyNewPlane() {
String plane=(String) selectSourcePlane.getSelected(); String plane = (String) selectSourcePlane.getSelected();
Path source= Paths.get(Config.instance().getPlanePath(plane)); Path source = Paths.get(Config.instance().getPlanePath(plane));
Path destination= Paths.get(Config.instance().getPlanePath("<user>"+newPlaneName.getText())); Path destination = Paths.get(Config.instance().getPlanePath("<user>" + newPlaneName.getText()));
AtomicBoolean somethingWentWrong= new AtomicBoolean(false); AtomicBoolean somethingWentWrong = new AtomicBoolean(false);
try (Stream<Path> stream = Files.walk(source)) try (Stream<Path> stream = Files.walk(source)) {
{
Files.createDirectories(destination); Files.createDirectories(destination);
stream.forEach(s -> { stream.forEach(s -> {
try { Files.copy(s, destination.resolve(source.relativize(s)), REPLACE_EXISTING); } try {
catch (IOException e) { Files.copy(s, destination.resolve(source.relativize(s)), REPLACE_EXISTING);
} catch (IOException e) {
somethingWentWrong.set(true); somethingWentWrong.set(true);
} }
}); });
} catch (IOException e) { } catch (IOException e) {
somethingWentWrong.set(true); somethingWentWrong.set(true);
} }
if(somethingWentWrong.get()) if (somethingWentWrong.get()) {
{ Dialog dialog = prepareDialog("Something went wrong", ButtonOk | ButtonAbort, null);
Dialog dialog=prepareDialog("Something went wrong", ButtonOk|ButtonAbort,null);
dialog.text("Copy was not successful check your access right\n and if the folder is in use"); dialog.text("Copy was not successful check your access right\n and if the folder is in use");
showDialog(dialog); showDialog(dialog);
} } else {
else Dialog dialog = prepareDialog("Copied plane", ButtonOk | ButtonAbort, null);
{ dialog.text("New plane " + newPlaneName.getText() + " was created\nYou can now start the editor to change the plane\n" +
Dialog dialog=prepareDialog("Copied plane", ButtonOk|ButtonAbort,null);
dialog.text("New plane "+newPlaneName.getText()+" was created\nYou can now start the editor to change the plane\n" +
"or edit it manually from the folder\n" + "or edit it manually from the folder\n" +
Config.instance().getPlanePath("<user>"+newPlaneName.getText())); Config.instance().getPlanePath("<user>" + newPlaneName.getText()));
Config.instance().getSettingData().plane = "<user>"+newPlaneName.getText(); Config.instance().getSettingData().plane = "<user>" + newPlaneName.getText();
Config.instance().saveSettings(); Config.instance().saveSettings();
showDialog(dialog); showDialog(dialog);
} }
} }
private void createNewPlane() { private void createNewPlane() {
Dialog dialog=prepareDialog("Create your own Plane", ButtonOk|ButtonAbort,()->copyNewPlane()); Dialog dialog = prepareDialog("Create your own Plane", ButtonOk | ButtonAbort, () -> copyNewPlane());
dialog.text("Select a plane to copy"); dialog.text("Select a plane to copy");
dialog.getContentTable().row(); dialog.getContentTable().row();
dialog.getContentTable().add(selectSourcePlane); dialog.getContentTable().add(selectSourcePlane);
@@ -82,7 +82,7 @@ public class SettingsScene extends UIScene {
dialog.text("Set new plane name"); dialog.text("Set new plane name");
dialog.getContentTable().row(); dialog.getContentTable().row();
dialog.getContentTable().add(newPlaneName); dialog.getContentTable().add(newPlaneName);
newPlaneName.setText(selectSourcePlane.getSelected().toString()+"_copy"); newPlaneName.setText(selectSourcePlane.getSelected().toString() + "_copy");
dialog.show(stage); dialog.show(stage);
} }
@@ -101,7 +101,7 @@ public class SettingsScene extends UIScene {
Config.instance().saveSettings(); Config.instance().saveSettings();
return null; return null;
}); });
newPlane=Controls.newTextButton("Create own plane"); newPlane = Controls.newTextButton("Create own plane");
newPlane.addListener(new ClickListener() { newPlane.addListener(new ClickListener() {
@Override @Override
public void clicked(InputEvent event, float x, float y) { public void clicked(InputEvent event, float x, float y) {
@@ -110,7 +110,7 @@ public class SettingsScene extends UIScene {
}); });
addLabel(Forge.getLocalizer().getMessage("lblWorld")); addLabel(Forge.getLocalizer().getMessage("lblWorld"));
settingGroup.add(plane).align(Align.right).pad(2); settingGroup.add(plane).align(Align.right).pad(2);
addLabel(Forge.getLocalizer().getMessage("lblCreate")+Forge.getLocalizer().getMessage("lblWorld")); addLabel(Forge.getLocalizer().getMessage("lblCreate") + Forge.getLocalizer().getMessage("lblWorld"));
settingGroup.add(newPlane).align(Align.right).pad(2); settingGroup.add(newPlane).align(Align.right).pad(2);
if (!GuiBase.isAndroid()) { if (!GuiBase.isAndroid()) {
@@ -145,7 +145,7 @@ public class SettingsScene extends UIScene {
} }
if (Forge.isLandscapeMode()) { if (Forge.isLandscapeMode()) {
//different adjustment to landscape //different adjustment to landscape
SelectBox rewardCardAdjLandscape = Controls.newComboBox(new Float[]{0.6f, 0.65f, 0.7f, 0.75f, 0.8f, 0.85f, 0.9f, 1f, 1.05f, 1.1f, 1.15f, 1.2f, 1.25f, 1.3f, 1.35f, 1.4f, 1.45f, 1.5f, 1.55f, 1.6f}, Config.instance().getSettingData().rewardCardAdjLandscape, o -> { SelectBox rewardCardAdjLandscape = Controls.newComboBox(new Float[]{0.6f, 0.65f, 0.7f, 0.75f, 0.8f, 0.85f, 0.9f, 0.95f, 1f, 1.05f, 1.1f, 1.15f, 1.2f, 1.25f, 1.3f, 1.35f, 1.4f, 1.45f, 1.5f, 1.55f, 1.6f}, Config.instance().getSettingData().rewardCardAdjLandscape, o -> {
Float val = (Float) o; Float val = (Float) o;
if (val == null || val == 0f) if (val == null || val == 0f)
val = 1f; val = 1f;
@@ -155,7 +155,7 @@ public class SettingsScene extends UIScene {
}); });
addLabel("Reward/Shop Card Display Ratio"); addLabel("Reward/Shop Card Display Ratio");
settingGroup.add(rewardCardAdjLandscape).align(Align.right).pad(2); settingGroup.add(rewardCardAdjLandscape).align(Align.right).pad(2);
SelectBox tooltipAdjLandscape = Controls.newComboBox(new Float[]{0.6f, 0.65f, 0.7f, 0.75f, 0.8f, 0.85f, 0.9f, 1f, 1.05f, 1.1f, 1.15f, 1.2f, 1.25f, 1.3f, 1.35f, 1.4f, 1.45f, 1.5f, 1.55f, 1.6f}, Config.instance().getSettingData().cardTooltipAdjLandscape, o -> { SelectBox tooltipAdjLandscape = Controls.newComboBox(new Float[]{0.6f, 0.65f, 0.7f, 0.75f, 0.8f, 0.85f, 0.9f, 0.95f, 1f, 1.05f, 1.1f, 1.15f, 1.2f, 1.25f, 1.3f, 1.35f, 1.4f, 1.45f, 1.5f, 1.55f, 1.6f}, Config.instance().getSettingData().cardTooltipAdjLandscape, o -> {
Float val = (Float) o; Float val = (Float) o;
if (val == null || val == 0f) if (val == null || val == 0f)
val = 1f; val = 1f;
@@ -195,6 +195,7 @@ public class SettingsScene extends UIScene {
boolean value = ((CheckBox) actor).isChecked(); boolean value = ((CheckBox) actor).isChecked();
Config.instance().getSettingData().fullScreen = value; Config.instance().getSettingData().fullScreen = value;
Config.instance().saveSettings(); Config.instance().saveSettings();
setTargetTime(LocalTime.now().getHour());
//update //update
if (FModel.getPreferences().getPrefBoolean(ForgePreferences.FPref.UI_FULLSCREEN_MODE) != value) { if (FModel.getPreferences().getPrefBoolean(ForgePreferences.FPref.UI_FULLSCREEN_MODE) != value) {
FModel.getPreferences().setPref(ForgePreferences.FPref.UI_LANDSCAPE_MODE, value); FModel.getPreferences().setPref(ForgePreferences.FPref.UI_LANDSCAPE_MODE, value);
@@ -203,6 +204,17 @@ public class SettingsScene extends UIScene {
} }
}); });
} }
addSettingField(Forge.getLocalizer().getMessage("lblDay") + " | " + Forge.getLocalizer().getMessage("lblNight") + " " + Forge.getLocalizer().getMessage("lblBackgroundImage"), Config.instance().getSettingData().dayNightBG, new ChangeListener() {
@Override
public void changed(ChangeEvent event, Actor actor) {
boolean value = ((CheckBox) actor).isChecked();
Config.instance().getSettingData().dayNightBG = value;
Config.instance().saveSettings();
if (value) {
updateBG(true);
}
}
});
addCheckBox(Forge.getLocalizer().getMessage("lblCardName"), ForgePreferences.FPref.UI_OVERLAY_CARD_NAME); addCheckBox(Forge.getLocalizer().getMessage("lblCardName"), ForgePreferences.FPref.UI_OVERLAY_CARD_NAME);
addSettingSlider(Forge.getLocalizer().getMessage("cbAdjustMusicVolume"), ForgePreferences.FPref.UI_VOL_MUSIC, 0, 100); addSettingSlider(Forge.getLocalizer().getMessage("cbAdjustMusicVolume"), ForgePreferences.FPref.UI_VOL_MUSIC, 0, 100);
addSettingSlider(Forge.getLocalizer().getMessage("cbAdjustSoundsVolume"), ForgePreferences.FPref.UI_VOL_SOUNDS, 0, 100); addSettingSlider(Forge.getLocalizer().getMessage("cbAdjustSoundsVolume"), ForgePreferences.FPref.UI_VOL_SOUNDS, 0, 100);
@@ -233,14 +245,12 @@ public class SettingsScene extends UIScene {
backButton = ui.findActor("return"); backButton = ui.findActor("return");
ui.onButtonPress("return", SettingsScene.this::back); ui.onButtonPress("return", SettingsScene.this::back);
ScrollPane scrollPane = ui.findActor("settings"); scrollPane = ui.findActor("settings");
scrollPane.setActor(settingGroup); scrollPane.setActor(settingGroup);
addToSelectable(settingGroup); addToSelectable(settingGroup);
} }
public boolean back() { public boolean back() {
Forge.switchToLast(); Forge.switchToLast();
return true; return true;
@@ -318,13 +328,12 @@ public class SettingsScene extends UIScene {
private static SettingsScene object; private static SettingsScene object;
public static SettingsScene instance() { public static SettingsScene instance() {
if(object==null) if (object == null)
object=new SettingsScene(); object = new SettingsScene();
return object; return object;
} }
@Override @Override
public void dispose() { public void dispose() {
if (stage != null) if (stage != null)

