From 8b74a9917ea1ea24dfdada62fbf7b37ad8b871d9 Mon Sep 17 00:00:00 2001 From: Grimm Date: Wed, 28 Sep 2022 20:34:17 +0200 Subject: [PATCH] fixed collision geometry reduction --- forge-gui-mobile/src/forge/adventure/stage/MapStage.java | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/forge-gui-mobile/src/forge/adventure/stage/MapStage.java b/forge-gui-mobile/src/forge/adventure/stage/MapStage.java index f86fd619ae9..e2075ae517d 100644 --- a/forge-gui-mobile/src/forge/adventure/stage/MapStage.java +++ b/forge-gui-mobile/src/forge/adventure/stage/MapStage.java @@ -77,7 +77,7 @@ public class MapStage extends GameStage { private EffectData effect; //"Dungeon Effect": Character Effect applied to all adversaries within the map. private boolean preventEscape = false; //Prevents player from escaping the dungeon by any means that aren't an exit. private final Array< TextraButton> dialogButtonMap=new Array<>(); - private int selected = 0; + public InputEvent eventTouchDown, eventTouchUp; TextraButton selectedKey; private boolean respawnEnemies; @@ -327,13 +327,13 @@ public class MapStage extends GameStage { for(int j=i+1;j