removed some old code from counters

Players have getAllies/Opponents methods
This commit is contained in:
Maxmtg
2012-10-07 15:53:07 +00:00
parent 9d620451d6
commit 8d07b3774e
4 changed files with 172 additions and 170 deletions

View File

@@ -22,6 +22,7 @@ import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Random;
import com.google.common.base.Predicate;
@@ -1294,7 +1295,7 @@ public class AbilityFactoryCounters {
@Override
public boolean canPlayAI() {
return AbilityFactoryCounters.proliferateShouldPlayAI(this);
return AbilityFactoryCounters.proliferateShouldPlayAI(getActivatingPlayer(), this);
}
@Override
@@ -1332,7 +1333,7 @@ public class AbilityFactoryCounters {
@Override
public boolean canPlayAI() {
return AbilityFactoryCounters.proliferateShouldPlayAI(this);
return AbilityFactoryCounters.proliferateShouldPlayAI(getActivatingPlayer(), this);
}
@Override
@@ -1376,7 +1377,7 @@ public class AbilityFactoryCounters {
@Override
public boolean canPlayAI() {
return AbilityFactoryCounters.proliferateShouldPlayAI(this);
return AbilityFactoryCounters.proliferateShouldPlayAI(getActivatingPlayer(), this);
}
@Override
@@ -1391,7 +1392,7 @@ public class AbilityFactoryCounters {
@Override
public boolean chkAIDrawback() {
return AbilityFactoryCounters.proliferateShouldPlayAI(this);
return AbilityFactoryCounters.proliferateShouldPlayAI(getActivatingPlayer(), this);
}
@Override
@@ -1441,14 +1442,16 @@ public class AbilityFactoryCounters {
* a {@link forge.card.spellability.SpellAbility} object.
* @return a boolean.
*/
private static boolean proliferateShouldPlayAI(final SpellAbility sa) {
private static boolean proliferateShouldPlayAI(final Player ai, final SpellAbility sa) {
boolean chance = true;
final AbilitySub subAb = sa.getSubAbility();
if (subAb != null && !subAb.chkAIDrawback()) {
return false;
}
List<Card> hperms = AllZone.getHumanPlayer().getCardsIn(ZoneType.Battlefield);
List<Card> cperms = AllZone.getComputerPlayer().getCardsIn(ZoneType.Battlefield);
List<Card> cperms = ai.getCardsIn(ZoneType.Battlefield);
cperms = CardLists.filter(cperms, new Predicate<Card>() {
@Override
public boolean apply(final Card crd) {
@@ -1461,6 +1464,7 @@ public class AbilityFactoryCounters {
}
});
List<Card> hperms = ai.getOpponent().getCardsIn(ZoneType.Battlefield);
hperms = CardLists.filter(hperms, new Predicate<Card>() {
@Override
public boolean apply(final Card crd) {
@@ -1473,7 +1477,7 @@ public class AbilityFactoryCounters {
}
});
if ((cperms.size() == 0) && (hperms.size() == 0) && (AllZone.getHumanPlayer().getPoisonCounters() == 0)) {
if ((cperms.size() == 0) && (hperms.size() == 0) && (ai.getOpponent().getPoisonCounters() == 0)) {
return false;
}
return chance;
@@ -1512,154 +1516,139 @@ public class AbilityFactoryCounters {
* @param sa
* a {@link forge.card.spellability.SpellAbility} object.
*/
private static void proliferateResolve(final AbilityFactory af, final SpellAbility sa) {
List<Card> hperms = AllZone.getHumanPlayer().getCardsIn(ZoneType.Battlefield);
List<Card> cperms = AllZone.getComputerPlayer().getCardsIn(ZoneType.Battlefield);
Player controller = sa.getSourceCard().getController();
if (controller.isHuman())
proliferateResolveHuman(af, sa);
else
proliferateResolveAI(controller, af, sa);
}
if (sa.getSourceCard().getController().isHuman()) {
cperms.addAll(hperms);
final List<Card> unchosen = cperms;
AllZone.getInputControl().setInput(new Input() {
private static final long serialVersionUID = -1779224307654698954L;
private static void proliferateResolveHuman(final AbilityFactory af, final SpellAbility sa) {
final List<Card> unchosen = AllZoneUtil.getCardsIn(ZoneType.Battlefield);
AllZone.getInputControl().setInput(new Input() {
private static final long serialVersionUID = -1779224307654698954L;
@Override
public void showMessage() {
ButtonUtil.enableOnlyCancel();
CMatchUI.SINGLETON_INSTANCE.showMessage("Proliferate: Choose permanents and/or players");
}
@Override
public void showMessage() {
ButtonUtil.enableOnlyCancel();
CMatchUI.SINGLETON_INSTANCE.showMessage("Proliferate: Choose permanents and/or players");
}
@Override
public void selectButtonCancel() {
// Hacky intermittent solution to triggers that look for
// counters being put on. They used
// to wait for another priority passing after proliferate
// finished.
AllZone.getStack().chooseOrderOfSimultaneousStackEntryAll();
this.stop();
}
@Override
public void selectButtonCancel() {
// Hacky intermittent solution to triggers that look for
// counters being put on. They used
// to wait for another priority passing after proliferate
// finished.
AllZone.getStack().chooseOrderOfSimultaneousStackEntryAll();
this.stop();
}
@Override
public void selectCard(final Card card, final PlayerZone zone) {
if (!unchosen.contains(card)) {
return;
}
unchosen.remove(card);
final ArrayList<String> choices = new ArrayList<String>();
for (final Counters c1 : Counters.values()) {
if (card.getCounters(c1) != 0) {
choices.add(c1.getName());
}
}
if (choices.size() > 0) {
card.addCounter(
Counters.getType((choices.size() == 1 ? choices.get(0) : GuiChoose.one(
"Select counter type", choices).toString())), 1);
}
@Override
public void selectCard(final Card card, final PlayerZone zone) {