View File

@@ -22,6 +22,8 @@ import forge.adventure.util.*;
import forge.sound.SoundEffectType; import forge.sound.SoundEffectType;
import forge.sound.SoundSystem; import forge.sound.SoundSystem;
import java.time.LocalTime;
/** /**
* Base class for an GUI scene where the elements are loaded from a json file * Base class for an GUI scene where the elements are loaded from a json file
*/ */
@@ -268,6 +270,21 @@ public class UIScene extends Scene {
} }
} }
static float timeOfDay = 8.0f;
float targetTime = 8.0f;
public static float getTimeOfDay() {
return timeOfDay;
}
public void setTargetTime(float val) {
targetTime = val;
}
public void setTimeOfDay(float val) {
timeOfDay = val;
}
@Override @Override
public void dispose() { public void dispose() {
if (stage != null) if (stage != null)
@@ -277,6 +294,15 @@ public class UIScene extends Scene {
@Override @Override
public void act(float delta) { public void act(float delta) {
stage.act(delta); stage.act(delta);
if (timeOfDay < targetTime) {
timeOfDay += (delta * 1.5f);
if (timeOfDay > targetTime)
timeOfDay = targetTime;
} else if (timeOfDay > targetTime) {
timeOfDay -= (delta * 1.5f);
if (timeOfDay < targetTime)
timeOfDay = targetTime;
}
} }
@Override @Override
@@ -306,7 +332,6 @@ public class UIScene extends Scene {
} }
public boolean keyReleased(int keycode) { public boolean keyReleased(int keycode) {
ui.pressUp(keycode); ui.pressUp(keycode);
if (!dialogShowing()) { if (!dialogShowing()) {
Button pressedButton = ui.buttonPressed(keycode); Button pressedButton = ui.buttonPressed(keycode);
@@ -537,7 +562,6 @@ public class UIScene extends Scene {
public void selectNextUp() { public void selectNextUp() {
if (getSelected() == null) { if (getSelected() == null) {
selectFirst(); selectFirst();
} else { } else {
@@ -573,7 +597,6 @@ public class UIScene extends Scene {
} }
private void selectFirst() { private void selectFirst() {
Selectable result = null; Selectable result = null;
for (Selectable candidate : getPossibleSelection()) { for (Selectable candidate : getPossibleSelection()) {
if (result == null || candidate.getY() > result.getY()) { if (result == null || candidate.getY() > result.getY()) {
@@ -594,8 +617,6 @@ public class UIScene extends Scene {
} }
public void selectActor(Selectable actor) { public void selectActor(Selectable actor) {
unselectActors(); unselectActors();
if (actor == null) return; if (actor == null) return;
stage.setKeyboardFocus(actor.actor); stage.setKeyboardFocus(actor.actor);
@@ -628,9 +649,68 @@ public class UIScene extends Scene {
} }
} }
Gdx.input.setInputProcessor(stage); Gdx.input.setInputProcessor(stage);
updateBG(false);
super.enter(); super.enter();
} }
void updateBG(boolean animate) {
if (Config.instance().getSettingData().dayNightBG) {
int hour = LocalTime.now().getHour();
if (animate)
setTimeOfDay(hour + 3 > 23 ? hour + 3 - 23 : hour + 3);
switch (hour) {
case 8:
case 9:
setTargetTime(6f);
break;
case 10:
case 11:
setTargetTime(7f);
break;
case 12:
case 13:
setTargetTime(8f);
break;
case 14:
case 15:
setTargetTime(11f);
break;
case 16:
case 17:
setTargetTime(12f);
break;
case 18:
case 19:
setTargetTime(14f);
break;
case 20:
case 21:
setTargetTime(15f);
break;
case 22:
case 23:
setTargetTime(16f);
break;
case 0:
case 1:
setTargetTime(17f);
break;
case 2:
case 3:
setTargetTime(20f);
break;
case 4:
case 5:
setTargetTime(23f);
break;
case 6:
case 7:
setTargetTime(28f);
break;
}
}
}
public TextureRegion getUIBackground() { public TextureRegion getUIBackground() {
try { try {
Actor a = ui.getChild(0); Actor a = ui.getChild(0);

View File

@@ -364,38 +364,31 @@ public class GameHUD extends Stage {
} }
} }
float fade = 1f; @Override
public void act(float delta) {
void fadeIn() { super.act(delta);
if (fade >= 1f) if (fade < targetfade) {
return; fade += (delta/2);
for (int i = 10; i > 1; i--) { if (fade > targetfade)
float delay = i * 0.1f; fade = targetfade;
Timer.schedule(new Timer.Task() { fadeAudio(fade);
@Override } else if (fade > targetfade) {
public void run() { fade -= (delta/2);
fade += 0.1f; if (fade < targetfade)
if (fade > 1f) fade = targetfade;
fade = 1f; fadeAudio(fade);
fadeAudio(fade);
}
}, delay);
} }
} }
void fadeOut() { float fade = 1f;
for (int i = 10; i > 1; i--) { float targetfade = 1f;
float delay = i * 0.1f;
Timer.schedule(new Timer.Task() { public void fadeIn() {
@Override targetfade = 1f;
public void run() { }
fade -= 0.1f;
if (fade < 0.1f) public void fadeOut() {
fade = 0.1f; targetfade = 0.1f;
fadeAudio(fade);
}
}, delay);
}
} }
public void stopAudio() { public void stopAudio() {

View File

@@ -5,8 +5,10 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.Array;
import com.github.tommyettinger.textra.TextraLabel;
import forge.adventure.data.BiomeSpriteData; import forge.adventure.data.BiomeSpriteData;
import forge.adventure.pointofintrest.PointOfInterest; import forge.adventure.pointofintrest.PointOfInterest;
import forge.adventure.util.Controls;
import forge.adventure.world.WorldSave; import forge.adventure.world.WorldSave;
import org.apache.commons.lang3.tuple.Pair; import org.apache.commons.lang3.tuple.Pair;
@@ -20,14 +22,23 @@ public class MapSprite extends Actor {
static public int BackgroundLayer = -1; static public int BackgroundLayer = -1;
static public int SpriteLayer = 0; static public int SpriteLayer = 0;
TextureRegion texture; TextureRegion texture;
TextraLabel searchPost;
boolean isCaveDungeon, isOldorVisited;
PointOfInterest poi;
public MapSprite(Vector2 pos, TextureRegion sprite) { public MapSprite(Vector2 pos, TextureRegion sprite, PointOfInterest point) {
poi = point;
isCaveDungeon = point != null && (point.getData().type.equalsIgnoreCase("cave") || point.getData().type.equalsIgnoreCase("dungeon"));
isOldorVisited = poi != null && WorldSave.getCurrentSave().getPointOfInterestChanges(poi.getID() + poi.getData().map).hasDeletedObjects();
searchPost = Controls.newTextraLabel("[%80][+SearchPost]");
texture = sprite; texture = sprite;
setPosition(pos.x, pos.y); setPosition(pos.x, pos.y);
setHeight(texture.getRegionHeight()); setHeight(texture.getRegionHeight());
setWidth(texture.getRegionWidth()); setWidth(texture.getRegionWidth());
} }
public void checkOut() {
isOldorVisited = true;
}
public static Array<Actor> GetMapSprites(int chunkX, int chunkY) { public static Array<Actor> GetMapSprites(int chunkX, int chunkY) {
Array<Actor> actorGroup = new Array<>(); Array<Actor> actorGroup = new Array<>();
@@ -44,7 +55,7 @@ public class MapSprite extends Actor {
BiomeSpriteData data = WorldSave.getCurrentSave().getWorld().getObject(entry.getValue()); BiomeSpriteData data = WorldSave.getCurrentSave().getWorld().getObject(entry.getValue());
if (data.layer != SpriteLayer) if (data.layer != SpriteLayer)
continue; continue;
Actor sprite = new MapSprite(entry.getKey(), WorldSave.getCurrentSave().getWorld().getData().GetBiomeSprites().getSprite(data.name, (int) entry.getKey().x + (int) entry.getKey().y * 11483)); Actor sprite = new MapSprite(entry.getKey(), WorldSave.getCurrentSave().getWorld().getData().GetBiomeSprites().getSprite(data.name, (int) entry.getKey().x + (int) entry.getKey().y * 11483), null);
actorGroup.add(sprite); actorGroup.add(sprite);
} }
return actorGroup; return actorGroup;
@@ -57,7 +68,7 @@ public class MapSprite extends Actor {
BiomeSpriteData data = WorldSave.getCurrentSave().getWorld().getObject(entry.getValue()); BiomeSpriteData data = WorldSave.getCurrentSave().getWorld().getObject(entry.getValue());
if (data.layer != BackgroundLayer) if (data.layer != BackgroundLayer)
continue; continue;
Actor sprite = new MapSprite(entry.getKey(), WorldSave.getCurrentSave().getWorld().getData().GetBiomeSprites().getSprite(data.name, (int) entry.getKey().x + (int) entry.getKey().y * 11483)); Actor sprite = new MapSprite(entry.getKey(), WorldSave.getCurrentSave().getWorld().getData().GetBiomeSprites().getSprite(data.name, (int) entry.getKey().x + (int) entry.getKey().y * 11483), null);
actorGroup.add(sprite); actorGroup.add(sprite);
} }
return actorGroup; return actorGroup;
@@ -69,6 +80,10 @@ public class MapSprite extends Actor {
if (texture == null) if (texture == null)
return; return;
batch.draw(texture, getX(), getY()); batch.draw(texture, getX(), getY());
if (isCaveDungeon && !isOldorVisited) {
searchPost.setPosition(getX() - 7, getY() + 7);
searchPost.draw(batch, parentAlpha);
}
//font.draw(batch,String.valueOf(getZIndex()),getX()-(getWidth()/2),getY()); //font.draw(batch,String.valueOf(getZIndex()),getX()-(getWidth()/2),getY());
} }

View File

@@ -797,7 +797,7 @@ public class MapStage extends GameStage {
public void setWinner(boolean playerWins) { public void setWinner(boolean playerWins) {
isLoadingMatch = false; isLoadingMatch = false;
if (playerWins) { if (playerWins) {
currentMob.clearCollisionHeight();
Current.player().win(); Current.player().win();
player.setAnimation(CharacterSprite.AnimationTypes.Attack); player.setAnimation(CharacterSprite.AnimationTypes.Attack);
currentMob.playEffect(Paths.EFFECT_BLOOD, 0.5f); currentMob.playEffect(Paths.EFFECT_BLOOD, 0.5f);
@@ -805,16 +805,18 @@ public class MapStage extends GameStage {
@Override @Override
public void run() { public void run() {
currentMob.setAnimation(CharacterSprite.AnimationTypes.Death); currentMob.setAnimation(CharacterSprite.AnimationTypes.Death);
currentMob.resetCollisionHeight();
startPause(0.3f, MapStage.this::getReward); startPause(0.3f, MapStage.this::getReward);
} }
}, 1f); }, 1f);
} else { } else {
currentMob.clearCollisionHeight();
player.setAnimation(CharacterSprite.AnimationTypes.Hit); player.setAnimation(CharacterSprite.AnimationTypes.Hit);
currentMob.setAnimation(CharacterSprite.AnimationTypes.Attack); currentMob.setAnimation(CharacterSprite.AnimationTypes.Attack);
startPause(0.3f, () -> { startPause(0.3f, () -> {
player.setAnimation(CharacterSprite.AnimationTypes.Idle); player.setAnimation(CharacterSprite.AnimationTypes.Idle);
currentMob.setAnimation(CharacterSprite.AnimationTypes.Idle); currentMob.setAnimation(CharacterSprite.AnimationTypes.Idle);
currentMob.resetCollisionHeight();
player.setPosition(oldPosition4); player.setPosition(oldPosition4);
currentMob.freezeMovement(); currentMob.freezeMovement();
boolean defeated = Current.player().defeated(); boolean defeated = Current.player().defeated();

View File

@@ -14,10 +14,12 @@ public class PointOfInterestMapSprite extends MapSprite {
PointOfInterest pointOfInterest; PointOfInterest pointOfInterest;
Texture debugTexture; Texture debugTexture;
Rectangle boundingRect; Rectangle boundingRect;
MapSprite mapSprite;
public PointOfInterestMapSprite(PointOfInterest point) { public PointOfInterestMapSprite(PointOfInterest point) {
super(point.getPosition(), point.getSprite()); super(point.getPosition(), point.getSprite(), point);
pointOfInterest = point; pointOfInterest = point;
mapSprite = this;
boundingRect = new Rectangle(getX(), getY(), texture.getRegionWidth(), texture.getRegionHeight()); boundingRect = new Rectangle(getX(), getY(), texture.getRegionWidth(), texture.getRegionHeight());
} }
@@ -25,6 +27,10 @@ public class PointOfInterestMapSprite extends MapSprite {
return pointOfInterest; return pointOfInterest;
} }
public MapSprite getMapSprite() {
return mapSprite;
}
private Texture getDebugTexture() { private Texture getDebugTexture() {
if (debugTexture == null) { if (debugTexture == null) {
Pixmap pixmap = new Pixmap(texture.getRegionWidth(), texture.getRegionHeight(), Pixmap.Format.RGBA8888); Pixmap pixmap = new Pixmap(texture.getRegionWidth(), texture.getRegionHeight(), Pixmap.Format.RGBA8888);

