From 8d151174ab6f2b6910cc1ecebd3ed69867623cd1 Mon Sep 17 00:00:00 2001 From: drdev Date: Mon, 25 May 2015 19:39:43 +0000 Subject: [PATCH] Put commander life back to 40 even for 2 player --- .../main/java/forge/game/player/RegisteredPlayer.java | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/forge-game/src/main/java/forge/game/player/RegisteredPlayer.java b/forge-game/src/main/java/forge/game/player/RegisteredPlayer.java index 94123097c4f..5297a83ae0e 100644 --- a/forge-game/src/main/java/forge/game/player/RegisteredPlayer.java +++ b/forge-game/src/main/java/forge/game/player/RegisteredPlayer.java @@ -146,13 +146,8 @@ public class RegisteredPlayer { } if (appliedVariants.contains(GameType.Commander)) { start.commander = deck.has(DeckSection.Commander) ? deck.get(DeckSection.Commander).get(0) : null; - if (playerCount > 2) { - start.setStartingLife(start.getStartingLife() + 20); // 903.7: ...each player sets his or her life total to 40 - // Modified for layering of variants to life +20 - } - else { //Duel Commander has each player starting at 30 life instead of 40 - start.setStartingLife(start.getStartingLife() + 10); - } + start.setStartingLife(start.getStartingLife() + 20); // 903.7: ...each player sets his or her life total to 40 + // Modified for layering of variants to life +20 } if (appliedVariants.contains(GameType.TinyLeaders)) { start.commander = deck.has(DeckSection.Commander) ? deck.get(DeckSection.Commander).get(0) : null;