if (!unchosen.contains(card)) {
return;
}
private boolean selComputer = false;
private boolean selHuman = false;
@Override
public void selectPlayer(final Player player) {
if (player.isHuman() && (!this.selHuman)) {
this.selHuman = true;
if (AllZone.getHumanPlayer().getPoisonCounters() > 0) {
AllZone.getHumanPlayer().addPoisonCounters(1, sa.getSourceCard());
}
}
if (player.isComputer() && (!this.selComputer)) {
this.selComputer = true;
if (AllZone.getComputerPlayer().getPoisonCounters() > 0) {
AllZone.getComputerPlayer().addPoisonCounters(1, sa.getSourceCard());
}
}
}
});
} else { // Compy
cperms = CardLists.filter(cperms, new Predicate<Card>() {
@Override
public boolean apply(final Card crd) {
for (final Counters c1 : Counters.values()) {
if (crd.getCounters(c1) != 0) {
if (!CardFactoryUtil.isNegativeCounter(c1)) {
return true;
}
}
}
return false;
}
});
hperms = CardLists.filter(hperms, new Predicate<Card>() {
@Override
public boolean apply(final Card crd) {
for (final Counters c1 : Counters.values()) {
if (crd.getCounters(c1) != 0) {
if (CardFactoryUtil.isNegativeCounter(c1)) {
return true;
}
}
}
return false;
}
});
final StringBuilder sb = new StringBuilder();
sb.append("<html>Proliferate: <br>Computer selects ");
if ((cperms.size() == 0) && (hperms.size() == 0) && (AllZone.getHumanPlayer().getPoisonCounters() == 0)) {
sb.append("<b>nothing</b>.");
} else {
if (cperms.size() > 0) {
sb.append("<br>From Computer's permanents: <br><b>");
for (final Card c : cperms) {
sb.append(c);
sb.append(" ");
}
sb.append("</b><br>");
}
if (hperms.size() > 0) {
sb.append("<br>From Human's permanents: <br><b>");
for (final Card c : cperms) {
sb.append(c);
sb.append(" ");
}
sb.append("</b><br>");
}
if (AllZone.getHumanPlayer().getPoisonCounters() > 0) {
sb.append("<b>Human Player</b>.");
}
} // else
sb.append("</html>");
// add a counter of one counter type, if it would benefit the
// computer
for (final Card c : cperms) {
unchosen.remove(card);
final ArrayList<String> choices = new ArrayList<String>();
for (final Counters c1 : Counters.values()) {
if (c.getCounters(c1) != 0 && !CardFactoryUtil.isNegativeCounter(c1)) {
c.addCounter(c1, 1);
break;
if (card.getCounters(c1) != 0) {
choices.add(c1.getName());
}
}
if (choices.size() > 0) {
card.addCounter(
Counters.getType((choices.size() == 1 ? choices.get(0) : GuiChoose.one(
"Select counter type", choices).toString())), 1);
}
}
// add a counter of one counter type, if it would screw over the
// player
for (final Card c : hperms) {
for (final Counters c1 : Counters.values()) {
if (c.getCounters(c1) != 0 && CardFactoryUtil.isNegativeCounter(c1)) {
c.addCounter(c1, 1);
break;
List<Player> players = AllZone.getPlayersInGame();
@Override
public void selectPlayer(final Player player) {
if (players.indexOf(player) >= 0)
{
players.remove(player); // no second selection
if (player.getPoisonCounters() > 0) {
player.addPoisonCounters(1, sa.getSourceCard());
}
}
}
});
}
// give human a poison counter, if he has one
if (AllZone.getHumanPlayer().getPoisonCounters() > 0) {
AllZone.getHumanPlayer().addPoisonCounters(1, sa.getSourceCard());
private static void proliferateResolveAI(final Player ai, final AbilityFactory af, final SpellAbility sa) {
final List<Player> allies = ai.getAllies();
allies.add(ai);
final List<Player> enemies = ai.getOpponents();
final Predicate<Card> predProliferate = new Predicate<Card>() {
@Override
public boolean apply(Card crd) {
for (final Entry<Counters, Integer> c1 : crd.getCounters().entrySet()) {
if ( CardFactoryUtil.isNegativeCounter(c1.getKey()) && enemies.contains(crd.getController()))
return true;
if ( !CardFactoryUtil.isNegativeCounter(c1.getKey()) && allies.contains(crd.getController()))
return true;
}
return false;
}
};
List<Card> cardsToProliferate = CardLists.filter(AllZoneUtil.getCardsIn(ZoneType.Battlefield), predProliferate);
List<Player> playersToPoison = new ArrayList<Player>();
for( Player e : enemies ) {
if ( e.getPoisonCounters() > 0 )
playersToPoison.add(e);
}
final StringBuilder sb = new StringBuilder();
sb.append("<html>Proliferate. Computer selects:<br>");
if (cardsToProliferate.isEmpty() && playersToPoison.isEmpty()) {
sb.append("<b>nothing</b>.");
} else {
for( Card c : cardsToProliferate ) {
sb.append(c.getController().getName());
sb.append("'s <b>");
sb.append(c.getName());
sb.append("</b><br>");
}
} // comp
if( !playersToPoison.isEmpty() ) {
sb.append("<br>The following players: <br>");
}
for( Player p : playersToPoison ) {
sb.append("<b>");
sb.append(p.getName());
sb.append("</b><br>");
}
} // else
sb.append("</html>");
// add a counter of one counter type, if it would benefit the
// computer
for (final Card c : cardsToProliferate) {
for (final Entry<Counters, Integer> c1 : c.getCounters().entrySet()) {
if ( CardFactoryUtil.isNegativeCounter(c1.getKey()) && enemies.contains(c.getController()))
{
c.addCounter(c1.getKey(), 1);
break;
}
if ( !CardFactoryUtil.isNegativeCounter(c1.getKey()) && allies.contains(c.getController()))
{
c.addCounter(c1.getKey(), 1);
break;
}
}
}
for(final Player p : playersToPoison ) {
p.addPoisonCounters(1, sa.getSourceCard());
}
}
// *******************************************