View File

@@ -154,6 +154,7 @@ public class WorldStage extends GameStage implements SaveFileContent {
@Override @Override
public void setWinner(boolean playerIsWinner) { public void setWinner(boolean playerIsWinner) {
if (playerIsWinner) { if (playerIsWinner) {
currentMob.clearCollisionHeight();
Current.player().win(); Current.player().win();
player.setAnimation(CharacterSprite.AnimationTypes.Attack); player.setAnimation(CharacterSprite.AnimationTypes.Attack);
currentMob.playEffect(Paths.EFFECT_BLOOD, 0.5f); currentMob.playEffect(Paths.EFFECT_BLOOD, 0.5f);
@@ -161,6 +162,7 @@ public class WorldStage extends GameStage implements SaveFileContent {
@Override @Override
public void run() { public void run() {
currentMob.setAnimation(CharacterSprite.AnimationTypes.Death); currentMob.setAnimation(CharacterSprite.AnimationTypes.Death);
currentMob.resetCollisionHeight();
startPause(0.3f, () -> { startPause(0.3f, () -> {
RewardScene.instance().loadRewards(currentMob.getRewards(), RewardScene.Type.Loot, null); RewardScene.instance().loadRewards(currentMob.getRewards(), RewardScene.Type.Loot, null);
WorldStage.this.removeEnemy(currentMob); WorldStage.this.removeEnemy(currentMob);
@@ -170,9 +172,11 @@ public class WorldStage extends GameStage implements SaveFileContent {
} }
}, 1f); }, 1f);
} else { } else {
currentMob.clearCollisionHeight();
player.setAnimation(CharacterSprite.AnimationTypes.Hit); player.setAnimation(CharacterSprite.AnimationTypes.Hit);
currentMob.setAnimation(CharacterSprite.AnimationTypes.Attack); currentMob.setAnimation(CharacterSprite.AnimationTypes.Attack);
startPause(0.5f, () -> { startPause(0.5f, () -> {
currentMob.resetCollisionHeight();
Current.player().defeated(); Current.player().defeated();
WorldStage.this.removeEnemy(currentMob); WorldStage.this.removeEnemy(currentMob);
currentMob = null; currentMob = null;

View File

@@ -64,7 +64,6 @@ public class MapDialog {
} }
Pair<FileHandle, Music> audio = null; Pair<FileHandle, Music> audio = null;
float fade = 1f;
void unload() { void unload() {
if (audio != null) { if (audio != null) {
@@ -186,35 +185,11 @@ public class MapDialog {
void fadeIn() { void fadeIn() {
disposeAudio(true); disposeAudio(true);
if (fade >= 1f) GameHUD.getInstance().fadeIn();
return;
for (int i = 10; i > 1; i--) {
float delay = i * 0.1f;
Timer.schedule(new Timer.Task() {
@Override
public void run() {
fade += 0.1f;
if (fade > 1f)
fade = 1f;
GameHUD.getInstance().fadeAudio(fade);
}
}, delay);
}
} }
void fadeOut() { void fadeOut() {
for (int i = 10; i > 1; i--) { GameHUD.getInstance().fadeOut();
float delay = i * 0.1f;
Timer.schedule(new Timer.Task() {
@Override
public void run() {
fade -= 0.1f;
if (fade < 0.1f)
fade = 0.1f;
GameHUD.getInstance().fadeAudio(fade);
}
}, delay);
}
} }
public void activate() { //Method for actors to show their dialogues. public void activate() { //Method for actors to show their dialogues.

View File

@@ -3,7 +3,9 @@ package forge.adventure.util;
import com.badlogic.gdx.files.FileHandle; import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.Group; import com.badlogic.gdx.scenes.scene2d.Group;
import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.InputEvent;
@@ -287,9 +289,41 @@ public class UIActor extends Group {
for (ObjectMap.Entry property : entries) { for (ObjectMap.Entry property : entries) {
switch (property.key.toString()) { switch (property.key.toString()) {
case "image": case "image":
Texture t = Forge.getAssets().getTexture(Config.instance().getFile(property.value.toString())); boolean is2D = property.value.toString().startsWith("ui") &&
(property.value.toString().contains("minimap") || property.value.toString().contains("hud"));
Texture t = Forge.getAssets().getTexture(Config.instance().getFile(property.value.toString()), is2D, false);
TextureRegion tr = new TextureRegion(t); TextureRegion tr = new TextureRegion(t);
newActor.setDrawable(new TextureRegionDrawable(tr)); if (property.value.toString().contains("title_bg")) {
ShaderProgram shaderNightDay = Forge.getGraphics().getShaderNightDay();
newActor.setDrawable(new TextureRegionDrawable(tr) {
@Override
public void draw(Batch batch, float x, float y, float width, float height) {
try {
if (Config.instance().getSettingData().dayNightBG) {
batch.end();
shaderNightDay.bind();
shaderNightDay.setUniformf("u_timeOfDay", UIScene.getTimeOfDay());
shaderNightDay.setUniformf("u_time", 0f);
shaderNightDay.setUniformf("u_bias", 0.9f);
batch.setShader(shaderNightDay);
batch.begin();
//draw
batch.draw(this.getRegion(), x, y, width, height);
//reset
batch.end();
batch.setShader(null);
batch.begin();
} else {
batch.draw(this.getRegion(), x, y, width, height);
}
} catch (Exception e) {
//e.printStackTrace();
}
}
});
} else {
newActor.setDrawable(new TextureRegionDrawable(tr));
}
break; break;
} }
} }

View File

@@ -251,11 +251,16 @@ public class Assets implements Disposable {
public Texture getTexture(FileHandle file) { public Texture getTexture(FileHandle file) {
return getTexture(file, true); return getTexture(file, true);
} }
public Texture getTexture(FileHandle file, boolean required) { public Texture getTexture(FileHandle file, boolean required) {
return getTexture(file, false, required);
}
public Texture getTexture(FileHandle file, boolean is2D, boolean required) {
if (file == null || !file.exists()) { if (file == null || !file.exists()) {
if (!required) if (!required)
return null; return null;
System.err.println("Failed to load: " + file +"!. Creating dummy texture."); System.err.println("Failed to load: " + file + "!. Creating dummy texture.");
return getDummy(); return getDummy();
} }
//internal path can be inside apk or jar.. //internal path can be inside apk or jar..
@@ -269,15 +274,19 @@ public class Assets implements Disposable {
} }
Texture t = manager().get(file.path(), Texture.class, false); Texture t = manager().get(file.path(), Texture.class, false);
if (t == null) { if (t == null) {
manager().load(file.path(), Texture.class, getTextureFilter()); if (is2D)
manager().load(file.path(), Texture.class, new TextureParameter());
else
manager().load(file.path(), Texture.class, getTextureFilter());
manager().finishLoadingAsset(file.path()); manager().finishLoadingAsset(file.path());
t = manager().get(file.path(), Texture.class); t = manager().get(file.path(), Texture.class);
} }
return t; return t;
} }
public ParticleEffect getEffect(FileHandle file) { public ParticleEffect getEffect(FileHandle file) {
if (file == null || !file.exists() || !FileType.Absolute.equals(file.type())) { if (file == null || !file.exists() || !FileType.Absolute.equals(file.type())) {
System.err.println("Failed to load: " + file +"!."); System.err.println("Failed to load: " + file + "!.");
return null; return null;
} }
ParticleEffect effect = manager().get(file.path(), ParticleEffect.class, false); ParticleEffect effect = manager().get(file.path(), ParticleEffect.class, false);
@@ -310,6 +319,7 @@ public class Assets implements Disposable {
public void loadTexture(FileHandle file) { public void loadTexture(FileHandle file) {
loadTexture(file, getTextureFilter()); loadTexture(file, getTextureFilter());
} }
public void loadTexture(FileHandle file, TextureParameter parameter) { public void loadTexture(FileHandle file, TextureParameter parameter) {
try { try {
if (file == null || !file.exists()) if (file == null || !file.exists())
@@ -339,7 +349,7 @@ public class Assets implements Disposable {
textrafonts = new ObjectMap<>(); textrafonts = new ObjectMap<>();
if (!textrafonts.containsKey("textrafont")) { if (!textrafonts.containsKey("textrafont")) {
Font font = new Font(bitmapFont, 0f, 2f, 0f, 0f); Font font = new Font(bitmapFont, 0f, 2f, 0f, 0f);
font.addAtlas(item_atlas, 0f, 4f, 0f); font.addAtlas(item_atlas, 0f, 6f, 0f);
//problematic atlas since some buttons are small, and this is too big for some buttons, need a way to enable //problematic atlas since some buttons are small, and this is too big for some buttons, need a way to enable
//this via property //this via property
//font.addAtlas(pixelmana_atlas, -90f, 20f, 0f); //font.addAtlas(pixelmana_atlas, -90f, 20f, 0f);
@@ -354,7 +364,7 @@ public class Assets implements Disposable {
textrafonts = new ObjectMap<>(); textrafonts = new ObjectMap<>();
if (!textrafonts.containsKey("keysfont")) { if (!textrafonts.containsKey("keysfont")) {
Font font = new Font(bitmapFont); Font font = new Font(bitmapFont);
font.addAtlas(keys_atlas, 0f, 4f, 0f); font.addAtlas(keys_atlas, 0f, 6f, 0f);
font.integerPosition = false; font.integerPosition = false;
textrafonts.put("keysfont", font); textrafonts.put("keysfont", font);
} }
@@ -366,7 +376,7 @@ public class Assets implements Disposable {
textrafonts = new ObjectMap<>(); textrafonts = new ObjectMap<>();
if (!textrafonts.containsKey(name)) { if (!textrafonts.containsKey(name)) {
Font font = new Font(bitmapFont); Font font = new Font(bitmapFont);
font.addAtlas(items_atlas, 0f, 4f, 0f); font.addAtlas(items_atlas, 0f, 6f, 0f);
font.integerPosition = false; font.integerPosition = false;
textrafonts.put(name, font); textrafonts.put(name, font);
} }
@@ -375,7 +385,7 @@ public class Assets implements Disposable {
public Music getMusic(FileHandle file) { public Music getMusic(FileHandle file) {
if (file == null || !file.exists() || !FileType.Absolute.equals(file.type())) { if (file == null || !file.exists() || !FileType.Absolute.equals(file.type())) {
System.err.println("Failed to load: " + file +"!."); System.err.println("Failed to load: " + file + "!.");
return null; return null;
} }
Music music = manager().get(file.path(), Music.class, false); Music music = manager().get(file.path(), Music.class, false);
@@ -389,7 +399,7 @@ public class Assets implements Disposable {
public Sound getSound(FileHandle file) { public Sound getSound(FileHandle file) {
if (file == null || !file.exists() || !FileType.Absolute.equals(file.type())) { if (file == null || !file.exists() || !FileType.Absolute.equals(file.type())) {
System.err.println("Failed to load: " + file +"!."); System.err.println("Failed to load: " + file + "!.");
return null; return null;
} }
Sound sound = manager().get(file.path(), Sound.class, false); Sound sound = manager().get(file.path(), Sound.class, false);

View File

@@ -34,7 +34,7 @@ public class FSkin {
public static Texture getLogo() { public static Texture getLogo() {
if (Forge.isMobileAdventureMode) if (Forge.isMobileAdventureMode)
return Forge.getAssets().getTexture(getDefaultSkinFile("adv_logo.png")); return Forge.getAssets().getTexture(getDefaultSkinFile("adv_logo.png"), true, false);
return Forge.getAssets().getTexture(getSkinFile("hd_logo.png"), false); return Forge.getAssets().getTexture(getSkinFile("hd_logo.png"), false);
} }
@@ -113,7 +113,7 @@ public class FSkin {
//load theme logo while changing skins //load theme logo while changing skins
Forge.getAssets().loadTexture(getSkinFile("hd_logo.png")); Forge.getAssets().loadTexture(getSkinFile("hd_logo.png"));
Forge.getAssets().loadTexture(getDefaultSkinFile("adv_logo.png")); Forge.getAssets().loadTexture(getDefaultSkinFile("adv_logo.png"), new TextureLoader.TextureParameter());
Forge.getAssets().loadTexture(getDefaultSkinFile("overlay_alpha.png")); Forge.getAssets().loadTexture(getDefaultSkinFile("overlay_alpha.png"));
Forge.getAssets().loadTexture(getDefaultSkinFile("splatter.png")); Forge.getAssets().loadTexture(getDefaultSkinFile("splatter.png"));
@@ -157,14 +157,14 @@ public class FSkin {
//override splashscreen startup //override splashscreen startup
if (Forge.selector.equals("Adventure")) { if (Forge.selector.equals("Adventure")) {
if (f3.exists()) { if (f3.exists()) {
Texture advSplash = Forge.getAssets().getTexture(f3); Texture advSplash = Forge.getAssets().getTexture(f3, true, false);
w = advSplash.getWidth(); w = advSplash.getWidth();
h = advSplash.getHeight(); h = advSplash.getHeight();
splashScreen.setSplashTexture(new TextureRegion(advSplash, 0, 0, w, h - 100)); splashScreen.setSplashTexture(new TextureRegion(advSplash, 0, 0, w, h - 100));
pxSplash = new Pixmap(f3); pxSplash = new Pixmap(f3);
} }
if (f4.exists()) { if (f4.exists()) {
Texture advBG = Forge.getAssets().getTexture(f4); Texture advBG = Forge.getAssets().getTexture(f4, true, false);
advBG.setWrap(Texture.TextureWrap.Repeat, Texture.TextureWrap.Repeat); advBG.setWrap(Texture.TextureWrap.Repeat, Texture.TextureWrap.Repeat);
splashScreen.setSplashBGTexture(advBG); splashScreen.setSplashBGTexture(advBG);
} }

