From 8ccc0d77e2609d56c9a9ee32e1ebc90ffab312b9 Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Thu, 6 Apr 2023 08:24:13 +0800 Subject: [PATCH] Update RewardActor.java fix shop item icon position --- forge-gui-mobile/src/forge/adventure/util/RewardActor.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui-mobile/src/forge/adventure/util/RewardActor.java b/forge-gui-mobile/src/forge/adventure/util/RewardActor.java index f93f3ac049c..b45178647b2 100644 --- a/forge-gui-mobile/src/forge/adventure/util/RewardActor.java +++ b/forge-gui-mobile/src/forge/adventure/util/RewardActor.java @@ -285,7 +285,7 @@ public class RewardActor extends Actor implements Disposable, ImageFetcher.Callb Sprite item = reward.getItem().sprite(); setItemTooltips(item, backSprite); boolean isQuestItemLoot = RewardScene.Type.Loot.equals(type) && reward.getItem().questItem; - processSprite(backSprite, item, isQuestItemLoot ? Controls.newTextraLabel("[%]" + reward.getItem().name) : null, 0, -10); + processSprite(backSprite, item, isQuestItemLoot ? Controls.newTextraLabel("[%]" + reward.getItem().name) : null, 0, isQuestItemLoot ? -10 : 0); needsToBeDisposed = true; break; }