View File

@@ -21,8 +21,6 @@ import java.util.List;
import java.util.Random;
import com.google.common.collect.Iterables;
import forge.AllZone;
import forge.Card;
import forge.CardLists;
@@ -72,24 +70,12 @@ public class AIPlayer extends Player {
super(myName, myLife, myPoisonCounters);
}
/**
* <p>
* getOpponent.
* </p>
*
* @return a {@link forge.game.player.Player} object.
*/
@Override
public final Player getOpponent() {
return AllZone.getHumanPlayer();
}
// //////////////
// /
// / Methods to ease transition to Abstract Player class
// /
// /////////////
/**
* <p>
* isHuman.

View File

@@ -68,18 +68,6 @@ public class HumanPlayer extends Player {
super(myName, myLife, myPoisonCounters);
}
/**
* <p>
* getOpponent.
* </p>
*
* @return a {@link forge.game.player.Player} object.
*/
@Override
public final Player getOpponent() {
return AllZone.getComputerPlayer();
}
// //////////////
// /
// / Methods to ease transition to Abstract Player class

View File

@@ -29,6 +29,7 @@ import java.util.Random;
import javax.swing.JOptionPane;
import com.google.common.base.Function;
import com.google.common.base.Predicate;
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
@@ -244,12 +245,38 @@ public abstract class Player extends GameEntity implements Comparable<Player> {
/**
* <p>
* getOpponent.
* getOpponent. WILL BE DEPRECATED
* </p>
*
* @return a {@link forge.game.player.Player} object.
*/
public abstract Player getOpponent();
public final Player getOpponent() {
Predicate<Player> enemy = com.google.common.base.Predicates.not(Player.Predicates.isType(this.getType()));
return Iterables.find(Singletons.getModel().getGameState().getPlayers(), enemy);
}
/**
*
* returns all opponents
* Should keep player relations somewhere in the match structure
* @return
*/
public final List<Player> getOpponents() {
Predicate<Player> enemy = com.google.common.base.Predicates.not(Player.Predicates.isType(this.getType()));
return Lists.newArrayList(Iterables.filter(Singletons.getModel().getGameState().getPlayers(), enemy));
}
/**
* returns allied players
* Should keep player relations somewhere in the match structure
* @return
*/
public final List<Player> getAllies() {
Predicate<Player> enemy = Player.Predicates.isType(this.getType());
return Lists.newArrayList(Iterables.filter(Singletons.getModel().getGameState().getPlayers(), enemy));
}
// ////////////////////////
//
@@ -2698,6 +2725,18 @@ public abstract class Player extends GameEntity implements Comparable<Player> {
this.deck = deck;
}
public static class Predicates {
public static Predicate<Player> isType(final PlayerType type) {
return new Predicate<Player>() {
@Override
public boolean apply(Player input){
return input.getType() == type;
}
};
}
}
public static class Accessors {
public static Function<Player, Integer> FN_GET_LIFE = new Function<Player, Integer>(){
@Override