View File

@@ -522,12 +522,13 @@ public enum FSkinImage implements FImage {
public void load(Pixmap preferredIcons) { public void load(Pixmap preferredIcons) {
String filename = sourceFile.getFilename(); String filename = sourceFile.getFilename();
boolean is2D = sourceFile == SourceFile.ADVENTURE;
FileHandle preferredFile = FSkin.getSkinFile(filename); FileHandle preferredFile = FSkin.getSkinFile(filename);
Texture texture = Forge.getAssets().getTexture(preferredFile, false); Texture texture = Forge.getAssets().getTexture(preferredFile, is2D, false);
if (texture == null) { if (texture == null) {
if (preferredFile.exists()) { if (preferredFile.exists()) {
try { try {
texture = Forge.getAssets().getTexture(preferredFile, false); texture = Forge.getAssets().getTexture(preferredFile, is2D, false);
} }
catch (final Exception e) { catch (final Exception e) {
System.err.println("Failed to load skin file: " + preferredFile); System.err.println("Failed to load skin file: " + preferredFile);
@@ -594,11 +595,11 @@ public enum FSkinImage implements FImage {
//use default file if can't use preferred file //use default file if can't use preferred file
FileHandle defaultFile = FSkin.getDefaultSkinFile(filename); FileHandle defaultFile = FSkin.getDefaultSkinFile(filename);
texture = Forge.getAssets().getTexture(defaultFile, false); texture = Forge.getAssets().getTexture(defaultFile, is2D, false);
if (texture == null) { if (texture == null) {
if (defaultFile.exists()) { if (defaultFile.exists()) {
try { try {
texture = Forge.getAssets().getTexture(defaultFile, false); texture = Forge.getAssets().getTexture(defaultFile, is2D, false);
} }
catch (final Exception e) { catch (final Exception e) {
System.err.println("Failed to load skin file: " + defaultFile); System.err.println("Failed to load skin file: " + defaultFile);

View File

@@ -21,7 +21,7 @@ public class ClosingScreen extends FContainer {
private boolean drawStatic = false; private boolean drawStatic = false;
private FileHandle adv_logo = getSkinFile("adv_logo.png"); private FileHandle adv_logo = getSkinFile("adv_logo.png");
private FileHandle existingLogo = adv_logo.exists() ? adv_logo : getDefaultSkinFile("adv_logo.png"); private FileHandle existingLogo = adv_logo.exists() ? adv_logo : getDefaultSkinFile("adv_logo.png");
private Texture logo = existingLogo.exists() && Forge.advStartup ? Forge.getAssets().getTexture(existingLogo) : FSkin.getLogo(); private Texture logo = existingLogo.exists() && Forge.advStartup ? Forge.getAssets().getTexture(existingLogo, true, false) : FSkin.getLogo();
public ClosingScreen(boolean restart0) { public ClosingScreen(boolean restart0) {
bgAnimation = new BGAnimation(); bgAnimation = new BGAnimation();

View File

@@ -56,6 +56,7 @@ public class AdventureScreen extends LaunchScreen {
@Override @Override
protected void startMatch() { protected void startMatch() {
Forge.isMobileAdventureMode = true; //set early for the transition logo
Forge.switchToAdventure(); Forge.switchToAdventure();
} }
public static void preload() { public static void preload() {

View File

@@ -5,15 +5,17 @@ Types:Enchantment
T:Mode$ LifeGained | TriggerZones$ Command | ValidPlayer$ Opponent | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent gains life, put a Flame counter on Tibalt T:Mode$ LifeGained | TriggerZones$ Command | ValidPlayer$ Opponent | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent gains life, put a Flame counter on Tibalt
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ FLAME | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ FLAME | CounterNum$ 1
T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Command | ValidPlayer$ You | Execute$ TrigRollDice| TriggerDescription$ Roll a D20, then add the amount of Flame counters on Tibalt's Boss Effect to the roll. T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Command | ValidPlayer$ You | Execute$ TrigRollDice| TriggerDescription$ Roll a D20, then add the amount of Flame counters on Tibalt's Boss Effect to the roll.
SVar:TrigRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-5:DBConjureSmall,6-10:DBRandomLoot:,11-15:DBDamage,16:DBCast,17-18:DBWheel,Else:DBConjureBig | Modifier$ X | SpellDescription$ Roll a D20 SVar:TrigRollDice:DB$ RollDice | Modifier$ X | Sides$ 20 | ResultSubAbilities$ 1-5:DBConjureSmall,6-10:DBRandomLoot:,11-15:DBDamage,16:DBCast,17-18:DBWheel,19-20:DBConjureBig | SpellDescription$ Roll a D20
SVar:DBConjureSmall:DB$ MakeCard | Conjure$ True | AtRandom$ True | Spellbook$ Chained Brute,Big Spender,Devilish Valet,Gibbering Fiend,Hobblefiend,Footlight Fiend,Forge Devil,Festival Crasher,Hulking Devil,Mayhem Devil,Spiteful Prankster,Vexing Devil,Wildfire Devil | Zone$ Battlefield | SpellDescription$ Conjure a random Devil unto the battlefield. SVar:DBConjureSmall:DB$ MakeCard | Conjure$ True | AtRandom$ True | Spellbook$ Chained Brute,Big Spender,Devilish Valet,Gibbering Fiend,Hobblefiend,Footlight Fiend,Forge Devil,Festival Crasher,Hulking Devil,Mayhem Devil,Spiteful Prankster,Vexing Devil,Wildfire Devil | Zone$ Battlefield | SpellDescription$ Conjure a random Devil unto the battlefield.
SVar:DBRandomLoot:DB$ Draw | Defined$ Player | NumCards$ 3 | SubAbility$ DBDiscard3 | SpellDescription$ Each player draws three cards, then discards three cards at random. SVar:DBRandomLoot:DB$ Draw | Defined$ Player | NumCards$ 3 | SubAbility$ DBDiscard3 | SpellDescription$ Each player draws three cards, then discards three cards at random.
SVar:DBDiscard3:DB$ Discard | Defined$ Player | Mode$ Random | NumCards$ 3 SVar:DBDiscard3:DB$ Discard | Defined$ Player | Mode$ Random | NumCards$ 3
SVar:DBDamage:DB$ DealDamage | NumDmg$ 7 | ValidTgts$ Creature,Player,Planeswalker | TargetsAtRandom$ True | SubAbility$ DBChangeZone | SpellDescription$ Tibalt deals seven damage to a creature chosen at random. Then Tibalt returns a random creature card to the battlefield SVar:DBDamage:DB$ ChooseCard | AtRandom$ True | Choices$ Creature | SubAbility$ DBDamageBis | SpellDescription$ Tibalt deals seven damage to a creature chosen at random. Then Tibalt returns a random creature card to the battlefield
SVar:DBChangeZone:DB$ ChangeZone | ChangeType$ Creature | ChangeNum$ 1 | GainControl$ True | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Battlefield SVar:DBDamageBis:DB$ DealDamage | NumDmg$ 7 | Defined$ ChosenCard | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | ChangeType$ Creature | ChangeNum$ 1 | GainControl$ True | Hidden$ True | Origin$ Graveyard | AtRandom$ True | Destination$ Battlefield | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
SVar:DBCast:DB$ Play | AnySupportedCard$ Names:Hellion Eruption,Insurrection,Warp World,Shahrazad,Possibility Storm,Scrambleverse | RandomCopied$ True | CopyCard$ True | WithoutManaCost$ True | SpellDescription$ Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World, Shahrazad, Possibility Storm, Scrambleverse. SVar:DBCast:DB$ Play | AnySupportedCard$ Names:Hellion Eruption,Insurrection,Warp World,Shahrazad,Possibility Storm,Scrambleverse | RandomCopied$ True | CopyCard$ True | WithoutManaCost$ True | SpellDescription$ Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World, Shahrazad, Possibility Storm, Scrambleverse.
SVar:DBWheel:DB$ Discard | Mode$ Hand | Defined$ Player | SubAbility$ DBEachDraw | SpellDescription$ Each player discards their hand, then draws seven cards. SVar:DBWheel:DB$ Discard | Mode$ Hand | Defined$ Player | SubAbility$ DBEachDraw | SpellDescription$ Each player discards their hand, then draws seven cards.
SVar:DBEachDraw:DB$ Draw | Defined$ Player | NumCards$ 7 SVar:DBEachDraw:DB$ Draw | Defined$ Player | NumCards$ 7
SVar:DBConjureBig:DB$ MakeCard | Conjure$ True | AtRandom$ True | SpellBook$ Kardur; Doomscourge,Harvester of Souls,Archfiend of Depravity,Bloodgift Demon,Ob Nixilis, Unshackled,Nightmare Shepherd,Archfiend of Despair,Lord of the Void,Sire of Insanity, Reaper from the Abyss,Archfiend of Spite,Abyssal Persecutor | Zone$ Battlefield | SpellDescription$ Conjure a random Demon unto the battlefield. SVar:DBConjureBig:DB$ MakeCard | Conjure$ True | AtRandom$ True | Spellbook$ GriselbrandHarvester of Souls,Archfiend of Depravity,Bloodgift Demon,Ob Nixilis, Unshackled,Nightmare Shepherd,Archfiend of Despair,Lord of the Void,Sire of Insanity, Reaper from the Abyss,Archfiend of Spite,Abyssal Persecutor | Zone$ Battlefield | SpellDescription$ Conjure a random Demon unto the battlefield.
SVar:X:Count$CardCounters.FLAME SVar:X:Count$CardCounters.FLAME
Oracle:Whenever an opponent gains life, put a Flame counter on Tibalt\nAt the beginning of your upkeep roll a D20, Then add the amount of Flame counters on Tibalt's Boss Effect to the roll. \n1—5 |Conjure a random Devil unto the battlefield. \n6—10 |Each player draws three cards, then discards three cards at random.\n11—15 |Tibalt deals seven damage to a creature chosen at random.\n16 |Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World,Shahrazad,Possibility Storm,Scrambleverse.\n17—18 |Each player discards their hand, then draws seven cards.\n19—20 |Conjure a random Demon unto the battlefield. Oracle:Whenever an opponent gains life, put a Flame counter on Tibalt\nAt the beginning of your upkeep roll a D20, Then add the amount of Flame counters on Tibalt's Boss Effect to the roll. \n1—5 |Conjure a random Devil unto the battlefield. \n6—10 |Each player draws three cards, then discards three cards at random.\n11—15 |Tibalt deals seven damage to a creature chosen at random.\n16 |Cast a copy of one of the following cards chosen at random—Hellion Eruption, Insurrection, Warp World,Shahrazad,Possibility Storm,Scrambleverse.\n17—18 |Each player discards their hand, then draws seven cards.\n19—20 |Conjure a random Demon unto the battlefield.

View File

@@ -3,13 +3,13 @@
"height": 4300, "height": 4300,
"width": 2 "width": 2
}, },
"activeFile": "map/tibalt.tmx", "activeFile": "map/cave_6.tmx",
"automapping.whileDrawing": false, "automapping.whileDrawing": false,
"expandedProjectPaths": [ "expandedProjectPaths": [
"map", "map",
"map/main_story", "tileset",
"obj", "obj",
"tileset" "map/main_story"
], ],
"file.lastUsedOpenFilter": "All Files (*)", "file.lastUsedOpenFilter": "All Files (*)",
"fileStates": { "fileStates": {
@@ -2469,14 +2469,14 @@
}, },
"map/main_story/templeofchandra.tmx": { "map/main_story/templeofchandra.tmx": {
"expandedObjectLayers": [ "expandedObjectLayers": [
7, 2,
2 7
], ],
"scale": 2, "scale": 2,
"selectedLayer": 5, "selectedLayer": 5,
"viewCenter": { "viewCenter": {
"x": 480, "x": 849,
"y": 487.75 "y": 624.75
} }
}, },
"map/main_story/templeofliliana.tmx": { "map/main_story/templeofliliana.tmx": {
@@ -3085,7 +3085,7 @@
"scale": 3, "scale": 3,
"selectedLayer": 4, "selectedLayer": 4,
"viewCenter": { "viewCenter": {
"x": 321, "x": 345,
"y": 181.83333333333331 "y": 181.83333333333331
} }
}, },
@@ -3096,8 +3096,8 @@
"scale": 2, "scale": 2,
"selectedLayer": 5, "selectedLayer": 5,
"viewCenter": { "viewCenter": {
"x": 243.5, "x": 225,
"y": 171.75 "y": 192.75
} }
}, },
"map/tibalt_f1.tmx": { "map/tibalt_f1.tmx": {
@@ -3105,10 +3105,10 @@
12 12
], ],
"scale": 3, "scale": 3,
"selectedLayer": 0, "selectedLayer": 5,
"viewCenter": { "viewCenter": {
"x": 368, "x": 518.6666666666666,
"y": 223.83333333333331 "y": 69.16666666666667
} }
}, },
"map/tibalt_f2.tmx": { "map/tibalt_f2.tmx": {
@@ -3118,8 +3118,8 @@
"scale": 3, "scale": 3,
"selectedLayer": 4, "selectedLayer": 4,
"viewCenter": { "viewCenter": {
"x": 176, "x": 174.33333333333331,
"y": 167.83333333333334 "y": 162.5
} }
}, },
"map/tileset/buildings.tsx": { "map/tileset/buildings.tsx": {
@@ -3267,27 +3267,30 @@
"map.width": 90, "map.width": 90,
"openFiles": [ "openFiles": [
"map/xira.tmx", "map/xira.tmx",
"map/tibalt_f1.tmx", "map/castle_plains_1.tmx",
"map/tibalt_f2.tmx", "map/castle_plains_2.tmx",
"map/tibalt.tmx", "map/castle_plains_3.tmx",
"map/main_story/templeofchandra.tmx", "map/cave_2.tmx",
"map/teferi.tmx" "map/cave_3.tmx",
"map/cave_4.tmx",
"map/cave_5.tmx",
"map/cave_6.tmx"
], ],
"project": "main.tiled-project", "project": "main.tiled-project",
"property.type": "string", "property.type": "string",
"recentFiles": [ "recentFiles": [
"map/xira.tmx",
"map/tibalt_f1.tmx",
"map/tibalt_f2.tmx",
"map/teferi.tmx",
"map/main_story/templeofchandra.tmx",
"map/tibalt.tmx",
"map/aerie_1B.tmx", "map/aerie_1B.tmx",
"map/aerie_1C.tmx", "map/aerie_1C.tmx",
"map/cave_6.tmx", "map/cave_6.tmx",
"map/cave_5.tmx", "map/cave_5.tmx",
"map/cave_4.tmx", "map/cave_4.tmx",
"map/cave_3.tmx" "map/cave_3.tmx",
"map/cave_2.tmx",
"map/castle_plains_3.tmx",
"map/castle_plains_2.tmx",
"map/castle_plains_1.tmx",
"map/tibalt.tmx",
"map/magetower_1.tmx"
], ],
"resizeMap.removeObjects": true, "resizeMap.removeObjects": true,
"textEdit.monospace": true "textEdit.monospace": true

View File

@@ -7,7 +7,7 @@
<tileset firstgid="10113" source="../tileset/buildings.tsx"/> <tileset firstgid="10113" source="../tileset/buildings.tsx"/>
<layer id="15" name="Collision" width="31" height="22"> <layer id="15" name="Collision" width="31" height="22">
<data encoding="base64" compression="zlib"> <data encoding="base64" compression="zlib">
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</data> </data>
</layer> </layer>
<layer id="20" name="Background" width="31" height="22"> <layer id="20" name="Background" width="31" height="22">
@@ -30,7 +30,7 @@
<property name="spriteLayer" type="bool" value="true"/> <property name="spriteLayer" type="bool" value="true"/>
</properties> </properties>
<data encoding="base64" compression="zlib"> <data encoding="base64" compression="zlib">
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</data> </data>
</layer> </layer>
<objectgroup id="12" name="Kopie van Objects" opacity="0.9" offsetx="3.15789" offsety="7.89474"> <objectgroup id="12" name="Kopie van Objects" opacity="0.9" offsetx="3.15789" offsety="7.89474">
@@ -53,18 +53,18 @@
<properties> <properties>
<property name="enemy" value="Phoenix"/> <property name="enemy" value="Phoenix"/>
<property name="spawn.Hard" type="bool" value="true"/> <property name="spawn.Hard" type="bool" value="true"/>
<property name="threatRange" type="int" value="20"/> <property name="threatRange" type="int" value="30"/>
<property name="waypoints" value="179,180,198,171,176,174,191"/> <property name="waypoints" value="179,180,198,171,176,174,191"/>
</properties> </properties>
</object> </object>
<object id="122" template="../obj/enemy.tx" x="94.542" y="168.271"> <object id="122" template="../obj/enemy.tx" x="101.042" y="176.271">
<properties> <properties>
<property name="enemy" value="Red Wiz1"/> <property name="enemy" value="Red Wiz1"/>
<property name="threatRange" type="int" value="20"/> <property name="threatRange" type="int" value="20"/>
<property name="waypoints" value="183,184"/> <property name="waypoints" value="183,184"/>
</properties> </properties>
</object> </object>
<object id="137" template="../obj/enemy.tx" x="22.763" y="50.2299"> <object id="137" template="../obj/enemy.tx" x="42.263" y="48.2299">
<properties> <properties>
<property name="enemy" value="Bandit"/> <property name="enemy" value="Bandit"/>
<property name="threatRange" type="int" value="20"/> <property name="threatRange" type="int" value="20"/>
@@ -122,8 +122,8 @@
</object> </object>
<object id="179" template="../obj/waypoint.tx" x="180.342" y="117.105"/> <object id="179" template="../obj/waypoint.tx" x="180.342" y="117.105"/>
<object id="180" template="../obj/waypoint.tx" x="199.842" y="162.105"/> <object id="180" template="../obj/waypoint.tx" x="199.842" y="162.105"/>
<object id="181" template="../obj/waypoint.tx" x="13.3421" y="10.1053"/> <object id="181" template="../obj/waypoint.tx" x="32.3421" y="14.1053"/>
<object id="183" template="../obj/waypoint.tx" x="95.8421" y="139.605"/> <object id="183" template="../obj/waypoint.tx" x="105.842" y="139.605"/>
<object id="184" template="../obj/waypoint.tx" x="105.342" y="221.105"/> <object id="184" template="../obj/waypoint.tx" x="105.342" y="221.105"/>
<object id="185" template="../obj/manashards.tx" x="402.887" y="196.423"/> <object id="185" template="../obj/manashards.tx" x="402.887" y="196.423"/>
<object id="186" template="../obj/manashards.tx" x="66.2966" y="27.7871"/> <object id="186" template="../obj/manashards.tx" x="66.2966" y="27.7871"/>
@@ -131,7 +131,7 @@
<object id="189" template="../obj/waypoint.tx" x="359.842" y="117.605"/> <object id="189" template="../obj/waypoint.tx" x="359.842" y="117.605"/>
<object id="190" template="../obj/waypoint.tx" x="379.342" y="183.605"/> <object id="190" template="../obj/waypoint.tx" x="379.342" y="183.605"/>
<object id="191" template="../obj/waypoint.tx" x="325.842" y="135.105"/> <object id="191" template="../obj/waypoint.tx" x="325.842" y="135.105"/>
<object id="192" template="../obj/waypoint.tx" x="30.8421" y="89.6053"/> <object id="192" template="../obj/waypoint.tx" x="20.3421" y="77.1053"/>
<object id="193" template="../obj/collision.tx" x="-14.9079" y="-24.3947" width="524.5" height="16"/> <object id="193" template="../obj/collision.tx" x="-14.9079" y="-24.3947" width="524.5" height="16"/>
<object id="194" template="../obj/collision.tx" x="-16.4079" y="346.105" width="527.5" height="16"/> <object id="194" template="../obj/collision.tx" x="-16.4079" y="346.105" width="527.5" height="16"/>
<object id="195" template="../obj/collision.tx" x="492.342" y="-22.9362" width="16" height="387.083"/> <object id="195" template="../obj/collision.tx" x="492.342" y="-22.9362" width="16" height="387.083"/>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="46" height="28" tilewidth="16" tileheight="16" infinite="0" nextlayerid="19" nextobjectid="197"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="46" height="28" tilewidth="16" tileheight="16" infinite="0" nextlayerid="19" nextobjectid="200">
<editorsettings> <editorsettings>
<export format="tmx"/> <export format="tmx"/>
</editorsettings> </editorsettings>
@@ -7,7 +7,7 @@
<tileset firstgid="10113" source="../tileset/buildings.tsx"/> <tileset firstgid="10113" source="../tileset/buildings.tsx"/>
<layer id="17" name="Collision" width="46" height="28"> <layer id="17" name="Collision" width="46" height="28">
<data encoding="base64" compression="zlib"> <data encoding="base64" compression="zlib">
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</data> </data>
</layer> </layer>
<layer id="18" name="Tilelaag 5" width="46" height="28"> <layer id="18" name="Tilelaag 5" width="46" height="28">
@@ -43,10 +43,10 @@
<object id="117" template="../obj/enemy.tx" x="159.319" y="212.121"> <object id="117" template="../obj/enemy.tx" x="159.319" y="212.121">
<properties> <properties>
<property name="enemy" value="Devil "/> <property name="enemy" value="Devil "/>
<property name="threatRange" type="int" value="20"/> <property name="threatRange" type="int" value="30"/>
</properties> </properties>
</object> </object>
<object id="119" template="../obj/enemy.tx" x="348.198" y="185.94"> <object id="119" template="../obj/enemy.tx" x="349.865" y="189.94">
<properties> <properties>
<property name="enemy" value="Torturer"/> <property name="enemy" value="Torturer"/>
<property name="reward">[ <property name="reward">[
@@ -59,7 +59,7 @@
] ]
</property> </property>
<property name="spawn.Hard" type="bool" value="true"/> <property name="spawn.Hard" type="bool" value="true"/>
<property name="threatRange" type="int" value="60"/> <property name="threatRange" type="int" value="20"/>
</properties> </properties>
</object> </object>
<object id="136" template="../obj/enemy.tx" x="434.191" y="249.907"> <object id="136" template="../obj/enemy.tx" x="434.191" y="249.907">
@@ -85,7 +85,7 @@
<property name="spawn.Hard" type="bool" value="false"/> <property name="spawn.Hard" type="bool" value="false"/>
</properties> </properties>
</object> </object>
<object id="150" template="../obj/enemy.tx" x="372.676" y="109.772"> <object id="150" template="../obj/enemy.tx" x="373.676" y="136.772">
<properties> <properties>
<property name="enemy" value="Necromancer"/> <property name="enemy" value="Necromancer"/>
<property name="spawn.Hard" type="bool" value="true"/> <property name="spawn.Hard" type="bool" value="true"/>
@@ -93,11 +93,6 @@
<property name="waypoints" value="183,181,182,181"/> <property name="waypoints" value="183,181,182,181"/>
</properties> </properties>
</object> </object>
<object id="161" template="../obj/entry_up.tx" x="460.679" y="88.9027" width="31.6667" height="16">
<properties>
<property name="teleport" value="maps/map/tibalt_f2.tmx"/>
</properties>
</object>
<object id="166" template="../obj/enemy.tx" x="56.8421" y="320.605"> <object id="166" template="../obj/enemy.tx" x="56.8421" y="320.605">
<properties> <properties>
<property name="enemy" value="Demon"/> <property name="enemy" value="Demon"/>
@@ -151,10 +146,10 @@
</property> </property>
</properties> </properties>
</object> </object>
<object id="181" template="../obj/waypoint.tx" x="423.342" y="49.4386"/> <object id="181" template="../obj/waypoint.tx" x="423.009" y="57.1053"/>
<object id="182" template="../obj/waypoint.tx" x="338.342" y="49.4386"/> <object id="182" template="../obj/waypoint.tx" x="347.342" y="45.1053"/>
<object id="183" template="../obj/waypoint.tx" x="421.008" y="138.105"/> <object id="183" template="../obj/waypoint.tx" x="421.008" y="138.105"/>
<object id="184" template="../obj/gate.tx" x="574.009" y="280.439" width="15.3333" height="13.3333"> <object id="184" template="../obj/gate.tx" x="577.342" y="285.439" width="11.6666" height="22">
<properties> <properties>
<property name="dialog">[{ <property name="dialog">[{
&quot;text&quot;:&quot;This door is locked&quot;, &quot;text&quot;:&quot;This door is locked&quot;,
@@ -182,5 +177,13 @@
<object id="194" template="../obj/waypoint.tx" x="202.009" y="355.105"/> <object id="194" template="../obj/waypoint.tx" x="202.009" y="355.105"/>
<object id="195" template="../obj/waypoint.tx" x="130.009" y="360.105"/> <object id="195" template="../obj/waypoint.tx" x="130.009" y="360.105"/>
<object id="196" template="../obj/waypoint.tx" x="344.342" y="253.772"/> <object id="196" template="../obj/waypoint.tx" x="344.342" y="253.772"/>
<object id="197" template="../obj/waypoint.tx" x="470.342" y="121.439"/>
<object id="198" template="../obj/door_up.tx" x="460.684" y="69.2103" width="24.0134" height="23.6704" rotation="359.74">
<properties>
<property name="direction" value="left"/>
<property name="teleport" value="maps/map/tibalt_f2.tmx"/>
<property name="teleportObjectId" value="114"/>
</properties>
</object>
</objectgroup> </objectgroup>
</map> </map>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="22" height="21" tilewidth="16" tileheight="16" infinite="0" nextlayerid="17" nextobjectid="169"> <map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="22" height="21" tilewidth="16" tileheight="16" infinite="0" nextlayerid="17" nextobjectid="174">
<editorsettings> <editorsettings>
<export format="tmx"/> <export format="tmx"/>
</editorsettings> </editorsettings>
@@ -7,7 +7,7 @@
<tileset firstgid="10113" source="../tileset/buildings.tsx"/> <tileset firstgid="10113" source="../tileset/buildings.tsx"/>
<layer id="16" name="Collision" width="22" height="21"> <layer id="16" name="Collision" width="22" height="21">
<data encoding="base64" compression="zlib"> <data encoding="base64" compression="zlib">
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</data> </data>
</layer> </layer>
<layer id="15" name="Tilelaag 3" width="22" height="21"> <layer id="15" name="Tilelaag 3" width="22" height="21">
@@ -63,12 +63,6 @@
<property name="spawn.Hard" type="bool" value="true"/> <property name="spawn.Hard" type="bool" value="true"/>
</properties> </properties>
</object> </object>
<object id="165" template="../obj/entry_up.tx" x="136.342" y="288.605">
<properties>
<property name="teleport" value="maps/map/tibalt_f1.tmx"/>
<property name="teleportObjectId" value="161"/>
</properties>
</object>
<object id="166" template="../obj/manashards.tx" x="275.818" y="86.5449"/> <object id="166" template="../obj/manashards.tx" x="275.818" y="86.5449"/>
<object id="167" template="../obj/booster.tx" x="242.398" y="116.332"> <object id="167" template="../obj/booster.tx" x="242.398" y="116.332">
<properties> <properties>
@@ -95,7 +89,7 @@
</property> </property>
</properties> </properties>
</object> </object>
<object id="168" template="../obj/gate.tx" gid="4125" x="218.842" y="114.772" width="4" height="22.3333" rotation="0"> <object id="168" template="../obj/gate.tx" gid="3221229597" x="226.93" y="108.325" width="9.99747" height="21.9971" rotation="90.4687">
<properties> <properties>
<property name="dialog">[{ <property name="dialog">[{
&quot;text&quot;:&quot;This door is locked&quot;, &quot;text&quot;:&quot;This door is locked&quot;,
@@ -111,5 +105,12 @@
}]</property> }]</property>
</properties> </properties>
</object> </object>
<object id="170" template="../obj/door_down.tx" x="124.811" y="303.18" width="32.3503" height="30.8105" rotation="0.284412">
<properties>
<property name="direction" value="up"/>
<property name="teleport" value="maps/map/tibalt_f1.tmx"/>
<property name="teleportObjectId" value="199"/>
</properties>
</object>
</objectgroup> </objectgroup>
</map> </map>

View File

@@ -393,3 +393,12 @@ FrogSkin
BurningBook BurningBook
xy: 239,815 xy: 239,815
size: 18, 18 size: 18, 18
GreenLeaf
xy: 48, 496
size: 16, 16
GreenLeaf2
xy: 112, 608
size: 16, 16
SearchPost
xy: 384, 63
size: 16, 16

Binary file not shown.

Before

Width:  |  Height:  |  Size: 276 KiB

After

Width:  |  Height:  |  Size: 270 KiB

View File

@@ -136,24 +136,6 @@
"x": 315, "x": 315,
"y": 224 "y": 224
}, },
{
"type": "Image",
"name": "lifeIcon",
"image": "ui/life.png",
"x": 392,
"y": 40,
"width": 16,
"height": 16
},
{
"type": "Image",
"name": "goldIcon",
"image": "ui/money.png",
"x": 392,
"y": 60,
"width": 16,
"height": 16
},
{ {
"type": "Label", "type": "Label",
"name": "playerName", "name": "playerName",
@@ -166,19 +148,25 @@
{ {
"type": "Label", "type": "Label",
"name": "lifePoints", "name": "lifePoints",
"fontColor":"black",
"width": 64, "width": 64,
"height": 16, "height": 16,
"x": 410, "x": 394,
"y": 40 "y": 40
}, },
{ {
"type": "Label", "type": "Label",
"name": "money", "name": "money",
"fontColor":"black",
"width": 64, "width": 64,
"height": 16, "height": 16,
"x": 410, "x": 394,
"y": 80
},
{
"type": "Label",
"name": "shards",
"width": 64,
"height": 16,
"x": 394,
"y": 60 "y": 60
}, },
{ {

View File

@@ -136,40 +136,28 @@
"height": 24, "height": 24,
"fontColor":"black" "fontColor":"black"
}, },
{
"type": "Image",
"name": "lifeIcon",
"image": "ui/life.png",
"x": 98,
"y": 22,
"width": 16,
"height": 16
},
{
"type": "Image",
"name": "goldIcon",
"image": "ui/money.png",
"x": 98,
"y": 42,
"width": 16,
"height": 16
},
{ {
"type": "Label", "type": "Label",
"name": "lifePoints", "name": "lifePoints",
"fontColor":"black",
"width": 64, "width": 64,
"height": 16, "height": 16,
"x": 118, "x": 98,
"y": 22 "y": 22
}, },
{ {
"type": "Label", "type": "Label",
"name": "money", "name": "money",
"fontColor":"black",
"width": 64, "width": 64,
"height": 16, "height": 16,
"x": 118, "x": 98,
"y": 42
},
{
"type": "Label",
"name": "shards",
"width": 64,
"height": 16,
"x": 170,
"y": 42 "y": 42
}, },
{ {

View File

@@ -10543,7 +10543,7 @@
"decks/torturer.dck" "decks/torturer.dck"
], ],
"ai": "", "ai": "",
"flying": false, "flying": true,
"spawnRate": 1, "spawnRate": 1,
"scale":0.5, "scale":0.5,
"difficulty": 0.1, "difficulty": 0.1,

View File

@@ -2,9 +2,8 @@ Name:Academy Rector
ManaCost:3 W ManaCost:3 W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:1/2 PT:1/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, search your library for an enchantment card and put that card onto the battlefield, then shuffle. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, search your library for an enchantment card and put that card onto the battlefield, then shuffle.
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBReturn SVar:TrigReturn:AB$ ChangeZone | Cost$ ExileAnyGrave<1/Card.TriggeredNewCard> | Origin$ Library | Destination$ Battlefield | ChangeType$ Enchantment.YouOwn | ChangeNum$ 1
SVar:DBReturn:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Enchantment.YouOwn | ChangeNum$ 1
SVar:SacMe:4 SVar:SacMe:4
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckNeeds:Type$Enchantment DeckNeeds:Type$Enchantment

View File

@@ -2,9 +2,8 @@ Name:Arena Rector
ManaCost:3 W ManaCost:3 W
Types:Creature Human Cleric Types:Creature Human Cleric
PT:1/2 PT:1/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBReturn SVar:TrigExile:AB$ ChangeZone | Cost$ ExileAnyGrave<1/Card.TriggeredNewCard> | Origin$ Library | Destination$ Battlefield | ChangeType$ Planeswalker.YouOwn | ChangeNum$ 1
SVar:DBReturn:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Planeswalker.YouOwn | ChangeNum$ 1
SVar:SacMe:4 SVar:SacMe:4
AI:RemoveDeck:Random AI:RemoveDeck:Random
DeckNeeds:Type$Planeswalker DeckNeeds:Type$Planeswalker

View File

@@ -5,7 +5,6 @@ PT:5/6
K:Reach K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | ChangeValid$ Land | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Graveyard SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | ChangeValid$ Land | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Graveyard
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, put another target card from your graveyard on top of your library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile| TriggerDescription$ When CARDNAME dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBChange SVar:TrigExile:AB$ ChangeZone | Cost$ ExileAnyGrave<1/Card.TriggeredNewCard> | Origin$ Graveyard | Destination$ Library | ValidTgts$ Card.YouOwn+Other | TgtPrompt$ Select another target card from your graveyard | AITgts$ Card.Other | ChangeNum$ 1
SVar:DBChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Card.YouOwn+Other | TgtPrompt$ Select another target card from your graveyard | AITgts$ Card.Other | ChangeNum$ 1
Oracle:Reach\nWhen Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.\nWhen Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library. Oracle:Reach\nWhen Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.\nWhen Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

View File

@@ -2,9 +2,8 @@ Name:Colfenor's Urn
ManaCost:3 ManaCost:3
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ValidCard$ Creature.toughnessGE4+YouOwn | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ValidCard$ Creature.toughnessGE4+YouOwn | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | RememberChanged$ True SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy
T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigReturnAll | TriggerDescription$ At the beginning of the end step, if three or more cards have been exiled with CARDNAME, sacrifice it. If you do, return those cards to the battlefield under their owner's control. T:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigReturnAll | TriggerDescription$ At the beginning of the end step, if three or more cards have been exiled with CARDNAME, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
SVar:TrigReturnAll:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBSacSelf SVar:TrigReturnAll:AB$ ChangeZone | Cost$ Mandatory Sac<1/CARDNAME> | Defined$ ExiledWith | Origin$ Exile | Destination$ Battlefield
SVar:DBSacSelf:DB$ Sacrifice SVar:X:ExiledWith$Amount
SVar:X:Remembered$Amount
Oracle:Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.\nAt the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control. Oracle:Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.\nAt the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.

View File

@@ -3,7 +3,6 @@ ManaCost:3 B
Types:Sorcery Types:Sorcery
A:SP$ DamageAll | StackDescription$ CARDNAME deals 3 damage to each opponent and | Cost$ 3 B | ValidPlayers$ Player.Opponent | NumDmg$ 3 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 3 damage to each opponent and you gain 3 life. A:SP$ DamageAll | StackDescription$ CARDNAME deals 3 damage to each opponent and | Cost$ 3 B | ValidPlayers$ Player.Opponent | NumDmg$ 3 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 3 damage to each opponent and you gain 3 life.
T:Mode$ ChangesZone | Origin$ Library | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME is put into your graveyard from your library, you may exile it. If you do, CARDNAME deals 3 damage to each opponent and you gain 3 life. T:Mode$ ChangesZone | Origin$ Library | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME is put into your graveyard from your library, you may exile it. If you do, CARDNAME deals 3 damage to each opponent and you gain 3 life.
SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBDamage SVar:TrigExile:AB$ DealDamage | Cost$ ExileAnyGrave<1/Card.TriggeredNewCard> | Defined$ Player.Opponent | NumDmg$ 3 | SubAbility$ DBGainLife
SVar:DBDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 3 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3
Oracle:Creeping Chill deals 3 damage to each opponent and you gain 3 life.\nWhen Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. Oracle:Creeping Chill deals 3 damage to each opponent and you gain 3 life.\nWhen Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.

View File

@@ -2,7 +2,6 @@ Name:Gamekeeper
ManaCost:3 G ManaCost:3 G
Types:Creature Elf Types:Creature Elf
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.
SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBDigUntil SVar:TrigExile:AB$ DigUntil | Cost$ ExileAnyGrave<1/Card.TriggeredNewCard> | Valid$ Creature | ValidDescription$ Creature | FoundDestination$ Battlefield | RevealedDestination$ Graveyard
SVar:DBDigUntil:DB$ DigUntil | Valid$ Creature | ValidDescription$ Creature | FoundDestination$ Battlefield | RevealedDestination$ Graveyard
Oracle:When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard. Oracle:When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

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@@ -2,7 +2,7 @@ Name:Greenbelt Rampager
ManaCost:G ManaCost:G
Types:Creature Elephant Types:Creature Elephant
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ PaymentCheck | TriggerDescription$ When CARDNAME enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ PaymentCheck | TriggerDescription$ When CARDNAME enters the battlefield, pay {E}{E} (two energy counters). If you can't, return CARDNAME to its owner's hand and you get {E}.
SVar:PaymentCheck:DB$ Pump | UnlessCost$ Mandatory PayEnergy<2> | UnlessPayer$ You | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBReturnToHand SVar:PaymentCheck:DB$ Pump | UnlessCost$ Mandatory PayEnergy<2> | UnlessPayer$ You | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBReturnToHand
SVar:DBReturnToHand:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self | SubAbility$ GetEnergy SVar:DBReturnToHand:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self | SubAbility$ GetEnergy
SVar:GetEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1 SVar:GetEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1

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@@ -4,7 +4,6 @@ Types:Creature Elemental
PT:5/4 PT:5/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target card from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.YouCtrl SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.YouCtrl
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return target card from your graveyard to your hand. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return target card from your graveyard to your hand.
SVar:TrigExile:DB$ ChangeZone | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBReturn SVar:TrigExile:AB$ ChangeZone | Cost$ ExileAnyGrave<1/Card.TriggeredNewCard> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.YouCtrl
SVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.YouCtrl
Oracle:When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.\nWhen Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. Oracle:When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand.\nWhen Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand.

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@@ -5,6 +5,5 @@ PT:8/8
T:Mode$ ChangesZone | ValidCard$ Card.wasCastFromYourHandByYou+Self | Destination$ Battlefield | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle. T:Mode$ ChangesZone | ValidCard$ Card.wasCastFromYourHandByYou+Self | Destination$ Battlefield | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.
SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Spirit.YouCtrl | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Spirit.YouCtrl | ChangeNum$ 1 | ShuffleNonMandatory$ True
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
SVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredNewCardLKICopy | SubAbility$ DBReturn SVar:TrigExile:AB$ ChangeZone | Cost$ ExileAnyGrave<1/Card.TriggeredNewCard> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Spirit.YouCtrl
SVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Hidden$ True | ChangeType$ Spirit.YouCtrl | ChangeNum$ 1
Oracle:When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.\nWhen Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield. Oracle:When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.\nWhen Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.

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@@ -4,6 +4,6 @@ Types:Legendary Creature Phyrexian Vampire
PT:5/4 PT:5/4
K:Flying K:Flying
T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.) T:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)
SVar:TrigExile:AB$ CopyPermanent | Cost$ PayLife<2> ExileAnyGrave<1/Card.TriggeredCard/Exile nontoken creature that just died> | AddKeywords$ Toxic:1 | Defined$ TriggeredCardLKICopy | SetPower$ 1 | SetToughness$ 1 SVar:TrigExile:AB$ CopyPermanent | Cost$ PayLife<2> ExileAnyGrave<1/Card.TriggeredNewCard> | AddKeywords$ Toxic:1 | Defined$ TriggeredCardLKICopy | SetPower$ 1 | SetToughness$ 1
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Flying\nWhenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.) Oracle:Flying\nWhenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)

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@@ -4,5 +4,5 @@ Types:Instant
K:Devoid K:Devoid
A:SP$ DamageAll | Cost$ 2 R | NumDmg$ 2 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 2 damage to each creature. A:SP$ DamageAll | Cost$ 2 R | NumDmg$ 2 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 2 damage to each creature.
T:Mode$ SpellCast | ValidCard$ Creature.Eldrazi+cmcGE7+YouCtrl | TriggerZones$ Graveyard | Execute$ DBDamageAll | TriggerDescription$ Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile CARDNAME from your graveyard. If you do, CARDNAME deals 5 damage to each creature. T:Mode$ SpellCast | ValidCard$ Creature.Eldrazi+cmcGE7+YouCtrl | TriggerZones$ Graveyard | Execute$ DBDamageAll | TriggerDescription$ Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile CARDNAME from your graveyard. If you do, CARDNAME deals 5 damage to each creature.
SVar:DBDamageAll:AB$ DamageAll | Cost$ ExileFromGrave<1/Card.Self> | ValidCards$ Creature | NumDmg$ 5 | ValidDescription$ each creature. SVar:DBDamageAll:AB$ DamageAll | Cost$ ExileFromGrave<1/CARDNAME> | ValidCards$ Creature | NumDmg$ 5 | ValidDescription$ each creature.
Oracle:Devoid (This card has no color.)\nKozilek's Return deals 2 damage to each creature.\nWhenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature. Oracle:Devoid (This card has no color.)\nKozilek's Return deals 2 damage to each creature.\nWhenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.

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@@ -3,6 +3,5 @@ ManaCost:2 G G
Types:Creature Kavu Types:Creature Kavu
PT:4/3 PT:4/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
SVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | SubAbility$ DBShuffle SVar:TrigExile:AB$ ChangeZoneAll | Cost$ ExileAnyGrave<1/Card.TriggeredNewCard> | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | Shuffle$ True
SVar:DBShuffle:DB$ ChangeZoneAll | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | Shuffle$ True
Oracle:When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. Oracle:When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.

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@@ -4,7 +4,7 @@ Types:Legendary Creature Vampire Noble
PT:4/4 PT:4/4
K:Ward:Discard<1/Card> K:Ward:Discard<1/Card>
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Vampire.Other+nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped." T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Vampire.Other+nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
SVar:TrigToken:AB$ Token | Cost$ 1 ExileAnyGrave<1/Card.TriggeredNewCard/the Vampire card> | TokenRemembered$ ExiledCards | TokenScript$ b_1_1_bat_flying | ImprintTokens$ True | SubAbility$ DBAnimate SVar:TrigToken:AB$ Token | Cost$ 1 ExileAnyGrave<1/Card.TriggeredNewCard> | TokenRemembered$ ExiledCards | TokenScript$ b_1_1_bat_flying | ImprintTokens$ True | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Imprinted | Duration$ Permanent | Triggers$ CDTrigger SVar:DBAnimate:DB$ Animate | Defined$ Imprinted | Duration$ Permanent | Triggers$ CDTrigger
SVar:CDTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped. SVar:CDTrigger:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped.
SVar:TrigSac:DB$ Sacrifice | SubAbility$ DBReturn SVar:TrigSac:DB$ Sacrifice | SubAbility$ DBReturn

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@@ -4,7 +4,7 @@ Types:Legendary Planeswalker Tyvar
Loyalty:3 Loyalty:3
S:Mode$ ActivateAbilityAsIfHaste | ValidCard$ Creature.YouCtrl | Description$ You may activate abilities of creatures you control as though those creatures had haste. S:Mode$ ActivateAbilityAsIfHaste | ValidCard$ Creature.YouCtrl | Description$ You may activate abilities of creatures you control as though those creatures had haste.
A:AB$ Untap | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Untap up to one target creature. A:AB$ Untap | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Untap up to one target creature.
A:AB$ Mill | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 3 | Defined$ You | SubAbility$ DBChange | SpellDescription$ Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield. A:AB$ Mill | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | NumCards$ 3 | Defined$ You | SubAbility$ DBChange | SpellDescription$ Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
SVar:DBChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | SelectPrompt$ Choose a creature card with mana value 2 or less | Hidden$ True | ChangeType$ Creature.YouOwn+cmcLE2 SVar:DBChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | SelectPrompt$ Choose a creature card with mana value 2 or less | Hidden$ True | ChangeType$ Creature.YouOwn+cmcLE2
DeckHas:Ability$Graveyard|Mill DeckHas:Ability$Graveyard|Mill
DeckHints:Ability$Graveyard DeckHints:Ability$Graveyard

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@@ -0,0 +1,9 @@
Name:Mount Doom
ManaCost:no cost
Types:Legendary Land
A:AB$ Mana | Cost$ T PayLife<1> | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.
A:AB$ DealDamage | Cost$ 1 B R T | Defined$ Opponent | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to each opponent.
A:AB$ ChooseCard | Cost$ 5 B R T Sac<1/CARDNAME> Sac<1/Artifact.Legendary/legendary artifact> | Defined$ You | Amount$ 2 | Choices$ Creature | ChoiceTitle$ Choose up to two creatures | SorcerySpeed$ True | AILogic$ Duneblast | SubAbility$ DBDestroyAll | StackDescription$ {p:You} chooses up to two creatures. Destroy the rest. | SpellDescription$ Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
SVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.nonChosenCard | StackDescription$ None
DeckNeeds:Type$Legendary.Artifact
Oracle:{T}, Pay 1 life: Add {B} or {R}.\n{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.\n{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

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@@ -0,0 +1,6 @@
Name:Reprieve
ManaCost:1 W
Types:Instant
A:SP$ ChangeZone | ValidTgts$ Card.inZoneStack | TgtZone$ Stack | Origin$ Stack | Fizzle$ True | Destination$ Hand | SubAbility$ DBDraw | SpellDescription$ Return target spell to its owner's hand.
SVar:DBDraw:DB$ Draw | NumCards$ 1
Oracle:Return target spell to its owner's hand.\nDraw a card.

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@@ -0,0 +1,6 @@
Name:You Cannot Pass!
ManaCost:W
Types:Instant
A:SP$ Destroy | ValidTgts$ Creature.blockedValidThisTurn Creature.Legendary,Creature.blockedByValidThisTurn Creature.Legendary | TgtPrompt$ Select target creature that blocked or was blocked by a legendary creature this turn | SpellDescription$ Destroy target creature that blocked or was blocked by a legendary creature this turn.
DeckNeeds:Type$Legendary.Creature
Oracle:Destroy target creature that blocked or was blocked by a legendary creature this turn.

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@@ -269,9 +269,9 @@ public class HumanCostDecision extends CostDecisionMakerBase {
return inp.hasCancelled() ? null : PaymentDecision.card(inp.getSelected()); return inp.hasCancelled() ? null : PaymentDecision.card(inp.getSelected());
} }
if (cost.from == ZoneType.Library) { return exileFromTop(cost, ability, player, c); } if (cost.from == ZoneType.Library) { return exileFromTop(cost, c); }
if (fromTopGrave) { return exileFromTopGraveType(ability, c, list); } if (fromTopGrave) { return exileFromTopGraveType(c, list); }
if (cost.zoneRestriction != 0) { return exileFromMiscZone(cost, ability, c, list); } if (cost.zoneRestriction != 0) { return exileFromMiscZone(cost, c, list); }
final FCollectionView<Player> players = game.getPlayers(); final FCollectionView<Player> players = game.getPlayers();
final List<Player> payableZone = new ArrayList<>(); final List<Player> payableZone = new ArrayList<>();
@@ -363,22 +363,27 @@ public class HumanCostDecision extends CostDecisionMakerBase {
return PaymentDecision.spellabilities(exiled); return PaymentDecision.spellabilities(exiled);
} }
private PaymentDecision exileFromTop(final CostExile cost, final SpellAbility sa, final Player player, final int nNeeded) { private PaymentDecision exileFromTop(final CostExile cost, final int nNeeded) {
final CardCollectionView list = player.getCardsIn(ZoneType.Library, nNeeded); final CardCollectionView list = player.getCardsIn(ZoneType.Library, nNeeded);
if (!confirmAction(cost, Localizer.getInstance().getMessage("lblExileNCardFromYourTopLibraryConfirm"))) {
if (list.size() > nNeeded || !confirmAction(cost, Localizer.getInstance().getMessage("lblExileNCardFromYourTopLibraryConfirm"))) {
return null; return null;
} }
return PaymentDecision.card(list); return PaymentDecision.card(list);
} }
private PaymentDecision exileFromMiscZone(final CostExile cost, final SpellAbility sa, final int nNeeded, final CardCollection typeList) { private PaymentDecision exileFromMiscZone(final CostExile cost, final int nNeeded, final CardCollection typeList) {
if (typeList.size() < nNeeded) { return null; } // when it's always a single triggered card getting exiled don't act like it might be different by offering the zone for choice
if (cost.zoneRestriction == -1 && ability.isTrigger() && nNeeded == 1 && typeList.size() == 1) {
if (confirmAction(cost, Localizer.getInstance().getMessage("lblExileConfirm", CardTranslation.getTranslatedName(typeList.getFirst().getName())))) {
return PaymentDecision.card(typeList.getFirst());
}
return null;
}
final List<ZoneType> origin = Lists.newArrayList(cost.from); final List<ZoneType> origin = Lists.newArrayList(cost.from);
final CardCollection exiled = new CardCollection(); final CardCollection exiled = new CardCollection();
final List<Card> chosen = controller.chooseCardsForZoneChange(ZoneType.Exile, origin, sa, typeList, mandatory ? nNeeded : 0, final List<Card> chosen = controller.chooseCardsForZoneChange(ZoneType.Exile, origin, ability, typeList, mandatory ? nNeeded : 0,
nNeeded, null, cost.toString(), null); nNeeded, null, cost.toString(), null);
exiled.addAll(chosen); exiled.addAll(chosen);
@@ -388,9 +393,7 @@ public class HumanCostDecision extends CostDecisionMakerBase {
return PaymentDecision.card(exiled); return PaymentDecision.card(exiled);
} }
private PaymentDecision exileFromTopGraveType(final SpellAbility sa, final int nNeeded, final CardCollection typeList) { private PaymentDecision exileFromTopGraveType(final int nNeeded, final CardCollection typeList) {
if (typeList.size() < nNeeded) { return null; }
Collections.reverse(typeList); Collections.reverse(typeList);
return PaymentDecision.card(Iterables.limit(typeList, nNeeded)); return PaymentDecision.card(Iterables.limit(typeList, nNeeded));
} }

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@@ -1,13 +1,10 @@
package forge.player; package forge.player;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import forge.ImageKeys; import forge.ImageKeys;
import forge.game.cost.*; import forge.game.cost.*;
import forge.game.spellability.SpellAbilityStackInstance;
import org.apache.commons.lang3.StringUtils;
import com.google.common.collect.Iterables; import com.google.common.collect.Iterables;
@@ -198,24 +195,6 @@ public class HumanPlay {
req.playAbility(!useOldTargets, false, true); req.playAbility(!useOldTargets, false, true);
} }
private static int getAmountFromPart(CostPart part, Card source, SpellAbility sourceAbility) {
String amountString = part.getAmount();
return StringUtils.isNumeric(amountString) ? Integer.parseInt(amountString) : AbilityUtils.calculateAmount(source, amountString, sourceAbility);
}
/**
* TODO: Write javadoc for this method.
* @param part
* @param source
* @param sourceAbility
* @return
*/
private static int getAmountFromPartX(CostPart part, Card source, SpellAbility sourceAbility) {
String amountString = part.getAmount();
// Probably should just be -
return AbilityUtils.calculateAmount(source, amountString, sourceAbility);
}
/** /**
* <p> * <p>
* payCostDuringAbilityResolve. * payCostDuringAbilityResolve.
@@ -282,6 +261,7 @@ public class HumanPlay {
|| part instanceof CostRollDice || part instanceof CostRollDice
|| part instanceof CostDamage || part instanceof CostDamage
|| part instanceof CostEnlist || part instanceof CostEnlist
|| part instanceof CostExileFromStack
|| part instanceof CostPutCounter || part instanceof CostPutCounter
|| part instanceof CostRemoveCounter || part instanceof CostRemoveCounter
|| part instanceof CostRemoveAnyCounter || part instanceof CostRemoveAnyCounter
@@ -327,7 +307,7 @@ public class HumanPlay {
list = new CardCollection(p.getCardsIn(from)); list = new CardCollection(p.getCardsIn(from));
} }
list = CardLists.getValidCards(list, part.getType().split(";"), p, source, sourceAbility); list = CardLists.getValidCards(list, part.getType().split(";"), p, source, sourceAbility);
final int nNeeded = getAmountFromPart(part, source, sourceAbility); final int nNeeded = part.getAbilityAmount(sourceAbility);
if (list.size() < nNeeded) { if (list.size() < nNeeded) {
return false; return false;
} }
@@ -357,53 +337,6 @@ public class HumanPlay {
} }
} }
} }
else if (part instanceof CostExileFromStack) {
CostExileFromStack costExile = (CostExileFromStack) part;
final List<SpellAbility> saList = new ArrayList<>();
final List<String> descList = new ArrayList<>();
for (final SpellAbilityStackInstance si : p.getGame().getStack()) {
final Card stC = si.getSourceCard();
final SpellAbility stSA = si.getSpellAbility(true).getRootAbility();
if (stC.isValid(part.getType().split(";"), p, source, sourceAbility) && stSA.isSpell()) {
saList.add(stSA);
if (stC.isCopiedSpell()) {
descList.add(stSA.getStackDescription() + " (Copied Spell)");
} else {
descList.add(stSA.getStackDescription());
}
}
}
List<SpellAbility> payList = new ArrayList<>();
if (part.getType().equals("All")) {
payList.addAll(saList);
} else {
final int c = getAmountFromPart(part, source, sourceAbility);
if (saList.size() < c) {
return false;
}
for (int i = 0; i < c; i++) {
//Have to use the stack descriptions here because some copied spells have no description otherwise
final String o = controller.getGui().oneOrNone(Localizer.getInstance().getMessage("lblExileFromStack"), descList);
if (o == null) {
return false;
}
final SpellAbility toExile = saList.get(descList.indexOf(o));
saList.remove(toExile);
descList.remove(o);
payList.add(toExile);
}
}
costExile.payAsDecided(p, PaymentDecision.spellabilities(payList), sourceAbility, hcd.isEffect());
}
else if (part instanceof CostPutCardToLib) { else if (part instanceof CostPutCardToLib) {
int amount = Integer.parseInt(part.getAmount()); int amount = Integer.parseInt(part.getAmount());
final ZoneType from = ((CostPutCardToLib) part).getFrom(); final ZoneType from = ((CostPutCardToLib) part).getFrom();
@@ -466,12 +399,12 @@ public class HumanPlay {
} }
else if (part instanceof CostReturn) { else if (part instanceof CostReturn) {
CardCollectionView list = CardLists.getValidCards(p.getCardsIn(ZoneType.Battlefield), part.getType(), p, source, sourceAbility); CardCollectionView list = CardLists.getValidCards(p.getCardsIn(ZoneType.Battlefield), part.getType(), p, source, sourceAbility);
int amount = getAmountFromPartX(part, source, sourceAbility); int amount = part.getAbilityAmount(sourceAbility);
boolean hasPaid = payCostPart(controller, p, sourceAbility, hcd.isEffect(), (CostPartWithList)part, amount, list, Localizer.getInstance().getMessage("lblReturnToHand") + orString); boolean hasPaid = payCostPart(controller, p, sourceAbility, hcd.isEffect(), (CostPartWithList)part, amount, list, Localizer.getInstance().getMessage("lblReturnToHand") + orString);
if (!hasPaid) { return false; } if (!hasPaid) { return false; }
} }
else if (part instanceof CostDiscard) { else if (part instanceof CostDiscard) {
int amount = getAmountFromPartX(part, source, sourceAbility); int amount = part.getAbilityAmount(sourceAbility);
if ("Hand".equals(part.getType())) { if ("Hand".equals(part.getType())) {
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantDiscardYourHand"), sourceAbility)) { if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantDiscardYourHand"), sourceAbility)) {
return false; return false;
@@ -493,14 +426,14 @@ public class HumanPlay {
else if (part instanceof CostReveal) { else if (part instanceof CostReveal) {
CostReveal costReveal = (CostReveal) part; CostReveal costReveal = (CostReveal) part;
CardCollectionView list = CardLists.getValidCards(p.getCardsIn(costReveal.getRevealFrom()), part.getType(), p, source, sourceAbility); CardCollectionView list = CardLists.getValidCards(p.getCardsIn(costReveal.getRevealFrom()), part.getType(), p, source, sourceAbility);
int amount = getAmountFromPartX(part, source, sourceAbility); int amount = part.getAbilityAmount(sourceAbility);
boolean hasPaid = payCostPart(controller, p, sourceAbility, hcd.isEffect(), (CostPartWithList)part, amount, list, Localizer.getInstance().getMessage("lblReveal") + orString); boolean hasPaid = payCostPart(controller, p, sourceAbility, hcd.isEffect(), (CostPartWithList)part, amount, list, Localizer.getInstance().getMessage("lblReveal") + orString);
if (!hasPaid) { return false; } if (!hasPaid) { return false; }
} }
else if (part instanceof CostTapType) { else if (part instanceof CostTapType) {
CardCollectionView list = CardLists.getValidCards(p.getCardsIn(ZoneType.Battlefield), part.getType(), p, source, sourceAbility); CardCollectionView list = CardLists.getValidCards(p.getCardsIn(ZoneType.Battlefield), part.getType(), p, source, sourceAbility);
list = CardLists.filter(list, Presets.UNTAPPED); list = CardLists.filter(list, Presets.UNTAPPED);
int amount = getAmountFromPartX(part, source, sourceAbility); int amount = part.getAbilityAmount(sourceAbility);
boolean hasPaid = payCostPart(controller, p, sourceAbility, hcd.isEffect(), (CostPartWithList)part, amount, list, Localizer.getInstance().getMessage("lblTap") + orString); boolean hasPaid = payCostPart(controller, p, sourceAbility, hcd.isEffect(), (CostPartWithList)part, amount, list, Localizer.getInstance().getMessage("lblTap") + orString);
if (!hasPaid) { return false; } if (!hasPaid) { return false; }
} }
@@ -511,7 +444,7 @@ public class HumanPlay {
} }
else if (part instanceof CostPayEnergy) { else if (part instanceof CostPayEnergy) {
CounterType counterType = CounterType.get(CounterEnumType.ENERGY); CounterType counterType = CounterType.get(CounterEnumType.ENERGY);
int amount = getAmountFromPartX(part, source, sourceAbility); int amount = part.getAbilityAmount(sourceAbility);
if (!mandatory && !p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantSpendNTargetTypeCounter", String.valueOf(amount), counterType.getName()), sourceAbility)) { if (!mandatory && !p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantSpendNTargetTypeCounter", String.valueOf(amount), counterType.getName()), sourceAbility)) {
return false; return false;
@@ -525,7 +458,7 @@ public class HumanPlay {
else if (part instanceof CostPayShards) { else if (part instanceof CostPayShards) {
CounterType counterType = CounterType.get(CounterEnumType.MANASHARDS); CounterType counterType = CounterType.get(CounterEnumType.MANASHARDS);
int amount = getAmountFromPartX(part, source, sourceAbility); int amount = part.getAbilityAmount(sourceAbility);
if (!mandatory && !p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantSpendNTargetTypeCounter", String.valueOf(amount), counterType.getName()), sourceAbility)) { if (!mandatory && !p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantSpendNTargetTypeCounter", String.valueOf(amount), counterType.getName()), sourceAbility)) {
return false; return false;

View File

@@ -1850,8 +1850,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
} }
@Override @Override
public ReplacementEffect chooseSingleReplacementEffect(final String prompt, public ReplacementEffect chooseSingleReplacementEffect(final String prompt, final List<ReplacementEffect> possibleReplacers) {
final List<ReplacementEffect> possibleReplacers) {
final ReplacementEffect first = possibleReplacers.get(0); final ReplacementEffect first = possibleReplacers.get(0);
if (possibleReplacers.size() == 1) { if (possibleReplacers.size() == 1) {
return first; return first;